How can import facs from daz as arkit blendshapes into blender?
Someone told me there is a script that can do this, I didnt know how I could bring in facs as blendshapes that have the right naming convention for arkit. Is anyone familiar with how to this?

Comments
FACS are (mostly) bone controls, blandshapes are (as far as I know) morphs - morphs move along straight lines only, bones can rotate - I doubt that it would be possible to get an exact match.
Diffeomorphic includes a tool to convert morphs to shapekeys, this way the daz FACS can be converted for Arkit. What Richard explains is true but that is an inherent issue with Arkit, or facial shapekeys in general.
https://bitbucket.org/Diffeomorphic/import_daz/wiki/Features/Morph Tools/Shapekeys/Convert Morphs To Shapekeys