How to transfer pose from daz3d to unity correctly.
James
Posts: 1,183
I've manage to transfer a pose using daz3d to unity bridge.
In Unity I use animator controller assing to the character.
But the problem is, though it poses, but the position changes. It goes very high in the sky and rotate a bit.
So how to apply the pose in unity but the position stays exactly the same as when it was in daz3d?
Post edited by James on

Comments
Just keep trying.
Could you post a screenshot from Unity, to see your problem better.
You could also ask AI to guide you further.
https://prnt.sc/rTdNRHvjHd4d
I asked AI, but not giving me any useful information.
There's a youtube video, showing the same problem, but he can't do anything about it, except, pulling it manually to the desired location.