Help, issues with eyes after import, visible ring around iris and clipping
luckydurians
Posts: 16
Genesis 8.1 female, imported through differmorphic, the area between the iris and sclera has a ring of contrast im not sure how to fix. It also looks like there is clipping of something and im not shure what that is either.
01.jpg
535 x 337 - 31K
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781 x 410 - 360K
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781 x 410 - 377K

Comments
The "ring of contrast" is probably a defect in the texture, I don't know what character you used, but a similar issue is visible in the Genesis 8.1 Basic Female, in daz studio with iray. The "clipping" looks like intersecting geometries, again you may check if the same happens in daz studio and if you have some morphs for the eye to fix that, or simply sculpt in blender.
For quality materials be sure to use the BSDF option, as principled is approximated.