Installing Studio 4.9 Wrecked Everything

grinch2901grinch2901 Posts: 1,247
edited April 2016 in The Commons

I grudgingly decided to bite the bullet and install Studio 4.9. Here's how my experience has gone.  

I downloaded the 250+ MB file for stuidio 4.9 plus other plugins and the like. I told it to install Studio 4.9 and it was over instantly. Uh oh, that was too fast. Whathappened. Well now there is an exe for Studio that can only be accessed by navigating to "Program Files -> DAZ3D -> DAZStudio4" because my shortcuts are all dead. And that loads a butchered version of Studio. See the image.  In DIM I try to uninstall it and it hangs. If I click the info button in DIM it tells me there is no readme. In Windows if I try to uninstall it, it's not listed as a program anymore. Since it thinks Studio was downloaded it does not offer me the optio to download it again, If I go to the store home page and try to downlod from there it sent me to a "Resource not found' page and now when I retry it just sits there and hangs and hangs and hangs.  I knew I should have just stuck with 4.8.

Anyway am I just hosed? I seem to be out of options.

StudioAfterTrying4.9Install.jpg
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Post edited by grinch2901 on
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Comments

  • BeeMKayBeeMKay Posts: 7,019

    This looks like you installed 4.9 while 4.8 was still open. 

    if you installed through DIM, look at the Installed Tab in DIM. You can narrow down the list by typing DAZ Studio into the search field of DIM. You can uninstall there.

  • grinch2901grinch2901 Posts: 1,247

    I did shut down studio before installing, it may have lingered in the background clearing memory or something. I can't control that. 4.8 always gave me some pop up error a minute after I closed it, something about content manager or something, which I never use so I have ignored it. It may have been going through that cycle.  Anyway, in DIM when I look for installed packages I see the pic below for 4.9. Note that instead of a size for the uninstall, it has a question mark. If you click uninstall, it just sits there saying uninstalling with no progress. Ever.  It never does anything. But since it's there in DIM it thinks it's installed and won't let me re-installl it.  And you can't manually install because it insists on using DIM.  By they way, if you look at the installed files info, it's blank. 

    1 DIM Before Trying To Uninstall.jpg
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  • fixmypcmikefixmypcmike Posts: 19,687

    Go to the ManifestFiles folder (default location is something like C:\Users\Public\Documents\DAZ 3D\Install Manager\ManifestFiles) and delete the .dsx file named IM00013176-02_DAZStudio49Win64bit.dsx.  Check in Task Manager and make sure there isn't a DazStudio.exe still running.  Then you should be able to reinstall it.

  • BeeMKayBeeMKay Posts: 7,019

    Go to your DIM download directory, and delete the DS files that DIM downloaded. That way, you can at least re-download it again.

    But a manual download from your account should always be possible.

    thing is that 4.9 need Postgresql database, and if your database was borked to begin with, that might have butchered the rest of the install. It would probably be best if you locate the CMS and uninstall that, before trying anything else.

  • BeeMKayBeeMKay Posts: 7,019

    Have you tried looking at the official thread for 4.9? They have some trouble shooting there. http://www.daz3d.com/forums/discussion/73220/daz-studio-4-9-1-pro-general-release#latest

  • grinch2901grinch2901 Posts: 1,247

    I manually installed in right from the DIM dowlonad folder and that worked. So I had Studio live again. But somehow along the way DIM did delete that manifest file that Fixmypcmike pointed me to. So I was able to get Studio to show up again as a downloadable option so I did an install over the one I manually dragged in, to make sure everything is right.  It looks okay, so fingers crossed. Thanks for the help!

  • grinch2901grinch2901 Posts: 1,247

    Issue solved, I worked with studio last night after getting things sorted out finally.  Thankd to all who weighed in to help!

  • kyoto kidkyoto kid Posts: 41,854

    ...are your libraries runtimes OK?

  • grinch2901grinch2901 Posts: 1,247

    Yes, I made sure of that by changing the name of my "My Library" folder to make sure DAZ wouldnt wipe it out, whcih happened to me once (albeit in something like DS 2.x days).  Then once studio was working, I merged it with the new "My Library" that was created automatically. It doesnt appear my paranoia messed anything up, everything works and maybe I never needed to do this but heck, I did. My legacy content (i.e. poser runtimes) were all unaffected by the transition but I didn't expect them to be and took no precautions.

  • mjc1016mjc1016 Posts: 15,001

    Something I find useful...before installing an update/new version, reboot the computer.  That should ensure that the program being updated isn't running.

  • kyoto kidkyoto kid Posts: 41,854

    Yes, I made sure of that by changing the name of my "My Library" folder to make sure DAZ wouldnt wipe it out, whcih happened to me once (albeit in something like DS 2.x days).  Then once studio was working, I merged it with the new "My Library" that was created automatically. It doesnt appear my paranoia messed anything up, everything works and maybe I never needed to do this but heck, I did. My legacy content (i.e. poser runtimes) were all unaffected by the transition but I didn't expect them to be and took no precautions.

    ..hmm, my library and runtimes are on a second drive.  I rarely ever use the My Documents folder for anything.  Wary of having my setup ruined.

  • grinch2901grinch2901 Posts: 1,247

    I wasn't worried about my legacy content folders because the install doesn't touch anything but the "My Library" folder. And even that is just writing a few files that come standard with studio (light presets and the like).  All my legacy content (my V4 stuff, M4, poser content, etc) is all in a totally seperate path from the DAZ/Studio/My Library path and studio doesn't touch it at all during updates. I was paranoid about it overwriting something important in the directory it does write to but was never concerned about the non-studio native directories. But my paranoia was mine, everyone is entitled to their own!

  • kyoto kidkyoto kid Posts: 41,854

    ..the only components fo the programme I have on the C Drive is the application itself along with the plugins.  All content both legacy and current is on D. 

  • grinch2901grinch2901 Posts: 1,247

    DAZ has a default path for their native stuff, DAZ3D/Studio/My Library.  On my system that is on C drive. When I installed I have always had it install the program to C drive as well. However I have a small solid state drive built into my laptop and I use it for nothing so this time I had it install to that, which is the D drive. Nevertheless the default DS content path remained on C drive, exactly where it was. That matters during install because it's updating content files (sometimes, not sure if it did for this update but if there are any new/updated "built in" content it goes to that path). It doesn't care at all about the mapped poser content runtimes or any other native studio content folders you might have created, just that default one. At least that's my experience. It's why I was worried about getting something in the default DS content folder overwritten but didn't care abou the other ones.  

  • fixmypcmikefixmypcmike Posts: 19,687

    DS4.9 no longer has any content as part of the install, BTW.  All of the content associated with it is in the "Default Resources" package (which used to be called "Default Lights and Shaders").

  • kyoto kidkyoto kid Posts: 41,854
    edited April 2016

    DAZ has a default path for their native stuff, DAZ3D/Studio/My Library.  On my system that is on C drive. When I installed I have always had it install the program to C drive as well. However I have a small solid state drive built into my laptop and I use it for nothing so this time I had it install to that, which is the D drive. Nevertheless the default DS content path remained on C drive, exactly where it was. That matters during install because it's updating content files (sometimes, not sure if it did for this update but if there are any new/updated "built in" content it goes to that path). It doesn't care at all about the mapped poser content runtimes or any other native studio content folders you might have created, just that default one. At least that's my experience. It's why I was worried about getting something in the default DS content folder overwritten but didn't care abou the other ones.  

    ...all my content is on the D drive, both Daz and Poser.  I have none on C as again I never use the My Documents folder which is where it would usually go.

    Post edited by kyoto kid on
  • grinch2901grinch2901 Posts: 1,247

    Got it, Kyoto Kid. You only use content in directories that you created and they are all seperate from the DAZ default content library. DAZ still uses that for stuff like the Iray Uber presets and the like even if you don't put anything in it. I was worried it would overwrite my shaders or light presets, that's all. If you don't use that directory, than that's one thing you needn't worry about.

    For what it's worth 4.9 has been workign well, most skins are wrong but strangely many of the vendor presets that in 4.8 always loaded up looking very orange to me, now look way better at their default settings. i still tweak but it's closer "out of the box". I say strangely because many/most are older and the creators were working in the 4.8 version of Iray so I don;t know why their skin setups seem to have been built for the updated Iray in 4.9.  I guess they had docs from DAZ or Nvidia telling them how to set them up properly and the fact that they looked "off" with those settings didn't deter them. Glad they look better now!

  • BeeMKayBeeMKay Posts: 7,019

    That skin color thing is not strange at all, it is due to a bugfix in 4.9. 

  • BeeMKayBeeMKay Posts: 7,019

    The Bugfix was made by NVidea. Some artists supply a Legacy skin for 4.8, some don't.

    here's what was said in the first 4.9 release thread:

    Fixes made to the implementation of Sub Surface Scattering (SSS) in the NVIDIA Iray renderer affect materials which have "Translucency Weight" active—not set to 0. This manifests in skin tones appearing more blue than they do in 4.8. A quick adjustment that can be made during the BETA phase is to adjust the "SSS Reflectance Tint" from a light blue to a light yellow—R: 1.00, G: 0.88, B: 0.67. Adjust this value to your liking.
    After the BETA phase, Daz 3D products will be updated to include this change.

     

  • kyoto kidkyoto kid Posts: 41,854
    edited April 2016

    Got it, Kyoto Kid. You only use content in directories that you created and they are all seperate from the DAZ default content library. DAZ still uses that for stuff like the Iray Uber presets and the like even if you don't put anything in it. I was worried it would overwrite my shaders or light presets, that's all. If you don't use that directory, than that's one thing you needn't worry about.

    For what it's worth 4.9 has been workign well, most skins are wrong but strangely many of the vendor presets that in 4.8 always loaded up looking very orange to me, now look way better at their default settings. i still tweak but it's closer "out of the box". I say strangely because many/most are older and the creators were working in the 4.8 version of Iray so I don;t know why their skin setups seem to have been built for the updated Iray in 4.9.  I guess they had docs from DAZ or Nvidia telling them how to set them up properly and the fact that they looked "off" with those settings didn't deter them. Glad they look better now!

    ...OK so it's just the Daz presets then.

    About skins, How do the SSS ones in 3DL look?

    BeeMKay said:

    That skin color thing is not strange at all, it is due to a bugfix in 4.9. 


    ...so what happens to skin presets that were manually adjusted and saved in 4.8?  Do they get messed up?

    Post edited by kyoto kid on
  • BeeMKayBeeMKay Posts: 7,019

    kyoto kid, yes, they do get the messed up thing. You'll have to fix the tint, and resave them, if you don't want the lobster-thing happening to them.

  • Richard HaseltineRichard Haseltine Posts: 108,054
    edited April 2016

    Got it, Kyoto Kid. You only use content in directories that you created and they are all seperate from the DAZ default content library. DAZ still uses that for stuff like the Iray Uber presets and the like even if you don't put anything in it. I was worried it would overwrite my shaders or light presets, that's all. If you don't use that directory, than that's one thing you needn't worry about.

    DS uses two directories by default. If you chaneg the locations in DIM and DS before installing/saving then those locations will not be used (and even if you leave the defaults any change you made to the uer profile Documents location will be respected).

    Post edited by Richard Haseltine on
  • grinch2901grinch2901 Posts: 1,247
    kyoto kid said:

    Got it, Kyoto Kid. You only use content in directories that you created and they are all seperate from the DAZ default content library. DAZ still uses that for stuff like the Iray Uber presets and the like even if you don't put anything in it. I was worried it would overwrite my shaders or light presets, that's all. If you don't use that directory, than that's one thing you needn't worry about.

    For what it's worth 4.9 has been workign well, most skins are wrong but strangely many of the vendor presets that in 4.8 always loaded up looking very orange to me, now look way better at their default settings. i still tweak but it's closer "out of the box". I say strangely because many/most are older and the creators were working in the 4.8 version of Iray so I don;t know why their skin setups seem to have been built for the updated Iray in 4.9.  I guess they had docs from DAZ or Nvidia telling them how to set them up properly and the fact that they looked "off" with those settings didn't deter them. Glad they look better now!

    ...OK so it's just the Daz presets then.

    About skins, How do the SSS ones in 3DL look?

    BeeMKay said:

    That skin color thing is not strange at all, it is due to a bugfix in 4.9. 


    ...so what happens to skin presets that were manually adjusted and saved in 4.8?  Do they get messed up?

    The skins you tweaked by hand need to be tweaked again. Usually this is simply monkeying around with the translucency colors so not too hard.  It seems to me that the skins are bumpier too (in a good way), not sure why that is. One complaint I had about Iray was everything seemed to look super smooth regardless of bump. Not now. Probably though that was just user errror on my part.

    I haven't tried to render anything using the AoA SSS shaders but I have some old saved files which were build in the pre-IRAY days that I could probably do a test render to see how they look.  Maybe tonight, can't do it now.

  • kyoto kidkyoto kid Posts: 41,854

    ...grinch2901, thanks looking forward to the results.

    As I spent a lot of time setting up the Iray skins for my characters (with much helpful advice from Mec4D), not sure I want to go through that all over again.  Some (like an albino texture I did), were created using Skin Builder Pro.

  • grinch2901grinch2901 Posts: 1,247

    Well that was harder than I'd planned. It seems the AoA lights are just stone cold broken in 4.9. They come up without any of the paramaters for Ao settings or flagging and render everything as unlit. I could try re-installing them but didn't bother.  Instead I used a basic uber environment preset with a couple of spot lights. Render only took about 2 mins which was actually pretty fast compared to what I recall a high qualuty settig uber environment requiring in the past. You can see the usual issues with the AoA SSS shader, weird artifacts on certain areas that youcan get rid of by tweaking occlusion scale or something like that. Again, didn't bother. You can see the SSS working on the ear, the light's not crazy bright so it's not glowing red but you can see it shining through a bit.  

    I'd say it works okay but I noticed two issues. First, the AoA lights seem broken, could possibly be a problem with my install, maybe someone else can confirm  Second, point cloud rendering using scripted 3Delight seems to be gone. That stinks.  Other than that 3Delight with UberEnvironment seems to be rendering reasonably fast compared to my prior recollections from pre-Iray days and the AoA SSS shader works. I'm not a guru with that shader so the results aren't stellar, blame the craftsman, not the tool.

    SSS 3Delight Test Studio4-9.jpg
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  • kyoto kidkyoto kid Posts: 41,854

    ...well that is no good. The AoA lights are my go to lighting system for working with 3DL  Bad enough the flagging for SSS was broken in 4.7.  The point cloud rendering being disabled is another strike.

    Never liked working with UE due to the render times and the fact that it makes my system run hotter when rendering than even Iray in CPU mode.  Also, I have none of the Uber light utilities save for the two  already built in.

    Looks like I'll be staying with 4.8.

  • Richard HaseltineRichard Haseltine Posts: 108,054

    Did you install the updated Default Resources package?

  • BeeMKayBeeMKay Posts: 7,019
    edited April 2016

    AOA works fine in 4.9 (at least the BETA), and all the sliders are there as well... I just read what was written here and had to try, as I the AOA lights are also a go-to light for me.

    This is 4.9, and the sliders are all where they are supposed to be. Note that I had to reinstall 4.9, as some settings were not transferred to 4.9 initially.

     

    Time to hit the render button. Here's the 4.9 version, using AOA distant and AOA ambient light.

     

    Here's the same duf file, opened and rendered in 4.8:

    AOA 4.9.JPG
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    3DLin4.9.png
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    same-in-4-8.png
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    Post edited by BeeMKay on
  • Pixel8tedPixel8ted Posts: 602

    Question...

    Does search work in 4.9 for any of you?   I don't do the connect thing so maybe it's that I'm working offline. Logging in doesn't make search work either.

    I miss my search functioncrying

  • Richard HaseltineRichard Haseltine Posts: 108,054

    Search in which pane - Content Library or Smart Content. If Content Library si it set to search files or the Database (drop-down just after the field for the search term)?

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