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Daz 3D Forums > 3rd Party Software > Blender Discussion

Importing DAZ characters to Blender. Load Environments with Textures.

n.aspros123n.aspros123 Posts: 332
August 2024 edited September 2024 in Blender Discussion

These questions have probably been answered before, I'll ask again anyways. I'm very new to Blender. I'm not sure which version, probably one the latest Blender versions. DAZ is 4.22 and 4.22.1.

 

Wanting to import two complete DAZ characters with pose packs and props(if possible)?

Then once inside Blender add them into environments that come with texture files?

Do the characters need to be posed first before importing?  

 

Description of Blender Environment pack:

Resident Evil 2 - RPD Environment Pack I  1.0 for Blender 3.0+ Eevee(Not tested with Cycles)

This pack contains the following rooms :

Art Room / Waiting Room / Break Room & East Corridor / East Lounge & 3F Stairs / Press Room / Interrogation Room

Press & Interrogation room have alt models above the ceiling

Don't forget to download the textures_A.zip & textures_B.zip ( Extract every texture into a single folder and name it "textures" )

 

What do I need to learn and what can I watch that is specific to my questions?

 

 

 

Post edited by n.aspros123 on September 2024

Comments

  • PadonePadone Posts: 4,007
    September 2024

    You may try diffeomorphic which can do what you're asking for. The daz bridge also should do but I don't know if it is up to date with blender 4, diffeomorphic is. Personally I advise diffeomorphic for better materials and more advanced options, though the daz bridge is probably easier to use.

    https://diffeomorphic.blogspot.com

    https://www.daz3d.com/blender-bridge

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