Diffeomorphic: Daz HD export to Blender not working??
Hi, this is my first time exporting an HD mesh from Daz to Blender.
I have read several documents for instructions. Since the UI has changed—or it might be a bug—I’m not sure if I did it correctly. When I import the file into Blender, the HD mesh does not appear; only the base mesh with a subdiv modifier is shown.
My step:
1. set Gen9 avatar subdiv level2, add HD shape
2. export using diffeomorphic HD setting(Export HD, HD Convention, Export HD UVs, Default Location) *I found HD exported dbz file is the same file size as standard one(but I don't know it's normal)
3. import to Blender with easy import Gen9 Template.
4. only base mesh with subdiv modifier appears (which is not HD but standard) *pls see attached img
There should be the [Gen9 standard model] and [Gen9 HD model], right?
My spec:
Win11
Blender: 4.2, 4.4
Diffeomorphic: Current latest dev[4.4.0.2585]
Avatar:
Genesis9: starter male and all other I own.

Comments
The HD convention will export as HD only those figures having "HD" as suffix, which yours doesn't.
Diffeomorphic: Single DBZ Export Script and the HD Convention
Now I see!
Just my mistake, thank you for teaching me.