strand based hair visible in preview?
Choppski
Posts: 681
in The Commons
For strand based hair that you create, is there a way that it will be visible in the preview? like if I use the nvidia render to see it in the scene?

Comments
It's been a while since i tried, but I think there may be a setting in the parameters tab.
If with Blended Dual Lobe Hair shader, set Viewport Line Tessellation Sides to 2, Preview PR Hair to On.
It with OmniHair Root-Tip Blend shader, set Viewport Line Tessellation Sides to 0, Preview PR Hair to Off.