You've been heard. Response re: 4.9 and Encryption

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Comments

  • HavosHavos Posts: 5,575

    I just wish you'd found a better way than turning a previously open format content into a closed format. You may have decided the results and potential issues are acceptable collateral damage but it is less acceptable from where I'm standing. 

    Remember that DRM may look nice from your perspective but then it only serves your interests. It serves no interest of mine or any customer except in a very nebulous possible sense that prices might get better if the piracy is reduced. Something I have no faith in as businesses almost never drop prices once raised unless they go too high or some major economic shift occurs. The point of sale security may be annoying sometimes but at least I see a direct benefit to myself as well as to the business.

    I'm guessing these subscription sites are pretty hard to find as I've been looking just to see if I could find any that aren't just the silly ones that offer direct download of whatever term you drop into their search. Then again I'm not into the 'dark web' or whatever places these guys hide. I'll have to take your word that they're as you describe. Sad that they'd be putting so much effort and resources into such things.

    I may never buy an encrypted product from Daz but I sure won't support anyone running a site like that and would gladly support an effort to see them taken down.

     

    I hope you can see that I have bought from Daz (back to the days of Victoria 2 at least) so my concerns about DRM are not a pirate's sour grapes. I may not be a major buyer, but I'm not going to turn pirate just to spite you. I've talked people into giving up piracy (of 3d content at least, never asked them about any other) both because it's better for content makers to have less pirates and more buyers but also by pointing out that it's better for them because then they can do more with their artwork than just keeping it to themselves. (Not much motivation for the weird 'collector' types that don't actually do anything with the files but for those who actually try to use them it can help. This isn't movies or games where content is just consumed. The whole point is to actually make something with it. Not saying piracy is ok for the other content types but it's harder to get someone to see that sometimes, sadly.)

    It is an interesting point you raised, and a good reason, I hope, for ex-pirates to become buying customers. A lot of people post their work on DA or similar sites, and I whilst I am sure some will be using assets they have obtained illegally, I suspect the majority are not. It would be a sense of shame that you want people to admire your work, and yet you know yourself that it is based on a lie. I suspect some asset pirates have felt particularly shamed when a PA compliments them on using one of their products in a particularly good render, only for the artist to ponder over the fact that he/she had stolen from the person that had praised them. A lot of PA's are active on DA, and I would like to think it becomes harder to steal from artists they have gotten to know personally, even if the contact is only virtual.

  • KhoryKhory Posts: 3,854
    XaatXuun said:
    Khory said:
    XaatXuun said:
    namffuak said:
    barbult said:
    I don't understand how this decryption works. I am allowed to use my purchased content on more than one computer, right? I just have to log into Daz Connect one time on each computer get a key for it. Do those keys only decrypt things that are in my product library? If not, it seems like people who download from the pirate sites could just download encrypted files and decrypt them with their own key.

    Encrypted products are encrypted on-the-fly with your key at time of download - so for pirates to post the encrypted products and have them be usable they'd also have to provide the usreid/password of the downloader. And then DAZ sees the same userid connecting from tens or hundreds of ip addresses  . . .

    wonder if that will add conflict to someone using 2 different computers, at the same time

    No. I have 3 I use.

    oh cool . .are the 3 all the same DS version ?

    Yes, I updated them all to the current version.

  • DustRiderDustRider Posts: 2,879

    Today I used my PC+ coupon to buy an encyrpted item. It installed with no issues, loaded into a scene with no issues, and gave no indication that it was any different from any other item. Isn't that what should matter most, rather than hypotheticals? 

    vote "NO" with your wallet.

    Maybe vote NO when you personally experience a problem. I have heard of one user so far who appears to have had a problem. 

    I'm glad you are able to use Connect, and Connect encrypted products without issue, and are perfectly happy doing so.

    For Carrara users the results won't be nearly as good, because none of it is directly usable in Carrara, In fact, some (i.e. cloths) can't be exported and used in Carrara without a lot of extra effort (basically re-creating/constructing the entire product as non-encrypted in DS on your own - except of course for the texture resources).

    I realize many people are in favor of connect and connect encrypted content, which is great for them. But please keep in mind that there are people here who have reasons well beyond just personal biases against the new library structure or DRM content. Many have a significant investment in Carrara, and not just a monetary investment, but also a learning/time investment (the learning curve for Carrara is much greater than DS, and Carrara is much more complex than DS - this opinion comes from personal experience). IMHO Carrara users have every right to be unhappy with these new developments, because DAZ refuses to keep us informed with their future plans for Carrara. Instead we get a continual stream of new products and "features" that aren't compatible with Carrara, with little communication from Daz..

    I think everyone's viewpoint is valuable, and needs to be heard. I apologize if my post comes across as being a bit miffed at your post. as that is not my intention. I understand you are just trying to ease some concerns about encrypted content. Unfortunately, I do get a bit sensitive when everyone (including Daz) seems to forget that DS is not the only program available from Daz designed to easily consume Daz content (plus, Carrara users have to actually pay for the "privilege" to use the software, but are virtually forgotten). My fear is that this is the beginning of the end for new Daz content in Carrara, and it may be time to move on (or not, unfortunately Daz is less that communicative on this issue).   

  • Havos said:

    I just wish you'd found a better way than turning a previously open format content into a closed format. You may have decided the results and potential issues are acceptable collateral damage but it is less acceptable from where I'm standing. 

    Remember that DRM may look nice from your perspective but then it only serves your interests. It serves no interest of mine or any customer except in a very nebulous possible sense that prices might get better if the piracy is reduced. Something I have no faith in as businesses almost never drop prices once raised unless they go too high or some major economic shift occurs. The point of sale security may be annoying sometimes but at least I see a direct benefit to myself as well as to the business.

    I'm guessing these subscription sites are pretty hard to find as I've been looking just to see if I could find any that aren't just the silly ones that offer direct download of whatever term you drop into their search. Then again I'm not into the 'dark web' or whatever places these guys hide. I'll have to take your word that they're as you describe. Sad that they'd be putting so much effort and resources into such things.

    I may never buy an encrypted product from Daz but I sure won't support anyone running a site like that and would gladly support an effort to see them taken down.

     

    I hope you can see that I have bought from Daz (back to the days of Victoria 2 at least) so my concerns about DRM are not a pirate's sour grapes. I may not be a major buyer, but I'm not going to turn pirate just to spite you. I've talked people into giving up piracy (of 3d content at least, never asked them about any other) both because it's better for content makers to have less pirates and more buyers but also by pointing out that it's better for them because then they can do more with their artwork than just keeping it to themselves. (Not much motivation for the weird 'collector' types that don't actually do anything with the files but for those who actually try to use them it can help. This isn't movies or games where content is just consumed. The whole point is to actually make something with it. Not saying piracy is ok for the other content types but it's harder to get someone to see that sometimes, sadly.)

    It is an interesting point you raised, and a good reason, I hope, for ex-pirates to become buying customers. A lot of people post their work on DA or similar sites, and I whilst I am sure some will be using assets they have obtained illegally, I suspect the majority are not. It would be a sense of shame that you want people to admire your work, and yet you know yourself that it is based on a lie. I suspect some asset pirates have felt particularly shamed when a PA compliments them on using one of their products in a particularly good render, only for the artist to ponder over the fact that he/she had stolen from the person that had praised them. A lot of PA's are active on DA, and I would like to think it becomes harder to steal from artists they have gotten to know personally, even if the contact is only virtual.

    I know I could never feel comfortable with the thought of displaying art made with products I didn't have the right to use. I've gotten to where I've gotten rid of freebie items because I could no longer determine the conditions on using them and I'm nervous about using products I purchased from now defunct stores like PoserPros. (Not because I don't think I'm still licensed to use them but because I can no longer find the receipts to prove that license.)

  • DanaTADanaTA Posts: 13,333
    Petercat said:

    It seems there is still some confusion about the "poison pill" details.  As I read it, this paragraph from the initial post in this thread:

    We have developed and fully tested a utility which will decrypt, and save in non-encrypted formats, Daz products on a customer’s computer.  We are also working out details with a software escrow company who will provide this utility to the public free of charge in the event that Daz is no longer in a business position to, or is unwilling to continue offering this as a free service.  This will also be added to the Daz EULA to ensure customers of our commitment to enable them to always be able to use content that they have purchased a license for.

    specifically says "no longer in a business position to, OR IS UNWILLING TO", and lays out both use of a software escrow company and an addition to the EULA, providing enforceable legal protection from Daz management sinply reversing this policy.  So in my view, that concern is being addressed.

    Let me add, if someone else purchases Daz, they cannot violate the EULA.

    When you purchase a company, you purchase their contracts and obligations as well.

     

    I don't want to dip my toes into this too much, but as for the EULA...please remember that it is subject to change at any time, and that the newest one is the one that is in force...even if you don't notice that it has changed.  It has changed in the past, so that is not really a guarantee, either.  I wonder how that third party holding the "poison pill" would be restricted if DAZ3D came under different management and that management changed the rules.

    Dana

  • AlienRendersAlienRenders Posts: 794
    edited February 2016
    DAZ_Jon said:
    lx said:
    DAZ_Jon said:
    lx said:
    DAZ_Jon said:

     

    Someone brought Steam up as a comparrison. Regardless if you like Steam or not, or if you prefer GoG or not, they are the powerhouse in PC gaming. They became so successful by getting the right balance of convenience, ease of use, and no longer having to worry about if you still have the CD / DVD of a game or can find the serial or having to repurchase it if you have to. The DRM they have was "done right" in that it was enough to entice publishers to distribute through them but transparent enough to customers that a lot didn't even know it was there. Convenience, ease of use, combined with low price point made it, for a lot of people who used to pirate games, more convenient to just buy through Steam then the hassle of pirating and getting the latest crack for the latest patch.

     

    Actually, Steam never wanted DRM. It was some distributors who wanted it. So it was added in. But there are a great deal of games on Steam that have zero DRM. Non-DRM games are not the exception. You can copy these games and play them without Steam. Even the ones that require Steam often don't require you to be online. They just use some of the overlay and other features that Steam provides, but not the DRM. 

    In Steams' case, the DRM is requested by other companies. Steam itself doesn't require or care about DRM. Here at DAZ, YOU are the company that makes the decision for DRM. Entirely different ballgame.

    I will never buy DRM stuff here at DAZ or anywhere else. I've been through all of this back in the 80's and it seems people still haven't learned the lessons of what happened back then.

    edit: Oh, and show me ONE single game on Steam that hasn't been pirated.

     

    Post edited by AlienRenders on
  • shadowhawk1shadowhawk1 Posts: 2,203

    I still have an issue with everyone reporting that thier 4.8 custom libraries are getting wiped out with the installation of 4.9. I like a nice orderly runti9me. Callit OCD or being anal retentive, but I like to open my folder for G2f clothing and see a folder for dresses, shoes, armor, sci-fi and so on DAZ has no consistant structure for files names. Some PA's use their name, some use the name of their product. Don't even get me started on having to go through 2 or three usless folders to get to the actuall product folder! I don't care about smart content or metadata ... I started out using Poser and never had them to use so I prefer to not have them. I am just currious as to why DAZ is so insistant of DRM when there are other viable non invasive and customer friendlier ways to target pirating? 

  • fixmypcmikefixmypcmike Posts: 19,684

    I still have an issue with everyone reporting that thier 4.8 custom libraries are getting wiped out with the installation of 4.9. I like a nice orderly runti9me. Callit OCD or being anal retentive, but I like to open my folder for G2f clothing and see a folder for dresses, shoes, armor, sci-fi and so on DAZ has no consistant structure for files names. Some PA's use their name, some use the name of their product. Don't even get me started on having to go through 2 or three usless folders to get to the actuall product folder! I don't care about smart content or metadata ... I started out using Poser and never had them to use so I prefer to not have them. I am just currious as to why DAZ is so insistant of DRM when there are other viable non invasive and customer friendlier ways to target pirating? 

    Those are issues of people using Categories.  Since you organize folders on disk that issue is irrelevant to you.

  • shadowhawk1shadowhawk1 Posts: 2,203

    I still have an issue with everyone reporting that thier 4.8 custom libraries are getting wiped out with the installation of 4.9. I like a nice orderly runti9me. Callit OCD or being anal retentive, but I like to open my folder for G2f clothing and see a folder for dresses, shoes, armor, sci-fi and so on DAZ has no consistant structure for files names. Some PA's use their name, some use the name of their product. Don't even get me started on having to go through 2 or three usless folders to get to the actuall product folder! I don't care about smart content or metadata ... I started out using Poser and never had them to use so I prefer to not have them. I am just currious as to why DAZ is so insistant of DRM when there are other viable non invasive and customer friendlier ways to target pirating? 

    Those are issues of people using Categories.  Since you organize folders on disk that issue is irrelevant to you.

    I actually go into my content folder and modify the instal from what I have read that is one of the issues people are having. 

  • fixmypcmikefixmypcmike Posts: 19,684

    I still have an issue with everyone reporting that thier 4.8 custom libraries are getting wiped out with the installation of 4.9. I like a nice orderly runti9me. Callit OCD or being anal retentive, but I like to open my folder for G2f clothing and see a folder for dresses, shoes, armor, sci-fi and so on DAZ has no consistant structure for files names. Some PA's use their name, some use the name of their product. Don't even get me started on having to go through 2 or three usless folders to get to the actuall product folder! I don't care about smart content or metadata ... I started out using Poser and never had them to use so I prefer to not have them. I am just currious as to why DAZ is so insistant of DRM when there are other viable non invasive and customer friendlier ways to target pirating? 

    Those are issues of people using Categories.  Since you organize folders on disk that issue is irrelevant to you.

    I actually go into my content folder and modify the instal from what I have read that is one of the issues people are having. 

    Those don't get touched by 4.9.

  • I still have an issue with everyone reporting that thier 4.8 custom libraries are getting wiped out with the installation of 4.9. I like a nice orderly runti9me. Callit OCD or being anal retentive, but I like to open my folder for G2f clothing and see a folder for dresses, shoes, armor, sci-fi and so on DAZ has no consistant structure for files names. Some PA's use their name, some use the name of their product. Don't even get me started on having to go through 2 or three usless folders to get to the actuall product folder! I don't care about smart content or metadata ... I started out using Poser and never had them to use so I prefer to not have them. I am just currious as to why DAZ is so insistant of DRM when there are other viable non invasive and customer friendlier ways to target pirating? 

    Those are issues of people using Categories.  Since you organize folders on disk that issue is irrelevant to you.

    I actually go into my content folder and modify the instal from what I have read that is one of the issues people are having. 

    I use DIM to download to a temp folder, rename, re-sort, get rid of vanity folders and all that and then merge into my Library folder. If that's similar to what you do, you'll have no problems :) I installed 4.9, clicked work offline and don't remind me again on the Connect pane and DS opened up looking exactly the same as I left it in 4.8. I had no problems with it at all. I don't use catagories or smart content either.

    I've installed files since then the same way and it shows up like it always has. :)

    Like Mike said, the problems I've read seem to be catagories and smart content related.

  • lx_2807502lx_2807502 Posts: 2,996
    DAZ_Jon said:
    lx said:
    DAZ_Jon said:
    lx said:
    DAZ_Jon said:

     

    Someone brought Steam up as a comparrison. Regardless if you like Steam or not, or if you prefer GoG or not, they are the powerhouse in PC gaming. They became so successful by getting the right balance of convenience, ease of use, and no longer having to worry about if you still have the CD / DVD of a game or can find the serial or having to repurchase it if you have to. The DRM they have was "done right" in that it was enough to entice publishers to distribute through them but transparent enough to customers that a lot didn't even know it was there. Convenience, ease of use, combined with low price point made it, for a lot of people who used to pirate games, more convenient to just buy through Steam then the hassle of pirating and getting the latest crack for the latest patch.

     

    Actually, Steam never wanted DRM. It was some distributors who wanted it. So it was added in. But there are a great deal of games on Steam that have zero DRM. Non-DRM games are not the exception. You can copy these games and play them without Steam. Even the ones that require Steam often don't require you to be online. They just use some of the overlay and other features that Steam provides, but not the DRM. 

    In Steams' case, the DRM is requested by other companies. Steam itself doesn't require or care about DRM. Here at DAZ, YOU are the company that makes the decision for DRM. Entirely different ballgame.

    I will never buy DRM stuff here at DAZ or anywhere else. I've been through all of this back in the 80's and it seems people still haven't learned the lessons of what happened back then.

    edit: Oh, and show me ONE single game on Steam that hasn't been pirated.

     

    Steam also takes significantly less per sale (around 30%) So does Apple. And Google. And even Microsoft. Amazon's are generally around 15% depending on the item, but those are mostly physical so I'm sure different conditions apply. 

    I've actually never tested which of my games I can run without Steam open since I'm so used to just having it open. Again it doesn't really matter to me since games are an end product and not tools for creating other things. Once I play through one I rarely touch it again anyway.

  • shadowhawk1shadowhawk1 Posts: 2,203
     

    I actually go into my content folder and modify the instal from what I have read that is one of the issues people are having. 

    I use DIM to download to a temp folder, rename, re-sort, get rid of vanity folders and all that and then merge into my Library folder. If that's similar to what you do, you'll have no problems :) I installed 4.9, clicked work offline and don't remind me again on the Connect pane and DS opened up looking exactly the same as I left it in 4.8. I had no problems with it at all. I don't use catagories or smart content either.

    I've installed files since then the same way and it shows up like it always has. :)

    Like Mike said, the problems I've read seem to be catagories and smart content related.

     

    OK do you install your content into custom folders after that? I do the same as you and then go a step further to orginize the actual content folders

  •  

    I actually go into my content folder and modify the instal from what I have read that is one of the issues people are having. 

    I use DIM to download to a temp folder, rename, re-sort, get rid of vanity folders and all that and then merge into my Library folder. If that's similar to what you do, you'll have no problems :) I installed 4.9, clicked work offline and don't remind me again on the Connect pane and DS opened up looking exactly the same as I left it in 4.8. I had no problems with it at all. I don't use catagories or smart content either.

    I've installed files since then the same way and it shows up like it always has. :)

    Like Mike said, the problems I've read seem to be catagories and smart content related.

     

    OK do you install your content into custom folders after that? I do the same as you and then go a step further to orginize the actual content folders

    Do you mean like instead of just Environment I have another folder Environment Iray? Same with Shaders and Lights. And new folders I created in Runtime/library so I can find them without flipping back and forth through mats and all. If that's what you mean it all works fine. :)

  • PetercatPetercat Posts: 2,321
    edited February 2016
    DAZ_Jon said:

    Someone brought Steam up as a comparrison. Regardless if you like Steam or not, or if you prefer GoG or not, they are the powerhouse in PC gaming. They became so successful by getting the right balance of convenience, ease of use, and no longer having to worry about if you still have the CD / DVD of a game or can find the serial or having to repurchase it if you have to. The DRM they have was "done right" in that it was enough to entice publishers to distribute through them but transparent enough to customers that a lot didn't even know it was there. Convenience, ease of use, combined with low price point made it, for a lot of people who used to pirate games, more convenient to just buy through Steam then the hassle of pirating and getting the latest crack for the latest patch.

    We want to strike that balance in our marketplace. We want the convenience and ease of use to make that math for the majority of customers and average users to be worth more than the hassle of pirating it, or at least if something is successfully pirated, a crippled version of the original. We aren't there yet with Daz Connect on the convenience and ease of use, but its the first version and definitely a work in progress to make it better for not just new customers, but existing as well. So right now it might not be worth it to you to buy encrypted stuff. In the future with improving on all fronts of quality of content, great sales, and improved experience and technologies inside Studio, we will at least try to make it harder to resist for those that aren't just 100% opposed to DRM and will never consider using anything that has it (so for those, make sure to get rid of your smart phones, use Linux instead of Windows or OS X, don't use netflix, and definitely don't use other 3D apps except for Blender cheeky).

     

    Completely ignoring the customers who can not or will not connect their art computers on line.

    Work computer that will get them fired, home computer that has no or poor internet available, security or Windows update issues, or whatever reasons.

    Thank you for not addressing that issue. And thanks for the snark, of course none of us knew that those things used DRM.

    I will put up with DRM where I have no choice. Many of my essential business programs use it. Encrypted content from Daz is not essential.

    (Edited to correct spelling... as usual.) :p

    Post edited by Petercat on
  • PetercatPetercat Posts: 2,321

    One way to mitigate credit card fraud would be to require any prospective new customer to download the free DazStudio and post a unique scene render to the gallery before they can make their first purchase. That wouldn't stop all fraud, of course, but it would (probably? Maybe?) cut it down a bit.

  • lx_2807502lx_2807502 Posts: 2,996
    Petercat said:

    One way to mitigate credit card fraud would be to require any prospective new customer to download the free DazStudio and post a unique scene render to the gallery before they can make their first purchase. That wouldn't stop all fraud, of course, but it would (probably? Maybe?) cut it down a bit.

    Or just do the rendo thing of having the first purchase on that card have to wait to be verified (only make it actually clear that's what is happening cough rendo.)

    I would speculate that a company might too afraid of scaring away new customers though. But I'm not a speculator so I have no idea why that idea wouldn't work.

  • fixmypcmikefixmypcmike Posts: 19,684

    What about someone who doesn't want to use DS, or is embarrassed to put their very first render in the gallery?  That seems like quite a high barrier to me.

  • lx_2807502lx_2807502 Posts: 2,996

    What about someone who doesn't want to use DS, or is embarrassed to put their very first render in the gallery?  That seems like quite a high barrier to me.

    Or the mass random renders that wouldn't be that hard to do a batch of for a whole bunch of future accounts.

    Is there a technical way around waiting on validation of first use of a certain card?

  • Kaleb242Kaleb242 Posts: 344

    How on earth do I specify a different directory for DAZ Connect to install content and metadata? 

    The default seems to be using my C:\ drive (an SSD with very limited space) — but I keep all of my DIM installed content on the D:\ drive (a 2 TB drive).

    Too bad DAZ Connect isn't smart enough to present users with an option to specify which drive to use on first launch of DS 4.9 (or use the same settings that were already defined by DIM). It really needs to be easier to specify install paths like DIM.

  • PetercatPetercat Posts: 2,321
    edited February 2016
    lx said:

    What about someone who doesn't want to use DS, or is embarrassed to put their very first render in the gallery?  That seems like quite a high barrier to me.

    Or the mass random renders that wouldn't be that hard to do a batch of for a whole bunch of future accounts.

    Is there a technical way around waiting on validation of first use of a certain card?

    Hadn't thought of that. You're right. I was kind of shooting from the lip, anyway. I do that often!

    Maybe include unique computer-generated list of random items from the bundle that must/must not be included in the render?

    Post edited by Petercat on
  • PetercatPetercat Posts: 2,321

    What about someone who doesn't want to use DS, or is embarrassed to put their very first render in the gallery?  That seems like quite a high barrier to me.

    You could have a private gallery, not visible to the public.

  • PetercatPetercat Posts: 2,321
    lx said:
    Petercat said:

    One way to mitigate credit card fraud would be to require any prospective new customer to download the free DazStudio and post a unique scene render to the gallery before they can make their first purchase. That wouldn't stop all fraud, of course, but it would (probably? Maybe?) cut it down a bit.

    Or just do the rendo thing of having the first purchase on that card have to wait to be verified (only make it actually clear that's what is happening cough rendo.)

    I would speculate that a company might too afraid of scaring away new customers though. But I'm not a speculator so I have no idea why that idea wouldn't work.

    Yeah, I hit that wall myself. Didn't know why my downloads weren't appearing after my card had been sucked on...

  • namffuaknamffuak Posts: 4,405

    Kaleb242 said:

    How on earth do I specify a different directory for DAZ Connect to install content and metadata? 

    The default seems to be using my C:\ drive (an SSD with very limited space) — but I keep all of my DIM installed content on the D:\ drive (a 2 TB drive).

    Too bad DAZ Connect isn't smart enough to present users with an option to specify which drive to use on first launch of DS 4.9 (or use the same settings that were already defined by DIM). It really needs to be easier to specify install paths like DIM.

    Like any other DAZ Studio directory - 

    Content Library tab -> options -> Content Directory Manager -> Click on the '+' by DAZ Connect Data and change the path; don't forget to copy/move the contents from your C: drive to the new path.

  • fixmypcmikefixmypcmike Posts: 19,684
    Kaleb242 said:

    How on earth do I specify a different directory for DAZ Connect to install content and metadata? 

    The default seems to be using my C:\ drive (an SSD with very limited space) — but I keep all of my DIM installed content on the D:\ drive (a 2 TB drive).

    Too bad DAZ Connect isn't smart enough to present users with an option to specify which drive to use on first launch of DS 4.9 (or use the same settings that were already defined by DIM). It really needs to be easier to specify install paths like DIM.

    Edit > Preferences > Content Library > Content Directory Manager.

  • Kaleb242 said:

    How on earth do I specify a different directory for DAZ Connect to install content and metadata?

    The same way you specify every other content location; open the Content Directory Manager and put your location into the new Connect setting. Preferably before you've started downloading and installing stuff.

    Quite a few people don't seem to have noticed that there is a new CDM setting for Connect, though — I'm one of them — so maybe this could be made a bit clearer?

  • kyoto kidkyoto kid Posts: 41,847
    edited February 2016
    Leana said:
    kyoto kid said:

     

    lx said:
    Sorel said:

    To be fair, it is a vocal few >_>

    "A vocal few have issues with this new version, whereas vocal support is even smaller. Most don't know or don't care or can't be bothered to say anything."

    I mostly come to the forum to report an issue or to "lobby" for a certain feature.

    If I am happy about the situation there is no reason to post.

    In all the time I spent on the DAZ forum the lesson I learned is that trying to reason with people who are against something is in most cases not going to change their mind.

     

    @ DRM

    - The current form of encryption does not in any way interfere with the ability to export geometry to other applications.

    - It seems reasonable that artists want to protect their hard work instead of having it uploaded to file sharing sites within hours after the release.

    - - -

    ...exporting to other applications, which would include Carrara, means doing so as an unrigged .obj that loses all functionality.

    There are several export format available in DS, not only obj.

    ...but not in Carrara. OK well there actually is, however .obj means having no functionality whatsoever as all the rigging is stripped out.

    Post edited by kyoto kid on
  • kyoto kid said:
    Leana said:
    kyoto kid said:

     

    lx said:
    Sorel said:

    To be fair, it is a vocal few >_>

    "A vocal few have issues with this new version, whereas vocal support is even smaller. Most don't know or don't care or can't be bothered to say anything."

    I mostly come to the forum to report an issue or to "lobby" for a certain feature.

    If I am happy about the situation there is no reason to post.

    In all the time I spent on the DAZ forum the lesson I learned is that trying to reason with people who are against something is in most cases not going to change their mind.

     

    @ DRM

    - The current form of encryption does not in any way interfere with the ability to export geometry to other applications.

    - It seems reasonable that artists want to protect their hard work instead of having it uploaded to file sharing sites within hours after the release.

    - - -

    ...exporting to other applications, which would include Carrara, means doing so as an unrigged .obj that loses all functionality.

    There are several export format available in DS, not only obj.

    ...but not in Carrara.

    I think they are assuming the poses of the three wise monkeys whenever Carrara is mentioned

     

  • Kicking the forum gremlin in the butt since notificatons for the thread have stopped coming again

  • Kaleb242Kaleb242 Posts: 344

    Thanks namffuak, Fixmypcmike, and SpottedKitty — just wanted to make sure that I change the default path before I install any encrypted files.

    I still use/prefer DIM for everything else.

    Does Carrara support Alembic format import?

This discussion has been closed.