DAZ Studio 6 Wishlist instead
Masterstroke
Posts: 2,420
Since I assume, that DAZ is always happy to hear suggestions from their customers, I decided to post my wishlist here in the "Product Suggestion " section on what DS 6 should have been and maybe later still can become:
-Soft body dynamics
Like a huge dforce upgrade, so characters and objects have collisions with itself and others, based on presets like Clothes, Hard Surfaces, skin, Hair and different types of clothes.
... and just much faster, please.
Some other apps do clothes simulations in real time
-Mesh Smoothing
Multiple options for meshsmoothing. Available for single groups for different clothes at once.
-Anti scating for character animations.
No more feet sliding while walking feet stay pinned exactly wher you put them.
-Surface values can be controlled with the parameter ERC command.
e.g. controll the displacement strenght of an elbow wrincle map by moving the forearm.
-More support for Omni Shader, instead of PBR shader.
-Introduce and support cycles with shader support and get away from the Nvidea only policy.
-Launch DAZ Studio for Linux
-Release Genesis 10 female and Genesis 10 male and go back to include Mouth and Eyes meshes into the base figures.

Comments
user facing strandbased dynamic hair editor
its only thing that would get me to install and use it
Good one, I missed it.