save a shader material weird question

I don't know what changed or when it changed, but I used to be able to save a shader/material preset I could apply to any surface

now in the latest DS4.24 apparently I cannot,

it will not apply to surfaces selected no matter how I save it

its just DAZ Uber with a base and normal texture, saving as a shader rather than materials preset, I thought it should apply to anything be it 3Delight shader originally. a Poser object etc

but it won't

Comments

  • crosswindcrosswind Posts: 10,077

    Did you check all the nodes in save options when you saved the shader preset ?

     

  • WendyLuvsCatzWendyLuvsCatz Posts: 41,336

    well I actually got it to work since and was returning to say so

    by NOT applying it to a DAZ cube primitive to save it

    it doesn't like primitives apparently

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