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Daz 3D Forums > 3rd Party Software > Blender Discussion

How to Import Complete Animations To blender

nokoteb99nokoteb99 Posts: 935
April 26 edited April 26 in Blender Discussion

I tried exporting my character( basic G8Male cause it's not really for rendering or animating this specific character but to convert the animation to VMD format) with an animation on him to FBX. The Animation was 120+ frames. When i import the FBX, it only has 100 frames. What's going on?

That was just the Daz to FBX Export method.

I hear about Diffeomorphic but that seems even more difficult and i have diffeomorphic but when i have sent a character with animation applied the character just comes in to blender like upside down and there's zero frames of animation. 

HOw do you actually get a basic character with animation via Daz FBX import into Blender or Diffeomorphic but get the entire animation and also if Diffeomorphic not have things like the character be upside down or twisted etc?

I have Blender 3.6. And Daz 4.24

Post edited by nokoteb99 on April 26

Comments

  • PadonePadone Posts: 4,104
    April 26

    As for fbx, tried 480 frames from daz to blender and works fine here, had no issues with the default settings so no idea what you may have wrong. Blender 4 and 5 are better to handle fbx so you may try them instead, but blender 3 worked fine too.

    As for diffeomorphic, you first import the figure in rest pose without animation, then import the daz pose preset with the animation.

    https://bitbucket.org/Diffeomorphic/import_daz/wiki/Posing/Import Action

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