Show Us Your Iray Renders. Part VI
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...yeah my G3 Leela character is the same way, also used a number of morph vendor resource kits as well as some morphs brought in though GenX3.
I will admit I like what i'm seeing in G8 for more mature characters. Sadly GenX will most likely not see any updates from now on, so that takes one important tool out of my character toolbox. Besides, I am quite pleased by how my younger characters turned out with G3 and don't care to go through another development phase all over again.
Gen8 and Yamaki
I see your Yamaki and raise you a Road Cruiser and two other bikes.....
My machine took a beating (5 crashes) and barely completed this grainy renders. My current Video card only has 4 GB of VRAM. I'll probably stick to less complicated scene until I get a new video card. I'll saving up for a GTX1080 Ti.
Cool stuff
Was messing around with G8 to see if I could get Satine's morphs manually instead of having to go through that (GROAN!) morph transfer routine. Still some morphs I need (Aging for G8) and some I want for other purposes (Massive Muscle Morphs) but this took the transfer of Satine's textures really well.
Thats cute. I really like the look of The Girl even though i dont use her.
A Lazy Afternoon
https://www.daz3d.com/gallery/images/380621
Salome 1
https://www.daz3d.com/gallery/images/380656
Darn unrealistic body expectations.
That's G3M -> G3F -> G8F, using GenX2 for first step and Redz tutorial thing for second step, and conventional Map Transfer for the textures. Also some Normals I developed in Substance Painter 2 to capture HD details that you can't transfer.
Oh, I also used the freebie Dual Lobe script to convert the glossy.
Monique 6 -> G3F -> G8F plus a few other transferred morphs, skin is from SB3.
Here's a render that I quite like how it turned out. Bloom is enabled in this render, but set to a very conservitive setting. The very strong lighting effect is from tone mapping settings.
Burn Highlights : 0.30
Crush Blacks : 1.00
Saturation : 1.40
Gamma : 1.00
V8 Rebekah with Elizabeth textures wearing G3F Mischevious Fairy with RW Butterfly Wings and Voss Hair. AJ kool big moon background.
A moment from a sunny day.
Quite like that
Quite like that
Nice I am rendering an indoor candle lit scene but I'm not satisfied that my render is 'dramatically lit' the way people expect candle lit scenes to be. I will try the varios tonemapping setting as you have done.
GF8 i used free DieTrying Morphs for G8F by dakkuuan to make my custom face
the makeup is by me...and i darkened the base brows...jewelry is for V4 ...a freebie by Valea Anjali-nose-jewels and commercial Bindi Bling by vyktohria
the earrings were a freebie too...but don´t remember...clothes Vintage sari outfit for genesis by MEC4D...background a freebie too but don´t remember ,sorry..hope you like it!
Gen 8 right out of the box for me today!!! Done in IRay no postwork
Gen 8 Portrait
Nother
Experimenting with SB3 and stuff.
G8F (Monique 6 -> G3F -> G8F, G3F nose morphs -> G8F), SB3 skin, Alfred eyebrows, Zahara hair, 'alley' environment, and some NIK filters.
Interestingly, that's a Genesis dress, and it fit just fine.
I have more luck getting Genesis and M4/V4 clothing to fit on newer figures than getting Genesis 2 Female clothing to fit if it involves long sleeves or high heels or skirts or dresses. The Genesis 2 male clothing works fine though, well often the collars from some autofitted clothing is not good but...
Just picked up Kalea 7 and her HD morphs. She renders up quite nice.
Here are the render settings for both renders
Tone Mapping :
Shutter Speed (1/x) : 600
F/Stop : 1.80
Film ISO : 100
Burn Highlights : 0.15
Crush Blacks : 0.40
Saturation : 1.20
Gamma : 1.00
Filtering :
Bloom Filter Enable : On
Bloom Filter Radius : 0.050
Bloom Filter Threshold : 20000.0
Bloom Filter Brightness Scale : 1.00
Chasin' Photorealism
Looking good. The eyes with their lower eyelash puffy skin looks amazingly real to me.
For this render I tweaked the lighting and tone mapping settings a little.

And my Kalea is actualy a slightly custom shape. Shortened her to about 5'3" and 65% on the body size morph.
Experimenting with older content. Most of this stuff is 12+ years old (that's Victoria 4), but with new textures and so forth. The Shigi hair is... tricky. The maps for it kind of stink and the UV layout makes it hard to work with. But hey, made it work.
Custom G8 face using the new PowerPose options and G8 face morphs.
The smile looks pulled to far up at the corners than back and that giving a Joker look others had noticed in other G8 renders. She looks awesome though.
She looks very good