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Daz 3D Forums > 3rd Party Software > Blender Discussion

Hair Particles Not Showing in Blender Cycles

8ballinthepool8ballinthepool Posts: 4
November 2024 in Blender Discussion
Hi Daz 3d noob here, but I've used the daz diffeomorphic plugin countless times with no issues. Though this time, when I export my character with this hair. https://www.daz3d.com/twist-hair-for-genesis-9?srsltid=AfmBOopNqVWolNXdMYQW4yic0jzPcd_J4dJuZFN4AZPJThx9D4lsElJs For some reason whether its cycles or eevee, shows the character bald in render mode, but when showing overlay I can see it clearly. Some help with this would be much appreciated.
Screenshot (1116).png
1920 x 1080 - 978K
Screenshot (1115).png
1920 x 1080 - 1M

Comments

  • PadonePadone Posts: 3,999
    November 2024 edited December 2024

    Recently there was a similar issue if the hair is parented instead of conformed, but now it's fixed be sure to update.

    update. It is now fixed a bug with hair curves so please re-update.

    https://bitbucket.org/Diffeomorphic/import_daz/issues/2316/

    https://bitbucket.org/Diffeomorphic/import_daz/downloads/

    Post edited by Padone on December 2024
  • 8ballinthepool8ballinthepool Posts: 4
    December 2024
    Wow I didn't even see this response earlier.... I'll have to try this update instead then. Hopefully it works good with earlier versions of Blender as well too. Thanks and appreciate the reply Padone.
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