My WIPS, renders and animations :)

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Comments

  • IceDragonArtIceDragonArt Posts: 12,548

    The plant pixie with the mini tornado is both cute and a bit creepy.  The pixie is cute which makes its ability to usher up something destructive a wee bit scary.

    Love the resupply, very well done!

  • FishtalesFishtales Posts: 6,039

    The plant pixie with the mini tornado is both cute and a bit creepy.  The pixie is cute which makes its ability to usher up something destructive a wee bit scary.

    Love the resupply, very well done!

    @Ice Dragon Art Thank you. I never set out to do something, they evolve as I go along. With the Pixie it started with the dust devil experiment and with the space render it was seeing if I could get the light beam from the Altar from Space Stones set to work in Iray.

  • NovicaNovica Posts: 23,859

    I like Resupply- really gave me the feeling of 3D with the spaceship coming towards the left. I felt like I was out in space. Nicely done!

  • FishtalesFishtales Posts: 6,039
    edited March 2017

    Messing about with Simtenro Randomizer and got Barkman the background is Woodland Realm Playset Two Sun and Sky Only in Iray.

    Click on image for full size.

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  • FishtalesFishtales Posts: 6,039
    edited March 2017

    Decided they needed some fill plants to take away the bare look.

    Click on image for full size.

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  • FishtalesFishtales Posts: 6,039

    Just something that came to me when I was creating the Barkman. A short animation.

  • IceDragonArtIceDragonArt Posts: 12,548

    Wow you got him out of the randomizer?  That's fantastic!  Love the animation although if I ran into him hiking or camping I would never be the same lol.

    Mine tend to evolve on their own as well, even when I have a fairly clear idea of what I want, I rarely end up with what i started.  I like it that way, its a lot of fun to have stuff evolve spontaneously.

  • FishtalesFishtales Posts: 6,039
    edited March 2017

    Barkman

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  • FishtalesFishtales Posts: 6,039
    edited March 2017

    Another Barkman image. 

    Click on image for full size.

     

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  • FishtalesFishtales Posts: 6,039
    edited March 2017

    A couple of old wips I did a while ago with some adjustments.

    Goblin isn't too happy with Treant

    Click on image for full size.

    No Way Out

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  • FishtalesFishtales Posts: 6,039
    edited March 2017

    A couple of quick ones using Atlanda Temple, Desert Storm Hover and Terradome 3 both took just over an hour to render CPU only.

    Desert Outpost

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    Desert Outpost

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  • FishtalesFishtales Posts: 6,039
    edited March 2017

    I couldn't understand why those previous two renders looked dull when I was using Sun and Sky at midday with no cloud cover. Then I noticed that Atmosphere was turned on in the Terradome landscape, so I turned it off :)

    Click on image for full size.

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  • KnittingmommyKnittingmommy Posts: 8,191

    You've been busy!  I really liked the short animation.  I wasn't expecting him to come out of the tree like that!  Cool.  

  • FishtalesFishtales Posts: 6,039

    Thank you. He is actually standing in front of the tree but is camouflaged with the bark texture which I used as his skin :)

  • FishtalesFishtales Posts: 6,039
    edited March 2017

    Using the TD3 from the other render I turned on the Atmosphere and tried some of the Morphs. The tank is H4 Hovertank.

    Click on image for full size.

    Click on image for full size.

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  • FishtalesFishtales Posts: 6,039
    edited April 2017

    I got bored waiting on this :)

    22 hours and 1350 iterations and only 1%
    48 hours and 2796 iterations and at 26%
    54 hours and 3139 iterations and at 31%

    You can see why :)

    Click on image for full size.

    Image Removed by Mod

    Post edited by frank0314 on
  • IceDragonArtIceDragonArt Posts: 12,548

    Oh those hover tank renders are awesome!  and I really like the contrast of the Atlantida temple with the barren landscape

  • FishtalesFishtales Posts: 6,039
    edited April 2017

    Thank you.

    I notice the last render was removed, probably because I used the severed man :)

    I'll put it upon my website when I get back to civilisation as I am in the middle of nowhere at the moment. I'm lucky to get this reception :)

    Post edited by Fishtales on
  • FishtalesFishtales Posts: 6,039
    edited April 2017

    Yosemite 12 Tiff in the Iray Dome and Zeppelin Star

    Click on image for full size.

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  • FishtalesFishtales Posts: 6,039
    edited April 2017

    Added Rotorheads Rescue

    Click on image for full size.

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  • IceDragonArtIceDragonArt Posts: 12,548

    Beautiful.  Like the point of view quite a bit.

  • FishtalesFishtales Posts: 6,039

    Thank you. Sometimes it just works :)

  • FishtalesFishtales Posts: 6,039
    edited April 2017

    Air Rescue

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  • FishtalesFishtales Posts: 6,039
    edited April 2017

    Spaceship Antares

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  • FishtalesFishtales Posts: 6,039
    edited April 2017

    This one I did in 3Dlight a few years ago and I have converted it and rendered it again in Iray.

    Lady and the Sword

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  • FishtalesFishtales Posts: 6,039
    edited April 2017

    Bear Pit Enforcer.

    Click on image for full size.

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  • TabascoJackTabascoJack Posts: 865

    Air Rescue came out really well.   Nice job!

  • FishtalesFishtales Posts: 6,039

    It could do with some life about it but I don't have any rescue type outfits :)

  • IceDragonArtIceDragonArt Posts: 12,548

    I like the last air rescue one as well.  And the Iray conversion came out very well.  Your space scene looks cool, the nebula almost looks like a chinese dragon...

  • FishtalesFishtales Posts: 6,039
    edited April 2017

    The nebula is an image of our very own Milky Way, or at least part of it :)

    Post edited by Fishtales on
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