Can diffeomorphic add on transfer the geograft bones from DAZ3d to blender?
James
Posts: 1,145
Can diffeomorphic add on transfer the geograft bones from DAZ3d to blender?
Post edited by Richard Haseltine on

Comments
Yes ~ You can import with Merge Geograft option, but the geograft's bones are set as invisible under Custom bone collections. So after import is done, go to Data tab > Bone Collections > Custom, turn its Visible on.
Moved to Blender Discussion