Morph Loader Pro
Quriosyty
Posts: 16
Hey,
I created a morph for Genesis 9 from an exported .obj file as detailed in a video tutorial by Jay Versluis. The technique seems to work okay for the most part. Using Morph Loader Pro I am able to reimport the .obj file as a morph with a slider being added to the Parametes tab.
However, after I dial it into my Genesis 9 character, although it looks good, when I try to pose the figure I get some weird deformations. Here is a shot of what happens to the hands when I bend the fingers:
As can be seen - they become hugely distorted.
Any ideas?
Screenshot 2026-03-08 153414.png
1254 x 619 - 313K

Comments
You need to use the Adjust Rigging to Shape comand, then most likely use Joint Editor to tweak the results. Once the rigging matches the new shape you can use ERC Freeze to link the adjustments to the morph, so that they will apply as needed. Jay should have videos on this too, I think.
Thanks. I'll check all that out.
OMG. Thank you so much Richard. Adjust Rigging to Shape did the trick. You're a star :0)