My WIPS, renders and animations :)

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Comments

  • IceDragonArtIceDragonArt Posts: 12,548

    That's very cool, I don't think I've ever seen it from that angle.

  • FishtalesFishtales Posts: 6,043

    Here is a small version of the original. 

     

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  • IceDragonArtIceDragonArt Posts: 12,548

    Wow, that's really cool.  Definitely a different angle than what I've seen before

  • FishtalesFishtales Posts: 6,043
    edited April 2017

    The Alley, Millennium Cat, Noggin's Rat and The Bazaar. Lighting is an HDRI in the Iray Dome and a Spotlight on the cat.

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  • FishtalesFishtales Posts: 6,043
    edited April 2017

    Meerkat, Scorpion, Serengeti and some grass props.

    Meerkat Dinner

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  • deathbycanondeathbycanon Posts: 1,227

    That looks like a dangerous dinner! 

  • FishtalesFishtales Posts: 6,043
    edited April 2017

    Some fun with Word Base Desert Storm 2, Camelia the Camel, Nomadic Tents and a moon :)

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  • SaphirewildSaphirewild Posts: 6,648

    You really have some stunning renders there Fishtales.

    I really love the camel ones!!

  • FishtalesFishtales Posts: 6,043

    @Saphirewild

    Thank you.

  • IceDragonArtIceDragonArt Posts: 12,548

    That Meerkat looks really mean!  Love the point of view on the camel ones and the HDRI you chose is gorgeous. Your millenium cat seems to not mind having a rat at his back lol.  I love the fun you had with his textures.  Poor thing really needs a good overhaul on his coat.  Too bad there aren't any groomers nearby.

  • FishtalesFishtales Posts: 6,043
    edited April 2017

    Continuing with Word Base Desert Storm 2 this time using Western Town, Western Coaches and a  Genesis 3 male with Cowboy Outfit 

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  • LinwellyLinwelly Posts: 5,795

    nice collection you got by now, I really like that air rescue with the motion blurr on the rotor blades. but that last series of the western town is really nice as well. I couldn't decide which licht I prefer, they all are interesting

  • FishtalesFishtales Posts: 6,043
    Linwelly said:

    nice collection you got by now, I really like that air rescue with the motion blurr on the rotor blades. but that last series of the western town is really nice as well. I couldn't decide which licht I prefer, they all are interesting

    Thank you. Just having fun with what I have.

  • FishtalesFishtales Posts: 6,043
    edited May 2017

    Hidden Burial Ground, She Freak V4 and Freya Armour bodice, Millenium Dragon Folk, DAZ Dragon 3 the lighting is from a forrest HDRI. The skin on She Freak is from Bone and Fantasy Scale Iray Shaders and the hair is Omri Hair for Genesis 2 Female.

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  • Worlds_EdgeWorlds_Edge Posts: 2,142

    Your stagecoage riding through a western town renders are phenomenal.  The first two, or perhaps even the third, could be right out of a movie scene. 

  • NovicaNovica Posts: 23,859

    I love the stagecoach- can almost taste the dust in my mouth! Lovely use of warm tones too.

  • FishtalesFishtales Posts: 6,043

    Thank you. I don't set out with anything in mind and just allow everything to do its own thing only changing things if I don't like what I am seeing. I can never replicate what I have done as I move and reset so many sliders in an image I never remember which ones and which settings :)

  • FishtalesFishtales Posts: 6,043
    edited May 2017

    Another from my library, Medieval Hall and Garden with Winter Terrains. The knight and lady are figures I made for other renders and the lighting is from an HDRI and I turned on the lights and lowered the Environment Map and Light settings and adjusted the Tone Mapping for night.

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  • IceDragonArtIceDragonArt Posts: 12,548

    Loving the western town stagecoach scenes! 

    The Hidden Burial Grounds is actually one of my favorite props, I need to do something with it soon.  And nice job on the scales for She Freak!  She looks really cool.

    Love the second one on the Medieval Hall and Gardens you did a fantastic job with highlighting the woman in the doorway, she looks like she is waiting for the rider on the bridge.

  • FishtalesFishtales Posts: 6,043

    @Ice Dragon Art

    Thank you. I plan nothing in the renders other than adding or removing things that I feel are/aren't necessary, everything else just happens :)

  • IceDragonArtIceDragonArt Posts: 12,548

    That's mostly what I do, although sometimes I may have a vague idea of what I'm going for.  Even when I have a very specific plan, it generally tends to go in its own direction at some point lol.

  • FishtalesFishtales Posts: 6,043

    @Ice Dragon Art

    It's the "Bob Ross" method :) "Happy Accidents" are used extensively.

  • Worlds_EdgeWorlds_Edge Posts: 2,142

    The second castle image is amazing.  I love the warm glow of lights from the inside, while it looks pretty cold outside.  The birds are a great touch.

  • IceDragonArtIceDragonArt Posts: 12,548
    Fishtales said:

    @Ice Dragon Art

    It's the "Bob Ross" method :) "Happy Accidents" are used extensively.

    I've realized that Happy Accidents are probably my best friend lol.

  • FishtalesFishtales Posts: 6,043
    edited May 2017

    Started of with The Reading Room. I was going to make it where the scene from the window was space but I didn't like it so used Hunters Moon instead. The male is Gwenbleiz dressed in Royal Punk.

    Sometimes the news is true.

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  • IceDragonArtIceDragonArt Posts: 12,548

    I actually like them both.  The Hunters Moon looks more realistic but the space one is just cool lol.

  • Worlds_EdgeWorlds_Edge Posts: 2,142

    Is that a ghost on the wall?  LOL, love it.  As well as the newspaper headline.  Well done.  I like the stars/space one as well, although if you look at it too quickly, the stars could be taken for frosted glass (the type that has a rough texture on it).  

  • FishtalesFishtales Posts: 6,043

    @Worlds_Edge

    If you look closely the 'ghost' is actually coming through the wall :) The headline comes with the newspaper prop and it was that which prompted the ghost element for the image. It is just the way my mind works sometimes :)

  • FishtalesFishtales Posts: 6,043
    edited May 2017

    Another TD3 Landscape using the road this time. Using Ultrascatter I added dry grass, flowering cactus and fireweed clump. I have Genesis 3 Male, Millenium Dog, Loretta Lorez Base and Old Truck. The buildings are from Stonemasons Warzone. Lighting is TD3 HDR Altostratus Sky. Atmosphere is light haze.

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    Haze turned off in the image below.

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  • IceDragonArtIceDragonArt Posts: 12,548

    totally missed Mona Lisa coming through the wall.  LOVE it lol.

    I really like the two points of view you have going for the next set.  It really tells a story!

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