saving a custom morph with dial...possible?

I have dialed in 2 character head morphs and I would like to save each of them as a dial morph for blending with others. Is this possible within Daz? Or is this going to be a big software deal.

Thanks in advance for any help.

Comments

  • LeanaLeana Posts: 13,092

    It is possible to create a "controller dial" corresponding to your character which would apply the right amount of the morphs you used when dialed. 

    Unfortunately the tutorial I had for that is not available anymore, I'll try to find another one later if no one else answers in the mean time.

  • straker1999straker1999 Posts: 34

    Thanks ever so much smiley

  • ElorElor Posts: 3,722
    edited May 5

    There is a video by Josh Darling about the subject. It's for Genesis 2, but the principle is the same: Creating Control Properties

     

    Post edited by Elor on
  • straker1999straker1999 Posts: 34

    Perfect, exactly what I was looking for. Hope it works on the latest version of Daz the same way. He doesn't show how how to include the thumbnail on the slider controler though. Is this possible as well, an option in the process? Have not tried it yet, just wanted to know in advance.

    Thanks again

  • LeanaLeana Posts: 13,092

    From memory, assuming your controller morph it will be saved under data\DAZ 3D\Genesis 9\Base\Morphs\<your_name>\<product_name>\ as <controller_morph>.dsf

    • You create a thumbnail file called <controller_morph>.png and put it in the data\DAZ 3D\Genesis 9\Base\Morphs\<your_name>\<product_name> folder
    • In the settings for the controller you select that file in the "Card" field

     

  • eeyuneeyun Posts: 48

    ... or there's Dial Fusion https://www.daz3d.com/dial-fusion-for-genesis-2-to-81 (There's a G9 one too if that's your thing)

  • straker1999straker1999 Posts: 34

    Cool Beans !! Thank for the quick reply folks. Appreciate it.

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