shape my imported character in blender with daz morphs then transfer those values back to daz?
mangosteins
Posts: 51
I think it would be much easier to have an organized workflow for shaping my character if i did it in blender but is there a way to send those value changes back to daz so the sliders are correct?

Comments
No, after shaping in blender you can use the Morph Loader but it will end up as new morph in daz studio.
When importing OBJ with Morph Loader Pro, set the very same Morph name in Name, Reverse Deformation : Yes, Overwrite Existings: Delta Only. The character's morph property will be updated to the corrected shape.