Question for any official dev/s

umblefuglyumblefugly Posts: 67

Based on the DS 2025/6.x forum documentation, I've noted that l (for QList<T>/QVector<T>) and strct (for QVariantMap) appear as official Hungarian prefixes in your example code, and v appears to be used for variant/unknown types. Can you confirm these are now official prefixes in the DS 2025 naming standard, and are there any others introduced to handle Qt 6 types that no longer auto-convert (e.g., QMap, QHash, QVector)?
Additionally, since DS 2025/6.x automatically wraps all normally-executed scripts in an anonymous function at runtime, does the g_ global variable naming requirement still apply to top-level declarations in a script file - given that they are technically function-scoped within that wrapper and not true globals? Or is g_ now reserved strictly for variables explicitly intended to be shared across modules via exports?
https://www.daz3d.com/forums/discussion/727631/daz-studio-2025-6-25-2025-x-evergreen

Doctorjellybean answered, thanks for looking!

Post edited by umblefugly on
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