Invert an object
I'd like to know if there is a way to invert an object, something like flip horizontal or vertical.
My character has a hair with an asymetric shape, so I want to change the side os hair where the eyear of my character is exposed.
Is it possible to invert just a specifica objetc like a hair in the scene?

Comments
There is this https://www.daz3d.com/mirror-geometry-for-genesis-9
You can also try if scaling X -1 is sufficient.
Check this post: https://www.daz3d.com/forums/discussion/comment/9355406/#Comment_9355406
There're also https://www.daz3d.com/mirror-geometry-for-genesis-3 and https://www.daz3d.com/mirror-geometry for G3 and G8
Thank you for all the options!
That's exactly what I was looking for!
In my opinion it should be a native feature, but...
Actually some of the native features can just make it... only that'll require more in-depth skills as well as take more time. Mirror Geometry products just batch process those native features so as to save your effort ~~
Scaling X by -1 will flip the normals, won't it?
Yes, that is why it might be a not so good solution.
It also flips the UV's.
Anybody that imports a mesh into DS needs to have backface lighting turned off, as swapping the Y and Z axis has the same effect, what was on the left of the mesh is now on the right, the normals are "insideout" and the UV's are backwards.