Victoria 8

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Comments

  • TisketTisket Posts: 16
    JazzyBear said:

    Hair and facial hair working along with some tough armor. All fit to the pose. Now about those alien fingers...

    Awesomely creepy.

  • kyoto kidkyoto kid Posts: 42,019

    ...noi, no, no. 

    I finally got Skin builder Pro 3 for G3F, along with GenX 3.and earlier, the Growing Up Morphs for G3, as well as a number of morph resource kits.  I now feel well equipped to create the characters I want and need off of G3 without making a massive investment in content.  Not going to throw away the investment I have for the latest "shiny" and have to go through this all over once again, particularly as I am now on an extremely limited budget. This happened far too many times over recent years. Time to put the foot down and "say enough is enough".There is no way I can "keep up with the Jonses" anymore . I am done.

  • Zev0Zev0 Posts: 7,123

    That reminds me I actually need to update that product for Genesis 8.

  • Ghosty12Ghosty12 Posts: 2,080

    You need to set it to base res, not subD 0. That can sometimes cause mismatch errors. Also, if scluptris adds subD... 

    As I said in my post I had set the resolution to base and no it does not work I get a Geometry Mismatch error..  Looks like it is no longer possible to make morphs with Sculptris..

  • ChangelingChickChangelingChick Posts: 3,372
    Redz said:
    ghosty12 said:

    Well tried to create a morph with Sculptris and when the figure resolution is set to base and SubDiv set to zero, when importing back as a morph it pops a mismatch error.. So looks like no morph making from me.. :(

    Could the separate lashes figure be causing an issue? 

    Oh yes!! That too! When you export, make sure the lashes aren't on (or are at least hidden in the scene tab). The cool thing is that the lashes (and tear) will now auto-follow the face morphs so you don't have to adjust them manually when you're sculpting a morph :D 

    If you want to adjust the lashes specifically, load those in alone, and export for sculpting. 

  • fred9803fred9803 Posts: 1,565
    IMO....everything they've made SHOULD work on each new figure they come out with...even 3rd party, if not, tweak the new character until it all DOES work...the crony-captialistic principle of planned obsolescense comes to mind with this release...

    Yeh, something tells me that the non-backwards compatibility was not by accident or limited by technical issues. Enough said.

  • ChangelingChickChangelingChick Posts: 3,372
    ghosty12 said:

    You need to set it to base res, not subD 0. That can sometimes cause mismatch errors. Also, if scluptris adds subD... 

    As I said in my post I had set the resolution to base and no it does not work I get a Geometry Mismatch error..  Looks like it is no longer possible to make morphs with Sculptris..

    Well, you said you had it set to subD 0, and I wasn't sure if you meant the drop down or you put in subD 0 on the slider. There's a drop down box that says High Res or Base Res and instead of setting subD to 0 in the other box, you need to set that drop-down to Base Res. 

  • kyoto kidkyoto kid Posts: 42,019
    edited June 2017
    Zev0 said:

    That reminds me I actually need to update that product for Genesis 8.

    ...I do not envy you in the least. considering all the work you put into SBP3. It was well worth the wait and price.

    Post edited by kyoto kid on
  • 3Diva3Diva Posts: 11,982
    edited June 2017

    I don't have V8 yet (debating if I can afford her), but here's Genesis 8 basic female with some shader adjustments. 

    I really love the added pose control options. The realistic facial expressions, the added toe movements, the more realistic bends - really a great figure! I'm really pleased with even the basic female so far.

    Edit - Check out that hand detail! The tendons and increased realism looks great, imo!

    Post edited by 3Diva on
  • RedzRedz Posts: 1,459

    The HD expressions pack looks really nice. 

  • marblemarble Posts: 7,500

    So far, what I'm understanding from the responses here makes me less than inclined to bother with G8/V8.

    1. Backward compatibility seems very limited. Clothing morphs don't work and shoes don't fit.

    2. Exporting to create morphs appears to result in a broken figure.

    3. 3rd Party G3F gens (3feetwolf's, specifically) don't work.

    I'm guessing that things like Zev0's catalogue will be obsolte with G8. No glute/breast control, no Growing Up, no Aging, no vascularity, etc., etc.

  • SDevSDev Posts: 158
    Zev0 said:

    That reminds me I actually need to update that product for Genesis 8.

    Would be great - especially skinbuilder would be nice and helpful - as it seems i can use most of my old g3 textures - possibly you just have to change some lines  inside the script? A release this afternoon would be very helpful  :P ... hrhr cheeky

     

  • Ghosty12Ghosty12 Posts: 2,080
    edited June 2017
    Redz said:
    ghosty12 said:

    Well tried to create a morph with Sculptris and when the figure resolution is set to base and SubDiv set to zero, when importing back as a morph it pops a mismatch error.. So looks like no morph making from me.. :(

    Could the separate lashes figure be causing an issue? 

    Oh yes!! That too! When you export, make sure the lashes aren't on (or are at least hidden in the scene tab). The cool thing is that the lashes (and tear) will now auto-follow the face morphs so you don't have to adjust them manually when you're sculpting a morph :D 

    If you want to adjust the lashes specifically, load those in alone, and export for sculpting. 

    Yeah looks it works, never figured on the lashes screwing things up, if they are removed from the figure creating the morph is possible.. Eitherway still early days for the figure..

    ghosty12 said:

    You need to set it to base res, not subD 0. That can sometimes cause mismatch errors. Also, if scluptris adds subD... 

    As I said in my post I had set the resolution to base and no it does not work I get a Geometry Mismatch error..  Looks like it is no longer possible to make morphs with Sculptris..

    Well, you said you had it set to subD 0, and I wasn't sure if you meant the drop down or you put in subD 0 on the slider. There's a drop down box that says High Res or Base Res and instead of setting subD to 0 in the other box, you need to set that drop-down to Base Res. 

    Sorry for the terse reply, just got a little cranky when the morph creation I knew how to do didn't work, who knew that having the lashes as a separate figure would complicate matters.. :(

    Post edited by Ghosty12 on
  • 3Diva3Diva Posts: 11,982
    edited June 2017

    The facial pose controls with V8 look Ah-may-zing! Argh, makes me want to get her. I'm so torn.

    Post edited by 3Diva on
  • Ghosty12Ghosty12 Posts: 2,080
    edited June 2017

    The facial pose controls with V8 look Ah-may-zing! Argh, makes me want to get her. I'm so torn.

    Not seeing that at all in Studio?

    Post edited by Ghosty12 on
  • ghosty12 said:

    Well tried to create a morph with Sculptris and when the figure resolution is set to base and SubDiv set to zero, when importing back as a morph it pops a mismatch error.. So looks like no morph making from me.. :(

     

    Unless you made a mistake somewhere, that is giant red flag to me. Anyone tried the Hexagon bridge?

    You'll probably have to morph withou eyelashes otherwise it will give you an vertex error. The lashes autofollow and are separate and therefore have to be morphed separately.

  • JazzyBearJazzyBear Posts: 805

    I'm with Kyoto Kid... just got everything finally for G3, but with some Zevo updates (sending good vibes your way) I think G8 has some crazy good features.

    Also there is more iray stuff (nvidia hair hopefully), and DS updates for animation and more coming later in the year. All of my G3 (and older) hair(facial M too) and clothes do work with what might be a small tweak or so. 

    The eye lashes, brows, tendon and muscle detail and movement and PowerPose are more than a little deal. I am sure over the next few weeks all the kinks will be worked out and thing will move forward. Hopefully we get our G8M base sooner than later! 

    Take a look at all the hidden Adjustment and Clone morph dials! We are 3 hours in, I'm sure there will be a few hiccups, LOL!

     

  • JazzyBear said:

    Hair and facial hair working along with some tough armor. All fit to the pose. Now about those alien fingers...

    Try an "adjust rigging to shape" for those alien fingers

  • JazzyBearJazzyBear Posts: 805

     

     

    ghosty12 said:

    The facial pose controls with V8 look Ah-may-zing! Argh, makes me want to get her. I'm so torn.

    Not seeing that at in in Studio?

    Window > Panes (Tabs) > PowerPose

  • kyoto kid said:

    ...noi, no, no. 

    I finally got Skin builder Pro 3 for G3F, along with GenX 3.and earlier, the Growing Up Morphs for G3, as well as a number of morph resource kits.  I now feel well equipped to create the characters I want and need off of G3 without making a massive investment in content.  Not going to throw away the investment I have for the latest "shiny" and have to go through this all over once again, particularly as I am now on an extremely limited budget. This happened far too many times over recent years. Time to put the foot down and "say enough is enough".There is no way I can "keep up with the Jonses" anymore . I am done.

    Skin builder will work for G8, you just have to build on G3 and save your presets and apply them to the G8 figure.

  • RedzRedz Posts: 1,459

    The facial pose controls with V8 look Ah-may-zing! Argh, makes me want to get her. I'm so torn.

    They do, but when I open power pose the interface doean't look like the video. What am I doing wrong? 

  • Ghosty12Ghosty12 Posts: 2,080
    JazzyBear said:

     

     

    ghosty12 said:

    The facial pose controls with V8 look Ah-may-zing! Argh, makes me want to get her. I'm so torn.

    Not seeing that at all in Studio?

    Window > Panes (Tabs) > PowerPose

    I am in PowerPose and have nothing like what is shown in that image..  But then again this is just the G8 Essentials nothing else..

  • 3Diva3Diva Posts: 11,982
    Redz said:

    The facial pose controls with V8 look Ah-may-zing! Argh, makes me want to get her. I'm so torn.

    They do, but when I open power pose the interface doean't look like the video. What am I doing wrong? 

    Looks like it only comes with V8 -do you have her installed?

  • Twilight76Twilight76 Posts: 318

    Do you have the new 4.9.4 installed?

  • RedzRedz Posts: 1,459
    Redz said:

    The facial pose controls with V8 look Ah-may-zing! Argh, makes me want to get her. I'm so torn.

    They do, but when I open power pose the interface doean't look like the video. What am I doing wrong? 

    Looks like it only comes with V8 -do you have her installed?

    Ahh okay, not yet. I'm wavering on the pro bundle vesus the base character. Hate to have to buy the pro just for the complete anatomy.

    @Twilight76 I do, but I don't have V8 yet

  • Jim_1831252Jim_1831252 Posts: 728

    "Select your G8F then try edit -rigging- adjust rigging to shape, then try posing again."

    Good tip I'm gunna give this a go when I'm playing with the clones next.

  • Ghosty12Ghosty12 Posts: 2,080
    edited June 2017
    Redz said:

    The facial pose controls with V8 look Ah-may-zing! Argh, makes me want to get her. I'm so torn.

    They do, but when I open power pose the interface doean't look like the video. What am I doing wrong? 

    Looks like it only comes with V8 -do you have her installed?

    Ahh well getting anything of the new figure will be a long way off..

    Post edited by Ghosty12 on
  • HeraHera Posts: 1,960
    edited June 2017

    I simply adore this lass: https://www.daz3d.com/honey-for-genesis-8-female
     Makes me think of Van Voght's sci fi classic Slan

    Post edited by Hera on
  • RedzRedz Posts: 1,459
    edited June 2017

    Actually, it doesn't say anywhere that you need V8 for the enhanced pose control. 

    I have installed the G8 power pose templates, but the DIM installed files are showing the same size and files in starter essentials contents, so ' wondering if something hasn't gone wrong *head scratch*

    Post edited by Redz on
  • IgnisSerpentusIgnisSerpentus Posts: 2,572
    edited June 2017
    ghosty12 said:

    Shoes have weird ways to autofit (not the same weird ways it used to, but weird).

    You might have to do the not supported and manual fitting routine when fitting older gen footwear..

    Youre not going to be able to autofit high heels (at least, not any of mine, since you used Lady D's boots) I have a certain way I do em, which requires you to bake the joint rotations to the included foot pose (u could try that, if u know your way around DS -- its basically 45 / -45 on the feet and toes)

    Post edited by IgnisSerpentus on
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