Iray Frozen Sisters (UPDATED 10/27) [Commercial]

2»

Comments

  • srieschsriesch Posts: 4,243

    Have you considered a 3DL version as another product?  I could certainly use some good 3DL ice shaders. 

  • GKDantasGKDantas Posts: 200

    Hi Sriesch, I dont think that 3DL can produce the same effect, maybe I can take a look at 3DL to see what is possible

  • GKDantasGKDantas Posts: 200

    The update is now online, launch your DIM and update to the last version. When done you will see new thumbs for the default materials.

    The changes are for Material are:

    ON and OFF preset to Dispersion refraction, its like turn on a rainbow inside the ice shaders, its very cool (not really precise for a ice shader, but its cool)

    New shaders:

    • A Crystal Clear Ice Shader
    • A Frosted Ice Shader
    • A Glacial Blue Ice Shader
    • Dispersion ON (*abbe)
    • Dispersion OFF (*abbe)
    • 9 Presets to Change Shaders Tiling ( X1, X2, X3, X4, X5, X10, X20, X50 and X100)

    Hope you all enjoy and remeber that the shader use painted maps, so sometimes tiling can create a very bad render, but will work most the time.

     

  • ArtiniArtini Posts: 10,724
    edited October 2016

    Thanks for the update. Just a quick test.

    image

    image

    test22pic01ps01.jpg
    1280 x 1024 - 453K
    test21pic01ps01.jpg
    1280 x 1024 - 385K
    Post edited by Artini on
  • GKDantasGKDantas Posts: 200

    Cool and funny! Try the Dispersion thing to see how its works.

  • nonesuch00nonesuch00 Posts: 18,863

    Wow, cool & funny. Onto my wish list.

  • IceDragonArtIceDragonArt Posts: 12,972

    This is going to be so useful thank you very much! Have a render going but will update as soon as its done.

  • GKDantasGKDantas Posts: 200

    Please post your renders and ideas!

  • BeeMKayBeeMKay Posts: 7,019
    edited October 2016

    I really like the shaders and what you can do with them. Here's a render using the old Forktail Dragon and Genesis 1 child...

    Gerry Pitter and the Crystal of Doom

    http://www.daz3d.com/gallery/#images/238876/

    Post edited by BeeMKay on
  • BeeMKayBeeMKay Posts: 7,019
    edited October 2016

    As it turns out, hair (and the horse mane) works best with the blue shader.

    Love, Forever

    http://www.daz3d.com/gallery/#images/238971/

    Post edited by BeeMKay on
  • GKDantasGKDantas Posts: 200

    Unicorns and dispersion = rainbowww!

  • BeeMKayBeeMKay Posts: 7,019

    Yes, though I don't know why the head turned out so dark. I used the crystal shader, so it should be all the same. Also, I re-added the transparency map to the Cutout Opacity channel to get the strands showing in the hair and mane.

  • GKDantasGKDantas Posts: 200

    Great, I am having ome trouble with other shaders also. Creating a fire sister for the frozen girls I dont know why but I get a very bright ears compared to the rest, maybe some problems with Iray...

  • BeeMKayBeeMKay Posts: 7,019
    edited October 2016

    It might have to do with "tight spaces" and the volumetric effect. I remember having similar problems when I was working in a volumetric ghost shader way back when...

    For tinkering around, I threw some colour at the shaders, and I must say, I like the set more and more with each render.  smiley

    The renders below are just quick testrenders, each only rendering 60 iterations or so. Sorry for the bad quality.

    Applied Red to base color and glossy color slot of the crystal shader:

    Applied Red to the base colour and the translucency colour:

    Applied red to the base colour of the blue ice shader:

    redcrystared.png
    2600 x 1950 - 4M
    redcrystaldark.png
    2600 x 1950 - 5M
    redfrozenblue.png
    2600 x 1950 - 6M
    Post edited by BeeMKay on
  • ArtiniArtini Posts: 10,724

    Those looks very nice, BeeMKay. Have to try recoloring myself.

     

  • Charlie JudgeCharlie Judge Posts: 13,511
    GKDantas said:

    The update is now online, launch your DIM and update to the last version. When done you will see new thumbs for the default materials.

    The changes are for Material are:

    ON and OFF preset to Dispersion refraction, its like turn on a rainbow inside the ice shaders, its very cool (not really precise for a ice shader, but its cool)

    New shaders:

    • A Crystal Clear Ice Shader
    • A Frosted Ice Shader
    • A Glacial Blue Ice Shader
    • Dispersion ON (*abbe)
    • Dispersion OFF (*abbe)
    • 9 Presets to Change Shaders Tiling ( X1, X2, X3, X4, X5, X10, X20, X50 and X100)

    Hope you all enjoy and remeber that the shader use painted maps, so sometimes tiling can create a very bad render, but will work most the time.

     

    I wasn't going to buy this but adding the new shaders hooked me and I just picked it up in the Catchup Sale.

  • ArtiniArtini Posts: 10,724
    edited October 2016

    Frozen Letters...

    image

    Alphabet09pic02.jpg
    1920 x 1080 - 381K
    Post edited by Artini on
  • GKDantasGKDantas Posts: 200

    heart Loving to see what you are creating! Changing colors is a very good idea, so you can create more crystal, not only ice.

Sign In or Register to comment.