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Daz 3D Forums > 3rd Party Software > Blender Discussion

Problem with MakeHuman MPFB Add On - Locked Bones

DiomedeDiomede Posts: 15,388
August 15 in Blender Discussion

Greetings.  Relatively new to Blender.  I am testing out the add on for MakeHuman called MPFB.  I followed the online video instructions by the MakeHuman.org coordinator (link to video down below).  I successfully installed the add on some assets in the library.  I successfully created a simple female character, rigged, added skin, eyebrows, hair, clothes, etc following the steps below.  However, after I switch from Object mode to Pose mode, my bones seem locked.  I cannot pose the character.  See steps below.  Suggestions welcome.


Once installed, the video's recommended order is

- Start Blender

- Open the MPFB Add-On menu by pressing 'n' key, menu opens in upper right.

- Under 'New Human,' choose 'from scratch' in this case to start from MPFB base.

- Do NOT add eyes, clothes, or hair yet.  Wait until after rigging so they can be rigged automatically.

- You can do basic shaping under the 'Model' tab to weight, gender, nose, etc.  

- You can also add a skin texture under the 'Apply Assets' tab.  Or you can wait until after rigging.  To see the skin, Blender must be in material preview view.

- Under Rigging tab, choose 'Add Rig' tab and choose a rig, in this case 'standard.'

- Under Apply Assets, attach common body parts such as eyes, eyebrows, and eyelashes.

- Under Apply Assets, attach clothing.

- Make sure the human.rig is selected in upper right screen tab (or whatever you have named your rig if not default).

- Under Rigging tab, choose the 'rig helpers' folder if desired.  It adds eye helpers and inverse kinematics for hands and feet so recommended.  Click 'add helpers.'

** The character is now ready for manipulation in Blender.

- To pose, go to upper left of viewport and switch the mode from either Object or Edit mode to Pose.  You can now manipulate the rig of the character and the mesh will follow.

*** Note that I followed the video tutorial but my figure is locked, and I am searching for a solution.  If this has happened to you, a solution would be great.  I am going to ask in the Blender Forum.  If I get a working solution, I will edit this post.

 

Comments

  • DiomedeDiomede Posts: 15,388
    August 15

    USER ERROR

    I was selecting and rotating the wrong joints with inverse kinematics setup with the rig helpers.  I needed to select and move the hands and feet for example, but I was trying to rotate the knees and elbows.

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