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Thanks again, @V3Digitimes
You provided a lot of interesting tips and solutions.
@DisabledAmericanVeteran Aw, thank you — that truly means a lot! ;) Hope it lands in your library soon and brings some ease (and fun) to your workflow. Really grateful for your support — and that smile is mutual :)
I'm working on a scene, and I have a couple of suggestions for the next update (should it be updated):
Thanks for the feedback.
1/ The Iray preview option is pretty easy to include, it is just one button or a dropdown menu to switch previews. In case of an upate, this can easily be added.
2/Unless Daz has changed its policy very recently, only modal dialogs are allowed in Daz Studio scripts. Non-modal dialogs are explicitly forbidden because they can cause instability.
This is also why you have your "saved preferred options" two buttons : set up the text, and if you realise you forgot to frame the panel, simply copy the text you wanted to write, click the two "set preferred" button, close the interface, place or frame your panel. When you reopen the interface, everything is remembered, except your text itself that you just have to paste.
edit (08/07/25) : OK, I tested the implementation of the "viewport switcher" this afternoon. Works fine (not tested 2025 yet but should remain ok the way I scripted it). I don't really know where to place it, so it ended up at the top of "configuration". I'm not super happy with this location, but I have no better idea...
This is amazing! Probably a non-standard use, but I've wanted to create graphic novels for a while now, and I've been looking for an easy way to do it that doesn't use word bubbles. Super rough test render below, and this solved the problem entirely! (I can think of a hundred other times I'll use it too, but this is the biggest sticking place I've had, so the current biggest triumph.) I don't often buy things new, due to budget constraints, but this was entirely worth it.
Request: Could you add an oval to a future update? And maybe a rectangle with the corners lopped off?
Regardless, thank you again so much for creating this. I was gushing about it to a (non-artsy) friend, who mentioned they haven't heard me that happy and excited in a long time. That's all you. :)
@SilverGirl
Wow — thank you so much for this message!
I love hearing about creative uses I hadn’t anticipated — and yours is just brilliant. Using it for graphic novels without speech bubbles? That’s such a clever twist, and your test render already sets the tone beautifully. Honestly, it’s exactly the kind of off-label inspiration that makes creating tools like this so rewarding.
I’ve noted your requests for an oval and a rounded rectangle — both are totally doable and will be added to the update list! I may either include them in a future update as part of the bonus content, or — if I end up building more custom shapes (like Route 66 signs, STOP panels, wood panels, super-rounded rectangles with different roundness levels and aspect ratios — needed to keep clean UVs — oval panels, all with matching borders and layouts) — I might turn that into a small separate pack.
By the way, would you like me to contact you if I move forward with that? If you're up for beta testing (just to check if everything works smoothly on your end), you'd not only get early access, but also get to keep the full version permanently — including the final DIM/zip installer, of course.
And really — thank you for this message. Knowing that this little tool made you that happy, that it sparked enough excitement to share it with someone close… that means a lot.
Please count me in for beta testing! I'd be more than happy to help the process, however works best for you to go forward.
Also as a side note, thank you so much for not only creating an intuitive tool, but also for such clear documentation. I was so excited I dove into playing with this at the end of a VERY long day, and even though my brain was pretty fried, I had no trouble navigating this at all. Usually my eyes glaze over and my brain bluescreens on me, and I have to put things aside to try again later. I was prepared to take that hit, and instead got the satisfaction of seeing my people finally get to have their voices.
One other question - currently there's a way to change the bold/italics of the whole section of text. Would it be possible to make it so it's possible to apply those styles to only part of the text? If not, it's understandable and completely cool. I'm still more than happy. But I figured it was worth asking, as I'm not tech-savvy enough to know if that's a difficullt coding change or a simple one. (It all looks difficult to me LOL)
You can do that now, but it involves multiple usage of the write script. This is how I do it:
The attached image shows France in italics and a different font.
An option to clear the text box with one click would be nice.
I had considered something like that as a concept, but that method would get tricky with spacing when wanting to italicize or bold one word in a sentence, rather than sections on different lines.
@DoctorJellybean : yes, that is the answer I would have given for this question as a first approach. There are others. Thanks for your answer !
@SilverGirl : I'll contact you when I work on this ;) Thanks. For your question, you have indeed the method proposed, but you have another one, more "resilient to mistakes".
- Create a panel with the beginning of your text, until you reach the 'italic' part.
- load the zBonus free writing panel, and write your "words" in italic (hide the little helper prop saying your panel is around me) using the second script (opacity). Place this panel so that "your sentence goes on" (this panel is text and only text, nothing else is visible)
- load a new zBonus free writing pane to end your sentence, or end it on the original panel as you prefer.
Cool! Thank you for your response! I will definitely give that a whirl.
Somewhere in Wales
Apart from the big sign, there are also 3 on the workshop building, as well as one on the jeep parked by the building.
Perhaps, if the separate pack is a possibility, to have a specific car lettering mat, etc.
@DoctorJellybean : thanks so much for sharing ! I had noticed all of them... Except the one on the Jeep ;)
Yes, if there is an additional pack, I guess I'll open a list so that people can add what they want, such as car lettering mats and so on...
Thanks for the remark XD!
PS : I Guess DJB stands for Doctor Jelly Bean :)
I had an excuse to try it today, and it does indeed work!
It's a little fussy trying to get things lined up right, so for a line of text with an italicized word in the middle, it actually works best to have that line as three separate bonus panels, (beginning chunk on 1st, italic on 2nd, ending chunk on 3rd), parent them together, and then arrange the group of them in whatever position is desired. If the box has multiple lines, it might make sense to do the top and/or bottom lines in a bonus box as well.
Why aren't there wooden sign textures? I have no idea when I purchased this. But today I wanted to create a little wooden plank sign that someone used two nails to attach it to a post and jammed it into soft soil "No swimming". That kind of thing. This wasn't the product to do this. It seems to only be for official signs.
I'm sure I'll find a use for it. Loved all the rusty options. But not what I needed today.
@jmucchiello
Thanks for the feedback. I completely understand what you were looking for.
Wayfinder Sign Generator was mainly designed around official, metal-style signage, and with the amount of shapes, presets, scripts, and options already included, I did not have the opportunity to add a full wood shader collection as well.
That said, there is still a way to get quite close to the kind of result you describe, and this is much longer to write than to do. Here is one simple way to do it:
From that point, most of the work is done in the Shader side.
If necessary, you can also adjust the relative position of both overlay layers by selecting the main board and using the morphs Dirt Layer Offset and Additional Writing Area Offset in the Parameters pane.
For the example I tested, joined here, I used MEC4D PBS Shaders Volume 2 with the preset Wood Old Bare.
One of the intended uses of the product, and one of the reasons why the Additional Writing Area exists, was exactly to let users use whatever shader they want on the board, while still keeping the ability to add text separately and use the Dirt Layer to weather the whole sign. Just as here (the sign I made while writing the "recipe" in order to forget no step) :
Hi. Is it possible to add my own .png image into the text layer? I already have artwork for a sign I want to create. I've tried adding it as a layer post-rendering in paint.net but it doesn't look quite right.
Also, having the option to use various text fonts and sizes on one sign would be appreciated in future updates. I guess this could be done by having more layers available? Unless I'm missing a trick and it can already be done?
Concerning the use of your own images :
Well you can use your own png image in the text layer.
In your configuration (adding png), your "text" can be supported :
IF your png embbeds an underlying panel texture :
- by using your png directly on the Base Color of the panel front
IF it is not the case : you have a png with being an opacity map text (white texte on black background)
- by applying your png on the Cutout Opacity of the additional writing area. You can then customize the color using the Base Color.
IF it is a transparent png such as a drawing :
- use Daz Studio Layered image editor to add it to the base color of the "panel front", place it, and scale it the way you want.
Let me know if you are in another case of figure.
Concerning the different fonts size/ colors :
In order to use different fonts / fonts size / font colors : the case is also already included and it can already be done.
Write your first part of the text on your panel (the one with font 1 / size 1).
Load the V3D WFGzP zBonus Free writing panel 100x100. Write the second part of the text on it using the additional writing area, and place it wherever you want on your firts panel. You have a second text of the font type, size and color your want.
Add as many "V3D WFGzP zBonus Free Writing Panel 100x100" panels as needed if you want to use multiple fonts, font sizes, or font colors on your original panel. Better yet, you can recolor, rescale, and even rotate your text parts as often as needed to create your own composition.
And if something is not clear feel free to come here to ask.
I hope it helps.
I think that makes sense, thanks.
Inserting my own image worked like a charm, I should have cottoned on to the fact it's basically just changing a texture map - amateur error on my part. I'll probably just use this method as it's less complicated for me to knock up an image in paint.net. Thanks for your help.
You're welcome!
The idea was to make the tool as flexible as possible, both for beginners and for more advanced users who prefer to work with their own workflow.
If Paint.NET works well for you, that's great: the important thing is that you get the result you want.
Feel free to share whenever you want :)
Work in progress for the front page of the VN I'm currently writing. Need to decide on sign colour and the dirt layers.
Very nice work in progress already, and it’s really cool to see it being used for a VN front page.
Thanks a lot for sharing it. My personal favorite is the blue sign, but the different versions all have their own mood.
Best of luck with your VN: I hope it goes really well. ;)
Thanks. I probably should say it's "adult oriented", but I do have other scripts in early stages that are for general audience.