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Those images are what sold me on Stephanie 8. I bought the base figure and the Whitney hair.
Yeah, DAZ seems to be trashing the "new" features of G8 pretty quickly.
Same here, and I'm in complete agreement with those who're saying that the G3Fs looked more realistic. Oddly, some of the PA characters are pretty good and after mulling it over and playing with my own mixes, I've come to the conclusion that what is going on is that they're all just too extreme... their mouths are just a bit too wide, their jaw and cheek angles are a bit too sharp and the heads themselves feel just a bit too big for the body. Honestly, it feels almost as though they were sculpted less extremely and then someone pulled a Spinal Tap on the morph dial at the last moment, so that 100% is really 120%. As a result, they generally look okay when you dial them in only partially, but at 100% they feel more like caricatures than realistic portrayals.
...thanks.
On the lack of fibermesh eyebrows for the last couple characters; maybe they figured folks wouldn't want too many sets, since they should theoretically be interchangeable.
I would buy that if the brows were adjustable and they made a more universal brow which would’ve been the way to go...But they aren’t and the position of the eyebrows in Josie is different from where you might want them on Victoria 8 or Stephanie.
I suspect given the cobbled together nature of Stephanie’s bundle that this was a rush job and there was no time for development of the extras.
Oh man, I've been wanting to see that movie again for ages!! I always thought it was a very different and interesting concept.
Unless it's on YouTube somewhere, I doubt it would ever surface on Netflicks...
There is a flaw in this argument; the Stephanie and Josie body morphs were done well before the products were released. How else would other PAs be able to make content using them or to fit them?
I do think Josie is a different ball of wax than Stephanie. Josie is pretty well designed and visualized even if I don't care for Thorne characters or teens. Thorne usually does painted on, so maybe that's why they were omitted. Not sure.
As far as Stephanie goes...Anything I could say would be speculation...
We don't know when the figure was given out to Pa's to make content for. And given Stephanie's poor sales in the past, I'm not sure how much more we will see made exclusively for her. Yes, content is made and bought to go in the pro bundle. But.... How much was specificalaly designed for Steph....?
As far as the brows go...DAZ has been rather slow to jump on fiber mesh body hair which is a mistake, especially as far as males are concerned. But the lack of specific individual brows for Stephanie seems to indicate a lack of interest or attention to detail.
Newer is not always better. With hardware technology, the expectation is the hardware improves every year. When it comes to art, the technical 'possibilities' improve, but it really depends on the individual artist's vision for the final product. Seems like Daz changed their modeler(s) and texture artist(s) this generation. While some people here like new generation, it is clear many people are not happy with the new art direction. Even if the words people are using in the comments to critique the new generation does not make sense or is not consistent, the bottom line is many people are just not satisfied with the 'look' of the new generation. You don't have to be an art professional to know if you don't like how something looks. Everyone should give their honest feedback and be blunt without worrying 'professional artists' will shut down their opinion.
...yeah not a fan of painted on brows as the colour cannot be changed to match different hair colours. Sadly there is no Brow Remover and Fibermesh Brow tools yet for G8. Not sure if the G3 ones would work.
Brow remover works on G8, though you have to change the mask for Josie since her brows are set so low on the inside.
I think the change to the Iray Uber shader and the use of the new dual lobe specularity setting is responsible for the "plastic" appearance some folks are complaining about, rather than a change of texture artists.
Interesting observations. I haven’t played with dual lobe yet. But seems likely
the G3 brow remover got updated and there have been brow packages for both G8 males and females released
https://www.daz3d.com/super-natural-brows-merchant-resource-for-genesis-8-and-3-male
https://www.daz3d.com/super-natural-brows-merchant-resource-for-genesis-8-and-3-female
...thanks. Only have the basic G8F and Xanthe (without Steph 8) which I am experimenting with. Also have Real Eyebrows for G3F (which are fibremesh) so I wonder if those would work as well.
Yes fibermesh brows autofit very well (also technically since they are face only all you have to do is change the scene identification, they do not actually need refitting).
..thanks, that saves me a few zlotys.
I agree. These forums are actually good feedback for PAs and Daz artists. Like free market research...
It's actually possible to give quite brutally honest feedback while also being polite.
It helps if you can distinguish taste from absolutes and you understand some of what goes on to make stuff.
Consider:
Your promos are horrible. They look like bad game art.
v
Your promos are flat and lifeless. Better lighting and contrast would seriously improve them.
The first feedback is 100% useless. 'Market research' needs some way of getting useful feedback and also measuring actual impact, because 'people inspired to vent on a forum' isn't a statistically rigorous or useful measure.
Here's Steph 8 with Translucency at 0.2
First render Transmitted color RGB 249, 217, 190. Second RGB 240 193 249
Lighting is Rendersteudio Pro HDR HDR Light 06L. No other changes
It depends; if the majority of buyers base the purchase of the figure on promo images other than those of the base figure, meaning those of one of the bundles, what is the likelihood of the base figure promo images beng improved?
only got the base fig been reinstalling content had problems issues anyway load her up and she appeared to have no eyebrows even when I click the eyebrows on option in materials but when rendered they are there this happening to anyone else? with vicky and olympia I have the pro bundles of these Vicky's eyebrows are added in her sub menu anatomy and Olympia in her sub menu hair kinda inconsistant in eyebrow location options
Anybody figure out what the golden hair is? That is some special hair!
Do you mean the one this thread asked about? https://www.daz3d.com/forums/discussion/202141/stephainie-hairdo#latest
I went ahead and picked up the Pro Bundle. I hadn't picked up any of the other Stephanie bundles in the past, so getting them as freebies, even if there are only one or two items I'll use per bundle, lured me to the dark side. I like the thinner, wider mouth on Steph, though I don't care for the crazy long skull on her. If I could just have her mouth as a preset morph, I'd be happy. I get tired of the pouty look most of the characters have. Aside from her mouth, Whitney Hair appealed to me as did the Chosen Outfit (though, as usual, I'm not happy about the goofy heels). I like Xanthe, she has more of a teen look that I like over Josie. Of course, when I used her I ended up putting makeup on her and an expression that completely negated the young teen look. I always seem to get carried away - can't just do a nice, plain portrait.
So, here is my first render. I used all of the above in it.
About the disappearing figure and white noise (the colour depends on your background), I issued a ticket based on my earilier findings in the following thread:
https://www.daz3d.com/forums/discussion/201841/iray-pixels-disappearing-when-changing-sss-color
It seems to be related to the SSS colour. And yes, there are certain dome settings that I've listed in that thread where it works fine and when it doesn't. I haven't heard back yet.
Totally get where you coming from as a black male.. take deep breaths...
If I said I wanted Darius and Monique to look like drastically different characters because "they're black, and black people can look like X" y'all would be calling me things.
This may be a silly question, but the textures don't look photo real to me. Are these photo real?