You've been heard. Response re: 4.9 and Encryption
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It is an interesting point you raised, and a good reason, I hope, for ex-pirates to become buying customers. A lot of people post their work on DA or similar sites, and I whilst I am sure some will be using assets they have obtained illegally, I suspect the majority are not. It would be a sense of shame that you want people to admire your work, and yet you know yourself that it is based on a lie. I suspect some asset pirates have felt particularly shamed when a PA compliments them on using one of their products in a particularly good render, only for the artist to ponder over the fact that he/she had stolen from the person that had praised them. A lot of PA's are active on DA, and I would like to think it becomes harder to steal from artists they have gotten to know personally, even if the contact is only virtual.
Yes, I updated them all to the current version.
I'm glad you are able to use Connect, and Connect encrypted products without issue, and are perfectly happy doing so.
For Carrara users the results won't be nearly as good, because none of it is directly usable in Carrara, In fact, some (i.e. cloths) can't be exported and used in Carrara without a lot of extra effort (basically re-creating/constructing the entire product as non-encrypted in DS on your own - except of course for the texture resources).
I realize many people are in favor of connect and connect encrypted content, which is great for them. But please keep in mind that there are people here who have reasons well beyond just personal biases against the new library structure or DRM content. Many have a significant investment in Carrara, and not just a monetary investment, but also a learning/time investment (the learning curve for Carrara is much greater than DS, and Carrara is much more complex than DS - this opinion comes from personal experience). IMHO Carrara users have every right to be unhappy with these new developments, because DAZ refuses to keep us informed with their future plans for Carrara. Instead we get a continual stream of new products and "features" that aren't compatible with Carrara, with little communication from Daz..
I think everyone's viewpoint is valuable, and needs to be heard. I apologize if my post comes across as being a bit miffed at your post. as that is not my intention. I understand you are just trying to ease some concerns about encrypted content. Unfortunately, I do get a bit sensitive when everyone (including Daz) seems to forget that DS is not the only program available from Daz designed to easily consume Daz content (plus, Carrara users have to actually pay for the "privilege" to use the software, but are virtually forgotten). My fear is that this is the beginning of the end for new Daz content in Carrara, and it may be time to move on (or not, unfortunately Daz is less that communicative on this issue).
I know I could never feel comfortable with the thought of displaying art made with products I didn't have the right to use. I've gotten to where I've gotten rid of freebie items because I could no longer determine the conditions on using them and I'm nervous about using products I purchased from now defunct stores like PoserPros. (Not because I don't think I'm still licensed to use them but because I can no longer find the receipts to prove that license.)
I don't want to dip my toes into this too much, but as for the EULA...please remember that it is subject to change at any time, and that the newest one is the one that is in force...even if you don't notice that it has changed. It has changed in the past, so that is not really a guarantee, either. I wonder how that third party holding the "poison pill" would be restricted if DAZ3D came under different management and that management changed the rules.
Dana
Actually, Steam never wanted DRM. It was some distributors who wanted it. So it was added in. But there are a great deal of games on Steam that have zero DRM. Non-DRM games are not the exception. You can copy these games and play them without Steam. Even the ones that require Steam often don't require you to be online. They just use some of the overlay and other features that Steam provides, but not the DRM.
In Steams' case, the DRM is requested by other companies. Steam itself doesn't require or care about DRM. Here at DAZ, YOU are the company that makes the decision for DRM. Entirely different ballgame.
I will never buy DRM stuff here at DAZ or anywhere else. I've been through all of this back in the 80's and it seems people still haven't learned the lessons of what happened back then.
edit: Oh, and show me ONE single game on Steam that hasn't been pirated.
I still have an issue with everyone reporting that thier 4.8 custom libraries are getting wiped out with the installation of 4.9. I like a nice orderly runti9me. Callit OCD or being anal retentive, but I like to open my folder for G2f clothing and see a folder for dresses, shoes, armor, sci-fi and so on DAZ has no consistant structure for files names. Some PA's use their name, some use the name of their product. Don't even get me started on having to go through 2 or three usless folders to get to the actuall product folder! I don't care about smart content or metadata ... I started out using Poser and never had them to use so I prefer to not have them. I am just currious as to why DAZ is so insistant of DRM when there are other viable non invasive and customer friendlier ways to target pirating?
Those are issues of people using Categories. Since you organize folders on disk that issue is irrelevant to you.
I actually go into my content folder and modify the instal from what I have read that is one of the issues people are having.
Those don't get touched by 4.9.
I use DIM to download to a temp folder, rename, re-sort, get rid of vanity folders and all that and then merge into my Library folder. If that's similar to what you do, you'll have no problems :) I installed 4.9, clicked work offline and don't remind me again on the Connect pane and DS opened up looking exactly the same as I left it in 4.8. I had no problems with it at all. I don't use catagories or smart content either.
I've installed files since then the same way and it shows up like it always has. :)
Like Mike said, the problems I've read seem to be catagories and smart content related.
Steam also takes significantly less per sale (around 30%) So does Apple. And Google. And even Microsoft. Amazon's are generally around 15% depending on the item, but those are mostly physical so I'm sure different conditions apply.
I've actually never tested which of my games I can run without Steam open since I'm so used to just having it open. Again it doesn't really matter to me since games are an end product and not tools for creating other things. Once I play through one I rarely touch it again anyway.
OK do you install your content into custom folders after that? I do the same as you and then go a step further to orginize the actual content folders
Do you mean like instead of just Environment I have another folder Environment Iray? Same with Shaders and Lights. And new folders I created in Runtime/library so I can find them without flipping back and forth through mats and all. If that's what you mean it all works fine. :)
Completely ignoring the customers who can not or will not connect their art computers on line.
Work computer that will get them fired, home computer that has no or poor internet available, security or Windows update issues, or whatever reasons.
Thank you for not addressing that issue. And thanks for the snark, of course none of us knew that those things used DRM.
I will put up with DRM where I have no choice. Many of my essential business programs use it. Encrypted content from Daz is not essential.
(Edited to correct spelling... as usual.) :p
One way to mitigate credit card fraud would be to require any prospective new customer to download the free DazStudio and post a unique scene render to the gallery before they can make their first purchase. That wouldn't stop all fraud, of course, but it would (probably? Maybe?) cut it down a bit.
Or just do the rendo thing of having the first purchase on that card have to wait to be verified (only make it actually clear that's what is happening cough rendo.)
I would speculate that a company might too afraid of scaring away new customers though. But I'm not a speculator so I have no idea why that idea wouldn't work.
What about someone who doesn't want to use DS, or is embarrassed to put their very first render in the gallery? That seems like quite a high barrier to me.
Or the mass random renders that wouldn't be that hard to do a batch of for a whole bunch of future accounts.
Is there a technical way around waiting on validation of first use of a certain card?
How on earth do I specify a different directory for DAZ Connect to install content and metadata?
The default seems to be using my C:\ drive (an SSD with very limited space) — but I keep all of my DIM installed content on the D:\ drive (a 2 TB drive).
Too bad DAZ Connect isn't smart enough to present users with an option to specify which drive to use on first launch of DS 4.9 (or use the same settings that were already defined by DIM). It really needs to be easier to specify install paths like DIM.
Hadn't thought of that. You're right. I was kind of shooting from the lip, anyway. I do that often!
Maybe include unique computer-generated list of random items from the bundle that must/must not be included in the render?
You could have a private gallery, not visible to the public.
Yeah, I hit that wall myself. Didn't know why my downloads weren't appearing after my card had been sucked on...
Like any other DAZ Studio directory -
Content Library tab -> options -> Content Directory Manager -> Click on the '+' by DAZ Connect Data and change the path; don't forget to copy/move the contents from your C: drive to the new path.
Edit > Preferences > Content Library > Content Directory Manager.
The same way you specify every other content location; open the Content Directory Manager and put your location into the new Connect setting. Preferably before you've started downloading and installing stuff.
Quite a few people don't seem to have noticed that there is a new CDM setting for Connect, though — I'm one of them — so maybe this could be made a bit clearer?
...but not in Carrara. OK well there actually is, however .obj means having no functionality whatsoever as all the rigging is stripped out.
I think they are assuming the poses of the three wise monkeys whenever Carrara is mentioned
Kicking the forum gremlin in the butt since notificatons for the thread have stopped coming again
Thanks namffuak, Fixmypcmike, and SpottedKitty — just wanted to make sure that I change the default path before I install any encrypted files.
I still use/prefer DIM for everything else.
Does Carrara support Alembic format import?