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Daz 3D Forums > 3rd Party Software > Blender Discussion

Diffeomorphic to Cascadeur?

naoki28naoki28 Posts: 11
April 28 in Blender Discussion

Hi, is there any Diffeomorphic to Cascadeur workflow?

From Daz to Blender:
Using Genesis 9 imported into Blender via the Diffeomorphic plugin (Blender 4.2).

From Blender to Cascadeur:
Exported the Daz rig into Cascadeur. (I also tried Convert to Rigify option in Diffeomorphic)
In Cascadeur, I ran "Generate Rig" after import.

Export from Cascadeur:
I exported the whole scene in FBX (as suggested by the official tutorial).

Problem:
After bringing the data back into Blender, the rig scale is completely wrong compared to the mesh.
(Mesh dimension is correct, but Rig dimension becomes tiny.)
And also, when I transfer the action(motion) in the rig from Cascadeur's  to Blender's rig, most of the motion has gone.

Has anyone experienced this?
Any advice on how to correctly export/import between Diffeomorphic and Cascadeur?

Thanks a lot!

Frame 2.png
2256 x 864 - 594K

Comments

  • PadonePadone Posts: 3,873
    April 28

    Be sure to get the latest dev version as there's recent fixes. Also don't use the "native fbx" option as that doesn't work and is not fixed. You have to update both the importer and the bvh extension.

    https://bitbucket.org/Diffeomorphic/workspace/projects/DIF

    https://bitbucket.org/Diffeomorphic/import_daz/issues/2450/

  • naoki28naoki28 Posts: 11
    April 29

    Thank you for the reply.

    Someone told me to do this before export from Cascadeur, and this worked for me.

    Frame 3.jpg
    2846 x 769 - 1M
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