Runtime Repair 1.11 vs 1.24 (Solved)
Charlie Judge
Posts: 12,406
I found a copy of D3D's Runtime Repair in the downloads saved from my old computer. It is version 1.11 and I notice the current version is 1.24. Is there a a significant difference between these two versions to justify the $16 purchase cost of the newer version?
( It looks like I got it in 2008 but I can't find my old purchase records for it in order to request an update)
Post edited by Charlie Judge on
Comments
Where did you purchase it?
I'm not sure. I got it a long time ago maybe in 2008 and from the looks of the license file it may have been Content Paradise, but I can't find a record of the purchase there.
No, purchase records from the old CP store (before 2008-2009) are no longer available there, AFAIK.
Thanks. That may also explain why I couldn't find purchase records for a couple of Vanishing Point items (Eagle Lander and Blossum Hill Mill) that I have..
However, it doesn't answer the question of whether there are signifidcant changes to justify purchase of the later edition. Does anybody have any insights?
Thanks,
Charlie
I just checked, it's actually included with the Power Tools bundle I purchased at Rendo once. There is a history file in the zip, I guess it contains what you're looking for.
Runtime Repair
Version History
===============
09. Oct 2006
Version 1.0
-----------
Initial release.
28. Dec 2006
Version 1.01
------------
Bugfixes:
- fix material offset: crash when file name was missing
- wrong dialog, if no runtime was found on start up
- preserve file attributes when (de)compressing geometry files
Changes:
- added Poser 7 to change Poser version
- find multiple Runtimes settings for Poser 7
- ignore "NO_MAP" as file in shader trees
06. Jan 2008
Version 1.1
-----------
Bugfixes:
- file references tool: path to Python scripts was replaced by wrong path if not found
Changes:
- new task: remove invalid double quotes
- new task: remove double spaces
- new task: set image filtering type in shader trees
- options: shader tree settings for Poser version and bump strength
- correct file path: also corrects missing NO_MAP and some irregular uses of it
- summary: buttons to open log files in text editor
- file references details: manually add files or no file for replacement
Changes (File References):
- added soundFile and movieFile
- cancel-dialog during file search
24. May 2008
Version 1.11
------------
Bugfixes:
- possible crash if quotes are missing aroung Image_Source in shader tree
- wrong replacement for files with spaces when quotes are missing
18. Aug 2009
Version 1.2
-----------
Changes:
- own dialog for Runtimes
- remember last folders
- file reference dialog: add file to all references with the same file name
- option: shader tree for P7 Pro / P8
- option: file NO_MAP instead of file "" in shader trees
Bugfixes (File References):
- possible crash if quotes are missing aroung Image_Source in shader tree
- wrong replacement for files with spaces when quotes are missing
- move file now works for multiple files
Changes (File References):
- remember last folders
- own dialog for Runtimes
- cancel dialog for search files lists found files
- open/explore/copy file path
- Python files no longer force absolute path if not in main Runtime
- file NO_MAP instead of file "" in shader trees
- allow deleting obj for figure/prop
29. Sep 2009
Version 1.21
------------
Bugfix (Runtime Repair and File References):
- Runtime folders added by "Add Runtime folder..." did not work
Changes (Runtime Repair and File References):
- add Runtime folders by drag'n'drop
- show Runtime folders included in LibraryPrefs.xml
02. Jan 2012
Version 1.22
------------
Changes (Runtime Repair):
- Poser 9: version number, crisp image filter, runtime dialog
- ignore PNG thumbnails when searching for image files
Changes (File References):
- Poser 9: runtime dialog
21. May 2013
Version 1.23
------------
Bugfix (Runtime Repair):
- possible crash for files with long lists
Changes (Runtime Repair and File References):
- Poser 10: version number, runtime dialog
09. Feb 2016
Version 1.24
------------
Bugfix (Runtime Repair):
- no more colon in front of GetStringRes when creating shader trees
Thanks. Yes, that is what I was looking for. I'll have to think about whether or not I want to buy the updated version.
I had a problem with RR taking PMD references and switching them to PNG. I contacted D3D and he got me a free fix. Unfortunately, I believe he is no longer available.