V4 and M4 textures don't work well in Studio.

edited December 1969 in Daz Studio Discussion

Why don't they fit the Genesis figure now that I've converted all the V4 and M4 morphs over? And is there any way I can use them?

Comments

  • kitakoredazkitakoredaz Posts: 3,526
    edited December 1969

    mm,,, if you use V4 and M4 texture,, almost of them fit to genesis.

    did you check UV sets of genesis ?
    select genesis ( shaped by your morph) in 3d view,or scene tab

    go to surface tab, then select genesis root surface group.
    change mode "Editor" ( top area of the surface pane preset, Editor, Shader baker you may find)
    scroll down to the end,, you may find uv set property.
    then select UV set whjch much to the texture you want to use.

    genesis default uvset is Victoria 4 I think.
    so if you use M4 texture,, change it to M4. if you use M5 texture you need to select M5.
    (but I have not M5 product, so I can not select it ^^;)

    I hope it may work for you.

  • Tramp GraphicsTramp Graphics Posts: 2,404
    edited December 1969

    bgreen58 said:
    Why don't they fit the Genesis figure now that I've converted all the V4 and M4 morphs over? And is there any way I can use them?
    Go to your Surfaces tab and check the UV Set. To use the V4 or M4 textures, you need to select the V4 or M4 UV set.
  • edited December 1969

    That did the trick. Thanks from the newbie! ;)

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