JeanZ for Genesis 3 [Commercial]
the3dwizard
Posts: 495
JeanZ have been updated for Genesis 3! After many requests I have caved and converted the JeanZ to fit Genesis 3 Female and Males. Not content with leaving well enough alone I also made a number of improvements.
New Updates
- Fit and weight maps for Genesis 3 Females and Males and custom morphs for most characters
- 20 new pose, fit, loosen and style morphs
- Iray materials and presets (3Delight still supported)
- Various updates and fixes to the textures.
- UV mapping changes to help minimize stretching in certain poses.
- 10 new pose and shape presets to complement the "open" morphs. For example the new "The Struggle" poses include both pose presets for Genesis 3 and shape presets for the JeanZ.
Available now! http://www.daz3d.com/jeanz-for-genesis-3
Note Daz Studio 4.8 users: There is an issue with the JeanZ in 4.8. I have identified a temporary workaround, detail later in this thread, that you can use until I get the install package updated with a more permanent fix.
8/16/2016 The 4.8 and other updates are now live and ready for download through the normal store channels. Thanks everyone!
Cheers!
Post edited by the3dwizard on

Comments
I want!!!

Thank you.
Huzzah! ... my WORD, those are short shorts!
But still. Huzzah!
I've also updated one of the texture sets for the jeans that I did for the original set.... These will be released alongside the jeans.
sold, the jeanz and the add-ons.
Thanks for your support!
Here is another image of "The Struggle" poses that I did for this set. Figure someone might relate ;)
Cheers!
Could you make a pair of denim bib overalls? You know, like farmers wear?
Great news, great model!
I already have plenty of digital jeans, but the Struggle pose is hilarious, and the add-on textures look superb. Standing by, ready to render people fighting with their pants! :D
--MW
Interesting, I will keep it in mind but already have a number of things in progress.
Thanks! It was really fun to make those. Also I realize that people have a lot in their libraries already. Hopefully all the features make these standout. For example there are a bunch of morphs for shaping the JeanZ so they look more natural in different poses.
Cheers!
Your struggling poses got me to thinking a 'muffin top' morph for the figure would be a nice addition.
I actually only have one or two pairs of jeans in my library. These will make a great addition! I don't do a lot of modern stuff but this will fit the bill nicely when I do.
Well, if you don't I bought a pair designed for Genesis 2 Females. It would be nice to have a unisex pair designed for Genesis 3 Females and Genesis 3 Males.
I have them on a Genesis 3 character now and the texture pattern is too large and the fit not the greatest but they mostly work. I will try to adjust them more.
So, is this to say that a G3 TreadZ is most likely? the last JeanZ versions had supporting morphs to word with them.
I actually thought about something like this, after they had already went through testing. O.o It seems like it would be easy to great a morph for Genesis to create the "muffin top" but how real do we want our 3D figures to be? ;) Just to let you in on a little sec
So, the TreadZ morphs are just legacy morphs, didn't see a reason not to leave them in just in case they were useful for someone. It has been a couple of generations but you are the first to ask about G3 TreadZ. I suppose if more people wanted them I would make them for Genesis 3. It would be fun to make some Iray materials for them.
Cheers!
I have some great jeans, but my most useful pair is an age-old set for M4 that I occasionally refit to later characters. Works well overall, but there's always a bit of vertex vomit in the fly area to clean up. This will be a much-welcome addition.
These look great. I have all of the previous versions of JeanZ and love them. Definitely looks like a must have, especially the G3M version! Sweet!
Hey, thanks for the support! As a FYI, the Iray presets and textures in this set will work on the JeanZ for Genesis and JeanZ for V4. Should work on the Aiko3 and Stephanie 3 versions but I didn't test them.
Cheers!
Phillip
Well, that would be nice, though, what I'm still waiting for is the G2M version of the Ultra Bodysuit! XD
Bought your G2 Jeanz a while back and these G3's look great, but I'm having a problem. Please see the attached image.
Am I doing something horribly wrong? Other than using 4.8?
Wow! I did everything in 4.9 so it might be 4.8. I don't know what else it might be. I just redownloaded the installer and tried it in 4.9 and it loaded fine.
Please submit a trouble ticket, that would be these best way to get it resolved. I no longer have a copy of 4.8 installed or else I would try and troubleshoot it. I will also work touch base with them too.
Sorry for the troubles. :(
I just reached out to my contact at DAZ. He thought it was odd and said it doesn't seem like a 4.8 issue. He said best path was contacting support in case it is an issue unique to your setup. Let me know how it goes with support.
Thanks!
my popl have more clothes I didn't have to make!! Cool even "out of the box"!
Thanks 3DWizard, I opened a support ticket and will update this thread with the results. When you mentioned that you "redownloaded the installer and tried it in 4.9 and it loaded fine", was that using the DIM package or 4.9's Connect version?
Given that other recent products downloaded & installed via DIM in my installation have had no problems (including some yesterday), my guess is that there is something corrupted in this particular DIM package. Has anyone else in this thread installed Jeanz for G3 via DIM and it works OK?
I have some questions:
I bought the jeans for use on the male figure.
1. Is there a way to adjust the belt. It does not show on one side, and I can't see an adjustment to pull it out. It isn't a challenging scene just the character standing there, but it seems to be clipping badly and not adjusting with the rest of the set. Smoothing doesn't help. I tried adding bodybuilder to make it bigger, but it doesnt loosen that side for some reason.
2. Is there a way to reduce the scalloped looking front of the belt area so that the jeans look more straight across at the waistband?
I used the DIM package, I have tried Connect maybe once since it has been out.
The "scalloped" comes from autofit in DS and I suspect the disappearing belt is the same. I happens in the back as well and so that is why I have to make custom morphs for the figures. What morphs are you using on this figure? Let me know and I will see what I can do.
Cheers!
I was gonna buy the Jeanz for Genesis 2 figures but they are not in your store, were they not sold here?
Sorry, the only JeanZ I made for Genesis 2 were the JeanZ Skirt.
Quite a bit I'm afraid. Lots of smaller ones from various packs but this is the primary ones
Gianni 7
Michael 7
Bodybuilder
Fitness
Have bought all JeanZ since the original ones for original Victoria apart from the Freak ones, and am pleased to see versions for Genesis 3. I suppose I will be gettig them, though a little concerned by ColinFrench's problem as I also use DS 4.8.
Is the mesh vertex compatible with e.g. the Genesis version, so morphs can be just passed from one to the other (like your new ones)?
I am, though, very sad you never made a Genesis 2 - especially a G2F - version. I need jeans for a G2F female character for a lengthy story that have to fit a lot of criteria (pose, style - they need to be loose and mid waisted, and almost all other jeans produced by others are tight skinny very low-rise types - and open type morphs, pllus good bending on thigh side-to-side and bend right up to the G2F bend limits), After going through all the G2F, G2M and Genesis jeans I had (life's too short to consider all the V4, M4, S3 etc ones as well), I ended up with a shortlist of 6 jeans by assorted PAs, none useable 'out of the box' due to wrong styles, poor bends, needing converting from G2M or Genesis etc, and eventually settled on the JeanZ - the Genesis version, but having to convert them myself to G2F as you never made Genesis 2 ones, despite my constant hope that you woiuld. I used Autofit to start, but the results were not useable as is, mesh ,horribly scrunched up and self-intersecting at the crotch, distorted at the mid back and leg hems, very poor thigh side-to-side and bend bending so then had to (1) clumsily and painstakingly fix the base converted mesh shape, vertex by vertex in Hexagon right through the crotch area up to the middle of the back, plus bottom of both legs; (2) vertex by vertex fix the weight maps for the thigh side-to-side (without ever fully understanding the tools!); and (3) vertex by vertex fixing the bend weight maps for the thighs. Unfortunately I'm clumsy at it, and it has taken many, many hours. Even more unfortunately, since becoming disabled, computer work causes rapidly rising pain, I can't work for long, and I also can't work often. I've been slowly doing this JeanZ conversion off and on since last December, with long breaks when I just can't face more of that precision type work that causes pain to rise fastest, and I STILL haven't finished, so still haven't been able to start rendering the story I need them for. Done the base converted shape, both thigh side to side weightmapping and the left thigh bend, but STILL have the right thigh bend to do (the weightmap symmetry function doesn't work on it). I have so been hoping a G2F version from you would appear - I'd happily buy in an instant, and the relief at not having to do the rest of my conversion would far outweigh any annoyance at wasted work if one came out from you. But I suppose the appearance of a Genesis 3 version means the end of any hope for a G2F one.
(I am sticking with G2F for the character. though, so slapping these G3F JeanZ on a G3F version of the character is not a solution. I've repeatedly tested and retested G3F as an alternative base figure to use, but G2F has several significant advantages over G3F in morphing everywhere but the head and also bending - as does triax over general weightmapping, IMO - and I'd lose too much going from a G2F to G3F verrsion of the character. The 'advances' in G3F appear to be all about improving things for people using a 'production environment' where they send the figures out of DS into some other industry standard software as sonme 'pipeline' mumbo jumbo, but at the price of loss of utility within DS itself; as I'm only using DS, those 'advantages' mean nothing to me, only the loss of utility within DS. The worse thing about the Genesis 3 is the lower resolution mesh on the body and limbs, with the loss of edgeloops outlining the main sub-skin muscle, tendon and bone structures. This has meant - among other things - that the 'genepool' has effectively been 'drained'.' With DAZ and PAs having to use HD morphs and normal maps, but with no basic outlines of the structures in the base mesh to tell different DAZ workers and PAs where the structures actually are, different SD and HD morphs and Normal maps don't align with each other and interfere with each other, so just cannot be mixed and combined the way they can with Genesis and the Genesis 2s. Everything's fine if you just want to use one -7 figure, but when I start trying to combine low levels of more than one -7 character morph, some DAZ body morphs,some normal maps etc. bad things happen, JCMs conflict with each other over where the edges of joint details are, breast morphs (usualy to shrink them for realism) don't assume the edge of the breast mesh is the same as the -7 morphs do, etce etc, and it's just a horrible mess, especially when posing.)
Hm. I suppose these Genesis 3 JeanZ will actually convert better to G2F than the Genesis ones did in that the base shape may fit without needing fixing at all if I used transfer utility and just retained the base mesh shape instead of letting Autofit mangle the crotch. OTOH they'd probably still need the thigh side-to-side and bends completely redoing, and I can't face that again. So I guess I'd better get on with the right thigh bend in my conversion of the Genesis version.