Diffeomorphic and the Omni hairs?
Is there any new documnetation for [Diffeomorphic and the Omni hairs] it, or does it follow the same SBH workflow? Can't seem to find much on it, so I assume it's the latter?
Post edited by Richard Haseltine on
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Is there any new documnetation for [Diffeomorphic and the Omni hairs] it, or does it follow the same SBH workflow? Can't seem to find much on it, so I assume it's the latter?
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Omni hair is a shader, not supported yet so you have to convert to BDL before exporting, beside that it imports and converts the same.