Render Queue for DS4
garrett_3d
Posts: 827
in The Commons
Does anyone have a link to the render queue plugin for DS4? Assuming it's still on sale, that is.
I won't be renewing my Premier membership and render queue is pretty much the only reason I've kept it active. If I can get the external PA plugin, I shall cancel it sooner rather than later.
The way Daz is starting to treat PAs has me seriously considering spending my money elsewhere, I have no urge to even look at the store pages right now.

Comments
That was a ManFriday item that was purchased by DAZ. It was integrated into the Premier edition of DS4 and is no longer available for seperate purchase.
Did you mean this one? (that's only for DS6)
Maybe it just moved/ upgraded? I couldn't try. I don't use Daz 6 and I don't intend to do so.
That's the one I was thinking of. NLA, damn!
DS6 version is no good for me as I don't have a need for DS6. But if that's going to be the only way to have render queue without Premier, I may have to.
I don't have it and can't comment on its quality, but there is a Render Queue like product for Daz Studio 4 and 6 on Renderhub, by oldhiccup:
https://www.renderhub.com/oldhiccup/render-queue-pro
Here is a response using chatGPT (Paid version). Maybe something worth considering with your situation. I guess the main question would then be: Do you need to caution everyone that all of the renders were done with AI assistance.
Yes. I can write the render-queue script specifically for Daz Studio 4.x, without relying on Daz Studio 6 APIs or behavior.
Daz Studio 4 uses Daz Script 2, an ECMAScript/Qt Script–based scripting language integrated with the Daz Studio API. The official Daz documentation has a dedicated Daz Studio 4 scripting reference, including
DzRenderMgr, which controls the rendering process, and examples for scripted rendering.That means we can make a
.dsascript for Daz Studio 4 that works roughly like this:.dufscene files to a queue.This is feasible using the Studio 4 API. Daz's Studio 4 documentation specifically exposes
DzRenderMgrthroughApp.getRenderMgr(), and Daz provides Studio 4 examples for invoking renders and manipulating renderer settings.There are also some useful version boundaries we can respect. For example, Daz documents post-render-save scripting as being available starting with Daz Studio 4.8.0.21, so if we use that mechanism I can either target 4.8+ or avoid depending on it for broader Studio 4 compatibility.
If you're using a relatively recent Daz Studio 4, such as 4.20, 4.21, 4.22, 4.23 or 4.24, I can build you a fairly polished queue interface.
Damn! That sounds like a plan, although I don't use AI if I can help it. But for generating a script? That's a different matter.
I don't see why I would need to add any kind of caution though, as AI would only be used for the process script and wouldn't have any input into the renders themselves.