Iray shaders for bones and skulls?
jakiblue
Posts: 7,281
in The Commons
Has anyone seen any iray specific shaders for bones and skulls etc anywhere? Just wondering if maybe they've been included in some iray packs that I'm unaware of.

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Not that I'm aware of. Personally, what I usually do is add some yellow translucence.
sorry for delay - lost ebots.
Thanks, I'll give that a try.
Still think it'd be an awesome idea for a product as there don't seem to be any around at all.
On Rendo there is The Gore Shaders For Daz Studio Iray, I can't tell if there is bone in there or not, to be quite honest. The shaders aren't listed.
I was looking for some the other day too :p I thought, "Surely MEC4D has them somewhere in one of these packs I own" XD I think there was a bone shader in the Gemlogica (name?) for 3Delight but that's the last one I remember seeing. (Haven't got in installed right now)
I'm sure it's super easy to whip up yourself though :) (But I like the convenience of one-click things too :p)
@Saiyaness the PBR bone shader was planned to go into another volume ;) you have 2 types of bone , dry bone and fresh bone lol , the dry is easy to setup but the fresh bone need little more work
I will upload it to my vol.2 thread tonight as freebie so check out
Awesome!
Great news! I was thinking about bone shaders just yesterday.
Eww!
Don't forget Zombie Bone -- discolored because it's been out in the air for so long.
Really should be 4 variations....
Ancient Bone (think a skeleton from hundreds of years ago)
New Bone (think a skeleton from a few weeks ago)
Fresh Bone (think a skeleton today)
Bloody Bone (think still in the body, poking out perhaps)
Ancient would be porous, matte, and fibrous, mostly white and grey. New would be more yellow-white with no grey, slightly porous, and slight SSS right at the surface. Fresh would be quite yellow-white, not visibly porous, with more depth to the SSS from 'new', and would have some specular gloss. Bloody would be....well, bloody, wet (high specular), more SSS depth than 'Fresh', with a reddish tinge.
Would be nice if it was a procedural texturing, which actually took into account the marrow in the centers.......
Edit: (No, I'm not a ghoul. And reports of me hanging out at the "Body Farm" near the University of Tennessee in Knoxville are completely false. No one can prove anything.....
)
I will upload many kind of bones shader, clean dirty, dry , old and fresh as bones looks different depends of the age and condition and the proportions change one are bone white other yellow or brown depends of the condition
so check my thread later tonight for download link
Any chance you could link to that thread from here? I'm not sure where your Vol 2 thread went to.....
Dry bone should be similar to a low gloss porcelain...and an ivory/cream to a sort of beige in color.
I did a tiling image based set of presets for 3Delight, for the Ubersurface shader ( http://www.sharecg.com/v/75084/view/7/Material-and-Shader/Bone-UberSurface-Presets )
Not to compete with Cath's work...
Here's one I did using the map from #3 in the color slot (took out the tile's bump map, too) for the Ceramic Tile MDL example in the Iray presets...
Here's the Vol 2 thread...
http://www.daz3d.com/forums/discussion/72523/mec4d-pbs-shaders-vol-2-released-commercial/p38
Some more scientific based info: https://books.google.com/books?id=UtBzCgAAQBAJ&pg=PA67&lpg=PA67&dq=bone+color+texture+age&source=bl&ots=uwZTPj5AyL&sig=T9qJQTtPl_6h2ouAj4qstmN8uPM&hl=en&sa=X&ved=0ahUKEwib16up08bMAhXCbSYKHYUkCWUQ6AEIODAH#v=onepage&q=bone color texture age&f=false
Not exactly it depends how the person was buried , Egyptian mummies was buried different way and the body was treaded with oils , it depends if the blood was still there or not , was it bleached by the son or chemically cleaned
Human bones without any tissues are like ivory but if left with tissues they get the color discoloration from iron in blood
Long time ago my father was in a local hunter club ( they reduced the animal population when needed) and he often prepared bones of animals for display by cooking it outside for a very long time , the bones was almost white when was fresh cleaned and dry then later they look like ivory and more yellow with the time
A fresh human bone will looks pinkish , I don't want to post fresh human bone photos here as it is gross but I have all references think here about wet ivory filed inside with mashed tomatoes lol
Now think about chicken bones from the grill and chicken bones from cooking huuuge difference lol
There is different bone for different after death situation , Zombies bones are the most gross
and Egyptian old bones looks like a old varnished wood
I saw 50 years old human skeleton it was dark yellow with orange tones it was not dry so I assume it got the color from the minerals in the rich forest earth
well until later
http://www.daz3d.com/forums/discussion/comment/1169496#Comment_1169496
Cutting cutting my finger deep enough to see the color of the bone...once was quite enough for me, to last a life time. And yeah, that's about right on the color...
You're amazing @_@ I feel bad for mentioning you now! I didn't mean to make more work for you! :p I keep finding little goodies in Vol 1 and 2 that I haven't noticed before so I was half-expected there to be a bone shader XD
Also, your knowledge of bones is kind of creepy. Don't mess with Mec4D! Just in case....:p
LOL I saw my own fresh bone it was soft creamy in color and spongy on touch but not flexible and very translucent, they removed fragment with my wisdom tooth , after the fragment dry out in a week it become very pale yellowish and very porous , not as much translucent as before anymore , it was much lighter in color than the main root of the tooth that ingrown into the bone .
It's a bit different when still in your finger...and watching them stitch it back closed.
LOL no problem , you should see the Body exhibition with preserved bodies , it is shocking ! but so educative and fascinating !
of course it is different when it is still part of your body , I don't know if I could handle watching it like that in real time
It was the very thin skin on the back of my pinky finger. And I'm very resistant to medications in the ****caine family (Novacaine, Lidocaine, etc)...so it was 1 stitch...1 shot...and the last stitch he ran out and didn't want to open another ampule...then he bent the needle (scraped the bone). I was very close to decking him after that...
the sound of it eww , was there when they removed glass from my heel as a child I jumped of a very tiny glass that went into my heel not very big pain but it bother me so he cut open the heel and scratched the flesh with a small hook as it was not possible to find the glass it was 1977 still primitive method , I did not saw or feel it as I was under local anesthesia but heard it and he did good job and there is not even a visible scar at all but the sound I never forgot scrub scrub scrub
LOL! I would be pissed...
AAAAHHHHHH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
They wouldve had to tie me down!
Still working on the bones shaders but some preview of the oldest bones with discolorations Victoria 2007 BC lol , I had to setup some prop in Zbrush to make sure it works fine , no post work
finishing the other bone styles in no time
click for large view
Super Cool!
That is good to hear Thanks , I tried to setup it compared to my references and it is pretty close , the lighter parts are more translucent and can be used on bones too and tiled to desired effect
omg that is PERFECT!!!!!!!!!! thank you SO MUCH mec4d! this is awesome!!
I was another one who was positive there would be something like this in your shader sets! LOL I thought I was a going a bit nuts when I couldn't find it. This is amazing.
What shader(s) are you using for the teeth?