Daz to Blender Bridge for Blender 5
wintoons
Posts: 393
Hi there,
Just a question I want to ask, does the bridge support Blender 5.0?
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wintoons
Posts: 393
Hi there,
Just a question I want to ask, does the bridge support Blender 5.0?
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Not fully supported... there're errors when importing figures from DS. Though you still can make it work, suggest use Diffeomorphic instead ~~
The easiest way to do so is to download both Blender 5.0 and 4.2(the last offical version support the bridge) import your Daz assets to 4.3, save as FBX format and then use 5.0 to load it, so far so good on my end.
Yeah I was actually thinking of doing that but instead I installed Diffeomorphic instead and honestly............ I prefer it!
I installed on 5.0 and it works as well!
I'm trying to install version 5.0 for Blender 5.1, but the Script folder is missing from the zip file.
Choose the BSDF method. After performing Diffeomorphic import, a large number of halos and volume fog will appear.
Okay I'm not quite up on the jargon. Halos and Volume fog?
You should install the new 5.1 version for blender 5.1. The Diffeomorphic version is updated with blender, meaning 5.1 will work with blender 5.1 and 5.0, also with blender 4.x 3.x, while 5.0 can't work with blender 5.1. The "Script" folder is inside "to_daz_studio" folder, there's installation instructions in the wiki.
https://bitbucket.org/Diffeomorphic/import_daz/downloads/
https://bitbucket.org/Diffeomorphic/import_daz/wiki/Home
The BSDF method is intended for cycles, it will not work fine with eevee or the material preview. For eevee you have to use the Principled method.
https://bitbucket.org/Diffeomorphic/import_daz/wiki/Material Methods