Fish Eye View/Camera

DDCreateDDCreate Posts: 1,416
edited March 20 in New Users

I've got a scene where I'd like to show a person looking through a peep hole in a door (like in a hotel or an apartment building hallway) but I'm running out of ideas. I tried looking for  a camera pre-set and found this https://www.daz3d.com/small-world-camera but either I don't get it or it's not built for that. I also tried toying with the focal length/width but it doesn't have that rounded look. Anyway, I just thought I'd ask here before I give up and decide I don't care because it's just for a picture or two but I'd like the effect.

Any help would be appreciated! Thanks!

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Post edited by DDCreate on

Comments

  • crosswindcrosswind Posts: 9,537

    This product just uses a spherical mirror to simulate a "fisheye lens" by using reflection rather than using lens distortion. So you just need to move the Small World Camera IRAY you loaded into the scene to the right position.... to have the reflection of what your figure sees.

    I think there was no lens distortion settings on Cameras when the vendor made the product. I'd rather used the latter, wide-angel + lens distortion: spherical.

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  • DDCreateDDCreate Posts: 1,416
    edited March 20

    Thank you! That was helpful! I messed around with it some more and I'm almost there. Do you know how I can get rid of the "Blue Sky Ring" around it? I made sure my Draw Dome was off in Render Settings>Environment and I don't see a setting in the Camera options. Looks like you did it though! I'm sorry to bother again and thank you for taking the time!

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    Post edited by DDCreate on
  • barbultbarbult Posts: 26,156
    edited March 20

    DDCreate said:

    Thank you! That was helpful! I messed around with it some more and I'm almost there. Do you know how I can get rid of the "Blue Sky Ring" around it? I made sure my Draw Dome was off in Render Settings>Environment and I don't see a setting in the Camera options. Looks like you did it though! I'm sorry to bother again and thank you for taking the time!

    Expand the Small World Sphere Iray in the Scene pane and select the Corona Plane Iray. Apply the SW Black Iray material preset.

    Edit: Or just hide the Corona Plane entirely if you prefer what you get in the reflection without it. But that reflection around the edge is usually distracting to me.

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    Post edited by barbult on
  • barbultbarbult Posts: 26,156
    edited March 20

    Please reread the information on the Small World Camera product page. There is helpful information there. Now that you have some experience with it, it might make more sense to you as usage tips.
    There is also a commercial thread about the product with questions and answers from the PA. Take advantage of the available information.

    Post edited by barbult on
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