I really love Genesis 8!

13

Comments

  • AdemnusAdemnus Posts: 744
    Rixstudio said:

    HUGE apologies to all. OMG I'm such a tool! I used RSL mat in Iray.....more than once!! But a good night's sleep & a brain reboot, now all seems as it should be. I'm such a fool, but not stupid enough not to admit my mistakes.

    Thanks Ademnus - lights were not at fault (this time) but my lighting certainly does need some work. Render settings too, I think.

    I'm on a low end Mac so render times even on G7 can be rough but I accept that G8 has great detail. Partial render enclosed of a quick test I did this morning.

    Thanks all for your feedback & apologies again for earlier comments. 

     

    hehe we've all been there one way or another. Glad you got it sorted out and are enoying it.

  • AdemnusAdemnus Posts: 744

    J cade: just the usual preferred/minority market thing.

    Im interested in figures that might not have nails at all, but most people will, so majority rules.

    Hang in there, I like all those figures too and we don't know what the artists have in store in the future.

  • Richard HaseltineRichard Haseltine Posts: 109,068

    J cade: just the usual preferred/minority market thing.

    Im interested in figures that might not have nails at all, but most people will, so majority rules.

    GeoGraft finger ends?

  • Oso3DOso3D Posts: 15,095

    Tricky, but probably the best.

    Maybe a glove option; I used that with a g2m option. I needed long pointed fingers with no nails, and was doing an art style rather than photorealism. 

    The line between arm and glove was mostly not visible, tho a little postwork helped.

  • GreybroGreybro Posts: 2,606
    Daikatana said:

    ​Love the technical improvements in Genesis 8.  Had a little extra time this morning to play around with some of my new toys finally and this is what I came up with.  THe facial expression was done in the new powerpose interface and the body pose is an adapted one from one of the Victoria 7 pose bundles.  Also used were various glothing items from Genesis 3 ( adventure girl outfit, FM tank tops, and Jeanz)  Added to that the Perrin Hair and the Morningstar Wings as other new toys.  The rock prop was an older prop by Jack Tomalin that I tossed some Iray shaders on and the sky is just the base iray sky from default render settings with Stonemasons Iray Clouds to break it up a bit.

    Very happy with the new figure.  I cant wait for the male version!

    Fantastic, moody render and I really do love those wings!

  • alkenalken Posts: 270
    edited June 2017

    L O V E Genesis 8!  I created this gal using only the morph dials.  

    3DL render; basic shaders.  Skin was made using Skin Builder 3 via G3F.

     

    g8f morph dials1.jpg
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    Post edited by alken on
  • j cadej cade Posts: 2,310
    edited June 2017

    Tricky, but probably the best.

    Maybe a glove option; I used that with a g2m option. I needed long pointed fingers with no nails, and was doing an art style rather than photorealism. 

    The line between arm and glove was mostly not visible, tho a little postwork helped.

    Given that it's using uvs that match up with G3 the biggest headache that usually comes with geografts imo (the hard line where the new geometry starts) should be pretty avoidable, sice there's already a spot in the uvs where that geometry used to be. And since it's just the tips of the fingers the weightmaps are probably just pure red and should transfer perfectly. As far as geografts go it definitely seems like one of the more doable.

    I actually made something similar once, a little geograft to get rid of the nostrils for toony characters (the interior of the nostrils was weighted to move with the head not the nose or nostrils, so just a morph looked great right until you tried to give it an expression), and as far as geografts went it was positively painless
    Post edited by j cade on
  • ArtiniArtini Posts: 10,464
    edited June 2017
    G8fCh06pic01.jpg
    960 x 1080 - 438K
    Post edited by Artini on
  • 8eos88eos8 Posts: 170
    edited June 2017

    A quickie test render with V8. I very much like how the specular highlights look with the new skin material, which is using the added options in Iray Uber shader (dual lobe specular & chromatic SSS). I think the eye materials could use a little more work though :)

    V8_test.png
    1024 x 1024 - 1M
    Post edited by 8eos8 on
  • VisuimagVisuimag Posts: 578

    I'm loving V8, as well. EASILY the best out-of-the-box figure I've seen out of DAZ in my short near-4 years of using it!

     

     

    The Power Of The New Genesis 8 (MiNE).png
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  • IceDragonArtIceDragonArt Posts: 12,926
    tykey said:
    Llynara said:

    I've spent the day playing with G8F and V8. She's great! I love her and am welcoming her to the "family." I use just about every generation (that's available) for something and am more than happy to throw G8 into the mix.

    Exactly...I see no reason why me using G8 will stop me from using G1 through G3. I SHOULD have waited to get V8, but a nice work bonus convinced me otherwise. Just briefly played with her and Serum3D's new Hazel. I really like what I'm seeing and since I tend to throw my money at the Daz men more than the women, I'm anxious to see what Michael 8 will bring our way. But yeah, I'm not going to stop using my other figures either. I have fun with all of them. ;)

    I did get the morphs package for the new G8F although I passed on the V8 for now. I did pick up Hazel by Serum3d as well and she is quite lovely!

  • IceDragonArtIceDragonArt Posts: 12,926

     Perhaps they're seeing that because the glamour-girl thing has become the norm around here and anything less is perceived as unfeminine. Never mind. If Michael 8 turns out to look at all like Michael 7 then I expect he'll make up for any lack of feminity in the new generation :)

    You made me laugh, that's exaclty how I feel about Michael 7...

  • AdemnusAdemnus Posts: 744
    8eos8 said:

    A quickie test render with V8. I very much like how the specular highlights look with the new skin material, which is using the added options in Iray Uber shader (dual lobe specular & chromatic SSS). I think the eye materials could use a little more work though :)

    Very nice render. God, her eyes look so real, especially the whites. WOW.

  • j cade said:

    Funny, I prefer a complete nail bed. Heh.

     

    I slightly prefer the separate nail bed for materials, however I *greatly* prefer the connected for modeling. The separate nail could be an absolute PITA for making morphs. The eyelashes and tear as well, and now I don't have to worry about *any* of that :D

     

    I think the thought behind some of the main changes for G8 (the above mentioned + the new base pose) were chosen with the intent of making content creation easier, which isn't a bad thing for a content base.

    Hey J cade:  I can't tell you how much easier it is to morph fingers and toes now.......and no more extra modeling to eliminate hot pixels in Octane due to poke through.  Daz kept the extra bones in the toes, and took out a heel bone that was pretty much useless anyway. They did all the right things so far with Gen 8/V8!

  • Griffin AvidGriffin Avid Posts: 3,832

    Anyone know if the new clothes for Gen8/V8 are able to be worn by previous genesis figures?

    Like, can I buy the new clothes-set

    https://www.daz3d.com/genesis-8-female-mega-wardrobe

    And have my Genesis 3 characters wear them without issue...?

  • fastbike1fastbike1 Posts: 4,081
    edited June 2017

    Not right now. If you can give G3F the A pose, maybe. A skirt, dress, lingerie, or top without sleeves probably will. In other eords, anything that doesn't depend on arm and leg position.

    However, I would be shocked if some PAs weren't already working on Autofit extensions (like say, Sickleyield and/or Valzheimer).

    avxp said:

    Anyone know if the new clothes for Gen8/V8 are able to be worn by previous genesis figures?

    Like, can I buy the new clothes-set

    https://www.daz3d.com/genesis-8-female-mega-wardrobe

    And have my Genesis 3 characters wear them without issue...?

     

    Post edited by fastbike1 on
  • WendyLuvsCatzWendyLuvsCatz Posts: 40,458

    pose G8 with her arms +- 45.5 and legs +- 6 .0 and convert the fitted clothes to a prop then use Transfer utility to fit it to G3F

  • Griffin AvidGriffin Avid Posts: 3,832

    pose G8 with her arms +- 45.5 and legs +- 6 .0 and convert the fitted clothes to a prop then use Transfer utility to fit it to G3F

    That translates as "buy it now, use it later". lol

  • nonesuch00nonesuch00 Posts: 18,795

    Wow, super looking renders are the norm now!

  • WendyLuvsCatzWendyLuvsCatz Posts: 40,458
    avxp said:

    pose G8 with her arms +- 45.5 and legs +- 6 .0 and convert the fitted clothes to a prop then use Transfer utility to fit it to G3F

    That translates as "buy it now, use it later". lol

    you can create a clone shape for G3F by fitting her to G8F at base resolution hiding G8 exporting an obj to use in morphloader.

    edit adjust rigging to figure shape, then run erc freeze in edit mode on it and under properties in the morph  sllider parameter select the clone option and file save as a morph asset.

    It then should appear in autofit as an option.

  • 3Diva3Diva Posts: 12,001
    Rixstudio said:

    V8 renders really well right out of the box.  I personally think V7 is prettier; however V8 is more realistic and certainly not "ugly.."  Future character morphs should bring a lot of variety and I can't wait to see what our talented PAs will come up with.  V8's expressions are leaps and bounds better than prior generations, so that will be fun to play with as well.  I'm excited that we have so many choices in generation, and characters, etc.  Thanks for the pro bundle deals, Daz!

    I'm clearly doing something wrong here. When I render V8 her skin looks dull, false & lifeless. I'm really disappointed. I love the powerpose, especially when creating expression - but both preview & spot render iray look horrible. I feel I've just wasted $97.47 on this pro edition. Unless someone can clue me in on some hidden secret - I'm just going to have to accept I lost money & avoid all future G8 products & stick with G3 I guess. SO disappointed!

    Shader settings can play a big role. To me, G8F looks decent out of the box, but there is definite room for improvement of her skin shaders.

  • 3Diva3Diva Posts: 12,001

    The more I use this figure and morph her the more I fall in love.  I especially love how DAZ removed the useless nail bed geometry, and welded the fingernail and toenail geometry to the figure.  They kept a bit of geometry under the nail tip which is absolutely what they should have done.  Goodbye to those endless hours of shaping nail beds so the geometry doesn't protude through nail geometry and cause hot pixels in Octane.  Now shaping fingernails and toenails are a breeze.  She bends even better than Gen 3, and her facial expression detail is fantastic!!  I would put a DAZ Gen 8/V8 up against any of the so called $600.00 and above professional figures found on other sites!  DAZ has a huge winner here.  I can't wait to see the HD morphs...I think we are well on the way to hyper realism.

    Thanks again DAZ!!

     

    Whoa - that close up of the feet looks amazing! Feet is often such a dead give away and often ruins photorealism. Is that a custom morph? Or a certain figure? It doesn't look that good on my base G8F figure.

  • j cadej cade Posts: 2,310

    The more I use this figure and morph her the more I fall in love.  I especially love how DAZ removed the useless nail bed geometry, and welded the fingernail and toenail geometry to the figure.  They kept a bit of geometry under the nail tip which is absolutely what they should have done.  Goodbye to those endless hours of shaping nail beds so the geometry doesn't protude through nail geometry and cause hot pixels in Octane.  Now shaping fingernails and toenails are a breeze.  She bends even better than Gen 3, and her facial expression detail is fantastic!!  I would put a DAZ Gen 8/V8 up against any of the so called $600.00 and above professional figures found on other sites!  DAZ has a huge winner here.  I can't wait to see the HD morphs...I think we are well on the way to hyper realism.

    Thanks again DAZ!!

     

    Whoa - that close up of the feet looks amazing! Feet is often such a dead give away and often ruins photorealism. Is that a custom morph? Or a certain figure? It doesn't look that good on my base G8F figure.

    Ooh. That reminds me, this generation I need to make some feet morphs at least for myself. I always find the defait foot shape wierd lookin (mostly because I'm so used to my own feet, which could be generously described as looking like a greek statue's)

  • j cadej cade Posts: 2,310
    edited June 2017

    @timmins

    All hail blender! (and oh, my inibility to go "hey that sound doable" and not at least try) Seriosly, I didnt even have to manually select anything for this, And using grid fill meant blender automatically filled in the UVs, so there was no UVing at all. It could probably do with a morph to smooth it out, but thats super easy Seriously this took me like 20 minutes, max

    If you want I can package it up tomorrow-ish? (I'm very itermittently on my computer this week)

    (and yes, I did the toes too, as a seperate geograft)

    nailless.jpg
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    Post edited by j cade on
  • Griffin AvidGriffin Avid Posts: 3,832

    Okay,I'll try that. I have no idea why anyone would put out exclusive V8 items.

    Seems like you'd want to get in on the transition party and have as wide a customer base as possible.

    Integrate the new figure slowly as opposed to a huge format change and make it either/or.

    If those few steps are all that's required, some huge obstacle and difficulty can't be cited as the reason for limited compatibility.

    - not that I'll get those instructions right on the first attempt. lol

  • 3Diva3Diva Posts: 12,001
    j cade said:

    The more I use this figure and morph her the more I fall in love.  I especially love how DAZ removed the useless nail bed geometry, and welded the fingernail and toenail geometry to the figure.  They kept a bit of geometry under the nail tip which is absolutely what they should have done.  Goodbye to those endless hours of shaping nail beds so the geometry doesn't protude through nail geometry and cause hot pixels in Octane.  Now shaping fingernails and toenails are a breeze.  She bends even better than Gen 3, and her facial expression detail is fantastic!!  I would put a DAZ Gen 8/V8 up against any of the so called $600.00 and above professional figures found on other sites!  DAZ has a huge winner here.  I can't wait to see the HD morphs...I think we are well on the way to hyper realism.

    Thanks again DAZ!!

     

    Whoa - that close up of the feet looks amazing! Feet is often such a dead give away and often ruins photorealism. Is that a custom morph? Or a certain figure? It doesn't look that good on my base G8F figure.

    Ooh. That reminds me, this generation I need to make some feet morphs at least for myself. I always find the defait foot shape wierd lookin (mostly because I'm so used to my own feet, which could be generously described as looking like a greek statue's)

    I'd be interested in feet morphs or toe morphs for G8F. Would you consider putting them in the Daz store for sale (or giving them to the community). I'd be happy to pay for good realistic feet or toe morphs. :)

  • Oso3DOso3D Posts: 15,095

    Very kind, jcade! Maybe drop it on Sharecg, so all can revel in your skills? :)

    (I've been without internet due to move since Tuesday, which means all of this is theoretical and it's driving me batty)

  • The more I use this figure and morph her the more I fall in love.  I especially love how DAZ removed the useless nail bed geometry, and welded the fingernail and toenail geometry to the figure.  They kept a bit of geometry under the nail tip which is absolutely what they should have done.  Goodbye to those endless hours of shaping nail beds so the geometry doesn't protude through nail geometry and cause hot pixels in Octane.  Now shaping fingernails and toenails are a breeze.  She bends even better than Gen 3, and her facial expression detail is fantastic!!  I would put a DAZ Gen 8/V8 up against any of the so called $600.00 and above professional figures found on other sites!  DAZ has a huge winner here.  I can't wait to see the HD morphs...I think we are well on the way to hyper realism.

    Thanks again DAZ!!

     

    Whoa - that close up of the feet looks amazing! Feet is often such a dead give away and often ruins photorealism. Is that a custom morph? Or a certain figure? It doesn't look that good on my base G8F figure.

    Hey divamakeup, thanks so much!  Yes, its a custom morph I made in Zbrush....it took about 15 minutes to do with GoZ.  To make the same morph with Gen 3 it would have taken hours as Octane shows any poke through with overlapping geometry such as seperate fingernail and toenail geometry on the older figures.  Thanks again DAZ for this fantastic new nail geometry!  I totally agree about feet.  They may not be the most important body part, but often times when ignored they do break the realism if they are fake looking.  Another thing I noticed is sometimes HD morphs go light on foot detail because most people may not care.  If you get good HD morphs such as Beauty toe (hope he releases a new version for Gen8) it goes a long way in realism.  You can usually stuff feet into shoes, and not have to worry about them, but most people (women especially) wear sandles so you have to make them look real.  

  • j cade said:

    The more I use this figure and morph her the more I fall in love.  I especially love how DAZ removed the useless nail bed geometry, and welded the fingernail and toenail geometry to the figure.  They kept a bit of geometry under the nail tip which is absolutely what they should have done.  Goodbye to those endless hours of shaping nail beds so the geometry doesn't protude through nail geometry and cause hot pixels in Octane.  Now shaping fingernails and toenails are a breeze.  She bends even better than Gen 3, and her facial expression detail is fantastic!!  I would put a DAZ Gen 8/V8 up against any of the so called $600.00 and above professional figures found on other sites!  DAZ has a huge winner here.  I can't wait to see the HD morphs...I think we are well on the way to hyper realism.

    Thanks again DAZ!!

     

    Whoa - that close up of the feet looks amazing! Feet is often such a dead give away and often ruins photorealism. Is that a custom morph? Or a certain figure? It doesn't look that good on my base G8F figure.

    Ooh. That reminds me, this generation I need to make some feet morphs at least for myself. I always find the defait foot shape wierd lookin (mostly because I'm so used to my own feet, which could be generously described as looking like a greek statue's)

    LOL, post your morphs j cade I would love to see them!  Happy morphing!

  • 3Diva3Diva Posts: 12,001

    The more I use this figure and morph her the more I fall in love.  I especially love how DAZ removed the useless nail bed geometry, and welded the fingernail and toenail geometry to the figure.  They kept a bit of geometry under the nail tip which is absolutely what they should have done.  Goodbye to those endless hours of shaping nail beds so the geometry doesn't protude through nail geometry and cause hot pixels in Octane.  Now shaping fingernails and toenails are a breeze.  She bends even better than Gen 3, and her facial expression detail is fantastic!!  I would put a DAZ Gen 8/V8 up against any of the so called $600.00 and above professional figures found on other sites!  DAZ has a huge winner here.  I can't wait to see the HD morphs...I think we are well on the way to hyper realism.

    Thanks again DAZ!!

     

    Whoa - that close up of the feet looks amazing! Feet is often such a dead give away and often ruins photorealism. Is that a custom morph? Or a certain figure? It doesn't look that good on my base G8F figure.

    Hey divamakeup, thanks so much!  Yes, its a custom morph I made in Zbrush....it took about 15 minutes to do with GoZ.  To make the same morph with Gen 3 it would have taken hours as Octane shows any poke through with overlapping geometry such as seperate fingernail and toenail geometry on the older figures.  Thanks again DAZ for this fantastic new nail geometry!  I totally agree about feet.  They may not be the most important body part, but often times when ignored they do break the realism if they are fake looking.  Another thing I noticed is sometimes HD morphs go light on foot detail because most people may not care.  If you get good HD morphs such as Beauty toe (hope he releases a new version for Gen8) it goes a long way in realism.  You can usually stuff feet into shoes, and not have to worry about them, but most people (women especially) wear sandles so you have to make them look real.  

    They turned out beautifully! You inspired me to try my own feet morph:

    They didn't come out nearly as good as yours, but I think they at least look better then the default feet. 

    Any chance you'd share your feet morph? If not I understand. I'll just keep working on improving mine if you'd rather not share it. :)

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