My Genesis 3 Males are having weird shoulder issues
5200north
Posts: 249
in The Commons
i've just noticed that the back of my G3M arms are having some weird issues - i posted a quick render that pretty much says it all. why is this happening?
Comments
What morph are you using on the body? Some morphs don't have the proper weight mapping/jcm's to correct the bends in certain poses.
Check your active morphs, you may have a product installed that may be firing for all morphs instead of a particular product.
Isn't this that morph issue that rose out of installing that werewolf character?
If you've never had it before, check for newer products purchases which might have a morph that causes the distortion.
its even happening to a fresh loaded G3M straight from Daz. i have no idea how to figure out what new content i added caused this.
i dont' want to have to reinstall my content libraryies again, this is so flustrating,
is there a way i can contact Daz direstly, honestly i get all my helf from you guys on this forum.
the photo i added is a terrible render i just wanted to get another post on here before i goto bed.
also, i'm too mad at the cubs to figure anything out now...
Skinchangers?
Just so it is clear what people are saying to you,
1) load G#M
2) Select figure and Pose
3) Go to Edit> Figure>Zero>Zero Shape
4) Go to Parameters... Tell it to show hidden Parameters
5) look at Parameter> Currently Used it should be empty; if not slide the morph to zero
6)tell us if that solves th shoulder problem
Our guess is that it is a hidden morph triggering the shape
In my case, that's the correct answer. There are two hidden morphs from the Skinchangers Wolves add-on. Here are detailed steps to reproduce and temporarily resolve the issue:
Has the author of this morph released a fix for this issue, I haven't seen on posted.
Yes they have, I just re downloaded and installed, shoulder issue gone.
S.K.
How does one save specific parameters such as the two listed above?
All I have done is save scenes and scene subsets.