Show Us Your Iray Renders. Part VI
This discussion has been closed.
Adding to Cart…
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2025 Daz Productions Inc. All Rights Reserved.You currently have no notifications.
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2025 Daz Productions Inc. All Rights Reserved.
Comments
Something is blowing her hair but lanterns and tent are static. Tent even looks like the wind is blowing in opposite way.
If you were after the photo look then barrels must be overbright with halos and lens flares because no lantern can compete with sunlight. If you wanted 'right from the eyes' look than image is too dark overall.
Her pose is strange - she's definetly not sitting on the bench but for standing or raising pose she's too static and her center of mass not in place.
Thanks @divamakeup, I was aiming something like this:
I would increase the Glossiness Roughness to a bigger value I think, you'll have to render & adjust by ear if your have a GPU that allows such an approach, and the other thing is decrease the light intensity by about 1/2. Since you are using Painter's Lights set I think there is preset for sunset/dusk. You'll have to wait for the render to be closer to finished before it starts looking more like you want.
Maybe, but I've seen people look like that for various reasons, so I found it a compellingly realistic image
I agree with nonesuch00, I think some minor mods could get you the look you're after. :)
Very realistic great skill Jag
Taking a break from working with snake morph to poke at an idea I had for another dragon morph.
Unfortunately while I think I was inventive getting this together, I'm not sure it's possible to get the wings right without essentially geografting an entirely new wing (which defeats the purpose -- at that point I may as well just do the model from the ground up)
That is, pterosaur wings are supposed to extend all the way down the leg. Also, from leg to tail, though I could probably pull that off.
Now, I could pull the base of the wing down the body a little, but I think if I tried to pull it all the way onto the legs, I'd mess up rigging (not to mention the shear to the UV map)
Still, hey, decently close!
Looks good
Dolly
Tried moving the wing base, it wasn't pretty. Ah well. ;)
Looks like such a sweet girl, doesn't she? Tried to tell her that skimpwear is generally frowned upon around here, but she didn't really seem to care. It's chilly onboard the space station, and when I jokingly asked if she could feel a draft, she promptly struck a pose . . . if I didn't know better, I'd say she was telling me to kiss it!
My lunchtime DS session slated to test an HDRI turned into taking the entire afternoon off - doh! Rather than working, I chose to create morphs for a doll's body, mix/match clothing for said doll, fiddle with her hair/eyebrows/skin/lips, spend way too much time posing her, and take pictures. 5 hours later . . . I'm so ashamed! lol
On a more serious note, Aeon Soul's design aesthetic really resonates with me. Picked up 8-10 more things from their catalog recently. Not only are their designs pure artistry, but the movement/adjustment morphs and texturing are all outstanding. To top it all off, the individual components from the sets work extremely well together.
- Greg
These are two new ones I made over this past week. I had to crop the violence out of the transparent warrior pick so it's only half the picture.
Those look really good.
Is that a set she is standing in or an HDRI?
Going to link with adult locked because there's some side butt (I don't think it really qualifies as nudity exactly, but I play it safe)
http://willbear.deviantart.com/art/Dragonfly-pixie-695258855
The old V4 creature wings product is still pretty good. I updated the materials a lot, and am thinking I might want to do a set of modular insect wings at some point.
Having fun with HRDI & its fast rendering times. I wish I knew how to create them..
"Deal or no deal"
Thanks - it's just an HDRI I created from a standard 8-bit pano.
- Greg
So did this in Iray using Visual Style Shaders which is designed for 3Delight. I converted it using the Iray Uber setting in the shaders. Its a toon render and obviously not realistic, but I thought some of you might be interested:
My newest piece
...very pretty.
...interesting quality. I have those somewhere in my runtime, need to experiment with them.
Using a plane and shader
She doesn't look overly concerned that the guy could close that book up on her and "smash"! LOL
LOL
Something different from the perfect pinup models
Playing around with some wing ideas some more. Debating whether to make my own base or to create a texture set that adds to existing products
Finished an old WIP. This render features the most heavy postwork I've ever done.
Cool a real Dragon Fly
You might find yourself doing both depending on what results you want
This looks awesome! Love the colors! Might end up getting those shaders now, if they are ever on sale.
Huh, so you CAN use G3/G8 with Substance Painter.
Here's G8F, rocking something I worked up...