HH Giganotosaurus not working in Daz to Blender Bridge
Filius Tonitrui, Son of Thunder
Posts: 43
So, as the title says the HH Giganotosaurus is not working with the Daz to Blender Bridge. I tried it with the Tyrannosaurus rex 3 and the HH Spinosaurus and it worked just fine, but when I try it with the HH Giganotosaurus that error pamphlet model pops up and I have no idea how to fix it. I even tried exporting it directly then loading the model on blender but it never works how it should. When I export it as a blend file it doesn't work, when I export it as an fbx file it lacks textures and the eyes aren't where they shoulf be and when I export it as a dae file the textures work but the eyes aren't exported. In case it somehow helps, I use versions 4.22 and 4.23 of Daz Studio. Does anyone have any idea how I can fix this?

Comments
The only issue that I found was that the eyes of Giganotosaurus are rigged but not fitted on Giga (only parented...). T-Rex and Spinosaurus don't have separate rigged eyes, but are just single figures, so they don't have any followers to merge ~~
You need to first of all fit the node of Eyes onto Giga... before Send to Blender or Export to FBX... then it'll work.