Show Us Your Iray Renders. Part VI

13940424445100

Comments

  • EcVh0EcVh0 Posts: 535
    EcVh0 said:

    Working my way up for my G8 pale skin shader :D

    Rendered with 1 HDRI + 1 Plane Light and some very minor post work laugh

     

    Looks great!

    Thank you! Glad you like her :D

  • nonesuch00nonesuch00 Posts: 18,729
    JamesJAB said:

    This is what happens when I play with fire...  The candle is the only light source for this render.
    btw; I love the intreactive rendering in Iray.  As this was rendering, I was fine tuning the tone mapping and bloom settings.

    That's pretty and in real life her finger is at the hottest part of the flame. It wouldn't be there long.

  • JamesJABJamesJAB Posts: 1,766
    JamesJAB said:

    This is what happens when I play with fire...  The candle is the only light source for this render.
    btw; I love the intreactive rendering in Iray.  As this was rendering, I was fine tuning the tone mapping and bloom settings.

    That's pretty and in real life her finger is at the hottest part of the flame. It wouldn't be there long.

    The camera angle is a little decieving, that finger is about 2 inches from the flame.  And the bloom effect makes the fire look a little bigger than it realy is. :P
    It was fun rendering this one though.  Playing with the settings while rendering was neat.  

  • nonesuch00nonesuch00 Posts: 18,729
    JamesJAB said:
    JamesJAB said:

    This is what happens when I play with fire...  The candle is the only light source for this render.
    btw; I love the intreactive rendering in Iray.  As this was rendering, I was fine tuning the tone mapping and bloom settings.

    That's pretty and in real life her finger is at the hottest part of the flame. It wouldn't be there long.

    The camera angle is a little decieving, that finger is about 2 inches from the flame.  And the bloom effect makes the fire look a little bigger than it realy is. :P
    It was fun rendering this one though.  Playing with the settings while rendering was neat.  

    Glad to hear she isn't burning her finger even if she's fake. laugh I have fits placing 3D characters in 3D scenes in 2D vision.

  • Robert FreiseRobert Freise Posts: 4,574

    Had to give the Great Wyvern a go

    Not THERE.png
    1914 x 1022 - 3M
  • BobvanBobvan Posts: 2,653

    Cool more fun with HRDI & shaders

    225.png
    1860 x 950 - 3M
  • JamesJABJamesJAB Posts: 1,766

    I'll just leave this here.  Same character that was in my guitar renders, but this time as a rogue.

  • 3Diva3Diva Posts: 11,974
    JamesJAB said:

    I'll just leave this here.  Same character that was in my guitar renders, but this time as a rogue.
     

    Adorable character! Very nice render - I like the fog and perspective!

  • JamesJABJamesJAB Posts: 1,766
    edited July 2017
    JamesJAB said:

    I'll just leave this here.  Same character that was in my guitar renders, but this time as a rogue.
     

    Adorable character! Very nice render - I like the fog and perspective!

    The fog is 3D Toon Clouds sitting on and around the ground
    Here is another render of her using the Hair Lustre Iray Shaders on her hair

    Post edited by JamesJAB on
  • JamesJABJamesJAB Posts: 1,766

    Same character again, but in a contemporary setting this time.

    On this one I haven't decided if she's early, he's late, or she's being stood up.
    And all of the visuals are in render effects.  Zero postwork!

     

  • Robert FreiseRobert Freise Posts: 4,574

    More Dragons

    Wheee.png
    1914 x 1022 - 3M
  • kyoto kidkyoto kid Posts: 41,863
    JamesJAB said:
    JamesJAB said:

    I'll just leave this here.  Same character that was in my guitar renders, but this time as a rogue.
     

    Adorable character! Very nice render - I like the fog and perspective!

    The fog is 3D Toon Clouds sitting on and around the ground
    Here is another render of her using the Hair Lustre Iray Shaders on her hair

    ...I like even better

  • 3Diva3Diva Posts: 11,974
    kyoto kid said:
    JamesJAB said:
    JamesJAB said:

    I'll just leave this here.  Same character that was in my guitar renders, but this time as a rogue.
     

    Adorable character! Very nice render - I like the fog and perspective!

    The fog is 3D Toon Clouds sitting on and around the ground
    Here is another render of her using the Hair Lustre Iray Shaders on her hair

    ...I like even better

    I agree. I think she's really cute - she looks "petite" but curvy, has a cute smile with subtle dimples, and the teeth look realistic (how come my character's teeth never look like that? lol).

  • JamesJABJamesJAB Posts: 1,766
    edited July 2017
    kyoto kid said:
    JamesJAB said:
    JamesJAB said:

    I'll just leave this here.  Same character that was in my guitar renders, but this time as a rogue.
     

    Adorable character! Very nice render - I like the fog and perspective!

    The fog is 3D Toon Clouds sitting on and around the ground
    Here is another render of her using the Hair Lustre Iray Shaders on her hair

    ...I like even better

    I agree. I think she's really cute - she looks "petite" but curvy, has a cute smile with subtle dimples, and the teeth look realistic (how come my character's teeth never look like that? lol).

    Petite : Yes... Curvy? I would'nt count her as curvy.
    Here are a couple of renders showing the character.  The stick she's holding onto is 5' 0" to give you a size comparison.
    The teeth are morphed with a combination for Genesis 3 Face Morphs and Easy Teeth.
    The Teeth Irregular morph is nice for bringing the teeth slightly out of alignment so they look more "real"
    She is still very much a work in progress (trying to get her to look like the singer/guitar player for the Japanese indie rock band Go!Go!7188)

    Yū01.png
    800 x 1143 - 633K
    Yū02.png
    800 x 1143 - 1M
    Post edited by JamesJAB on
  • 3Diva3Diva Posts: 11,974
    JamesJAB said:
    kyoto kid said:
    JamesJAB said:
    JamesJAB said:

    I'll just leave this here.  Same character that was in my guitar renders, but this time as a rogue.
     

    Adorable character! Very nice render - I like the fog and perspective!

    The fog is 3D Toon Clouds sitting on and around the ground
    Here is another render of her using the Hair Lustre Iray Shaders on her hair

    ...I like even better

    I agree. I think she's really cute - she looks "petite" but curvy, has a cute smile with subtle dimples, and the teeth look realistic (how come my character's teeth never look like that? lol).

    Petite : Yes... Curvy? I would'nt count her as curvy.
    Here are a couple of renders showing the character.  The stick she's holding onto is 5' 0" to give you a size comparison.
    The teeth are morphed with a combination for Genesis 3 Face Morphs and Easy Teeth.
    The Teeth Irregular morph is nice for bringing the teeth slightly out of alignment so they look more "real"
    She is still very much a work in progress (trying to get her to look like the singer/guitar player for the Japanese indie rock band Go!Go!7188)

    You did a great job - she's really close to the Go!Go!7188 images I looked up. I'd recommend bringing the tip of her nose up more. The "bulb" of her nose is a bit higher than her nostrels in her photos. Other than that she's nearly slot on, imo. Nicely done!

  • JVRendererJVRenderer Posts: 664
    edited July 2017

    Night Rider

    Genesis 3 on Polish' Road Cruiser. The background is part of the HDR source, I've added a rim light to give the hair a bit of a glow, a spec light to give the bike a bit of a shine. Rendered in Iray.

    Post edited by JVRenderer on
  • JamesJABJamesJAB Posts: 1,766

    Still very much a work in progress.  Still needs tweaking in a bunch of areas including the eyes, nose lips and teeth

  • kyoto kidkyoto kid Posts: 41,863
    JamesJAB said:

    Still very much a work in progress.  Still needs tweaking in a bunch of areas including the eyes, nose lips and teeth

    ...I love her irregular teeth  A good part of my story takes place in the UK where that is somewhat the norm.

  • BobvanBobvan Posts: 2,653

    Mo sci if

    237.png
    1860 x 950 - 3M
  • Robert FreiseRobert Freise Posts: 4,574

    More Dragons

    Night Rider

    Genesis 3 on Polish' Road Cruiser. The background is part of the HDR source, I've added a rim light to give the hair a bit of a glow, a spec light to give the bike a bit of a shine. Rendered in Iray.

    Nicely done

  • 3Diva3Diva Posts: 11,974
    Bobvan said:

    Mo sci if

    That's a cool ship! Looks like classic 50's sci fi design. What ship is that?

  • MattymanxMattymanx Posts: 6,996
    edited July 2017
    Post edited by Mattymanx on
  • FSMCDesignsFSMCDesigns Posts: 12,844

    Selene 14 looks fantastic Matty!

  • MattymanxMattymanx Posts: 6,996

    Selene 14 looks fantastic Matty!

    Thank you very much.

     

  • RafmerRafmer Posts: 564
    edited July 2017

    Genesis 3 on Polish' Road Cruiser. The background is part of the HDR source, I've added a rim light to give the hair a bit of a glow, a spec light to give the bike a bit of a shine. Rendered in Iray.

    Good work with the lightning indeed!

    My last portrait with Victoria 8.

    Post edited by Rafmer on
  • nohiznguyennohiznguyen Posts: 263
    edited July 2017

    Portrait 06

    d060a2.jpg
    1016 x 960 - 176K
    Post edited by nohiznguyen on
  • kyoto kidkyoto kid Posts: 41,863

    ...that looks really good. Has a nice photo studio quality.

  • jb16jb16 Posts: 52

    Playing around with Genesis 3 and some HDRI lighting.

    1111.jpg
    1500 x 1527 - 796K
  • AdemnusAdemnus Posts: 744

    Big Angry Guy

     

    bag.png
    966 x 910 - 1M
  • nohiznguyennohiznguyen Posts: 263
    edited July 2017

    Portrait 07

    d061b1.jpg
    1000 x 1200 - 175K
    Post edited by nohiznguyen on
This discussion has been closed.