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It's an odd name, and definitely confusing, but I beileve the idea behind the name is that the props and shaders are designed so that changing the size of the prop doesn't alter the size and appearance of the texture pattern of the shader relative to the size of the overall environment. Thus, one can move a wall and extend the "rug" on floor over to match doesn't change the appearance of the "rug" significantly... hence a "magic rug" that always fits.
you are like me, take everything literally
I often have stuff go right over my head because people use one thing to describe another,
this one I figured out looking at the naming of all the recent products by https://www.daz3d.com/laticis-imagery but without that context, I was just as confused
it's a set of products it seems that work as a blanket? to kitbash stuff
yeah, I don't understand the allegory either
Except, I can't go to the filament-rich store that doesn't exist. There's definitely more filament stuff in the Daz shop. So I am supporting the store that has "the most" filament stuff.
(Oops, deleted it...) As for someone releasing filament G1/G2 skins, I doubt that would sell at sufficient levels to be worth doing. (I, for one, don't own the base G1/G2 figures. While that saves them some character design time, opportunity cost to make a sale is hindered among folks who don't have to original assets.)
I know very well the 3D artists aren't swimming in money and they have to go where the money is.
And I'm here complaining hoping someone will give filament more of a try. Most of the existing filament assets are from when filament was still new and people hadn't had a chance to work with it. Of course it didnt sell well then.
Easter had two items with beds in them: https://www.daz3d.com/king-and-queen-beds
and https://www.daz3d.com/se-rock-embrace-swimming-pool
Neither of them had separate pillow or blanket props.
I'm not the target audience, I guess.
I immediately thought of this Danish actress when I saw her:
https://www.seoghoer.dk/nyheder/sofie-graaboel-nomineret-til-en-emmy
https://www.daz3d.com/v3d-jolie-hd-for-genesis-9
what is up with these? It seems like most beds on the store never have separated pillows or blankets. What if I want to move them around? Can't do it. It would seem very simple to have them as separate objects because the meshes themselves look like they are separated.
It's worse than that. Often you can do a workaround by hiding surfaces, but the King and Queen bed product has a single surface for each bed, and to top it all off, some of the beds have the sheets sticking through the furniture. You can even see this in the promotional pictures if you look closely... look at the upper bed in the attached shot where I've circled in redand you can see the white sheet where wood should be.
Oh, and if it wasn't already screwed up enough, the product is also inexplicably in the content library under Environments/architectcture/Bituka instead of in props and I have no idea how this got through any kind of proofing. The vendors (I believe they're actually a consortium rather than an individual) should be ashamed of themselves and need to get this fixxed asap.
Pilows at least can probably be seelcted fairly easily with the Geometry Editor (click once on the pillow, cmd/ctrl * to select all connected) and then a dForm with a weight map can have the weight for the pillow filled with 100% and the rest 0% - moving the dForm moves the pillow. The same will probably work with the blankets/sheets, which could be lifted up and have a dForce modifier applied. Poke-through should be reported, though.
Don't forget the usually vertical green pillows on the bed to the lower left with a big wide platform around it and no headboard to lean against.
Rather than take a bunch of time to modify the geometry of those beds myself, I'd rather just not buy them, or return the product if already purchased. Paying for something unsatisfactory sends the wrong message to Daz and the PA.
I'll spend my money on vendors that consistently produce top quality products, like Howie Farkes, V3Digitimes, Code 66, RiverSoft Art, Fabiana, Mada, Stonemason, etc., in no particular order. The PAs that participate in the forums and help users with questions and problems get an extra amount of my business, because I know I will get help if needed. Have you seen the level of forum support that RiverSoft Art provides? It is incredible! I don't know how he can keep track of the details of so many products, but it seems that he does. Mada has great clothing products and an extensive online set of tutorials that are very helpful. Code 66, RiverSoft Art and V3Digitimes make tools that greatly improve my workflow. StoneMason makes fabulous architecture products the look good and don't kill my computer - he is a skillful PA!. Howie Farkes makes the "Ultra" line of products that I love and that have so much flexibility (UltraScenery and UltraScatter product lines). Fabiana's jewelry can't be beat in my eyes; those dForce necklaces are so much more realistic looking and easier to use than other things I've tried.
Who are some PAs that you particularly rely on for quality? I'm sure I haven't listed all that I think are great. I'll kick myself later when I realize that I failed to mention one of my favorites.
+1000. seriously wish I could get some of those pieces IRL.
Adding Roguey and Strangefate to your list... gorgeous stuff that renders like a dream. Red Crow Inn and the Hobbit hole sets are my go-to settings for when I'm low on patience and just want to make something pretty and feel accomplished with minimum fussing around. The European-Style apartment is my girls' flat for a reason.
Yes, of course! See, I knew I was going to kick myself.
I bought Mavis Sky's new https://www.daz3d.com/dforce-ms-sweet-floral-dress-for-genesis-9-and-8-female yesterday and discovered it has no adjustment morphs in the G8F version. Also got a couple of older Laia outfits and discovered the same thing. Is this the new norm? Include a G8 version but with no morphs? Not all vendors do this, Wolfie, Aeon Soul and many others are giving us G8 users usable products. I submitted a report and both these vendors are now on my do not buy list.
t doesn't list morphs differntly for the two versions, so I would think it legtimate to report this as a possible bug (Technical Suport ticket). There isn't a readme, so I can't check the file list, but right-click or the option menu in DIM should have an option to see a list of installed files - look at the /data path in that (/data/artist/product/base/morphs or the like) and see iof the Genesis 8 version lists morphs at all - if it does it may be that they are not loading correctly for some reason, for which you could check thee ntries in the log file (Help>Troubleshoting>View Log File) just after loading the dress.
Yes, no, and not always. Some of the pillows, sheets, and the one bathrobe CAN be hidden/removed with the geometry tool, BUT in many cases the area underneath the hidden items is not textured to match the surrounding areas... remember there are no seperate surface areas... or the texture beneath the pillows doesn't match the textures of the sheets, etc., surrounding the areas where they were, as for some reason the PA opted to paint soft shadows under the pillows so hiding the geometry reveals what looks like a grey stain in the shape of the pillows. To add to that, trying to remove the sheets/covers with the geometry tool reveals that on some of the beds there is no other sculpted surface at all beneath them, so hiding them basically like a big bed-shapped empty box with a sheet/cover shapped opening. Esentially, I would say about half of the beds are useful only as distant background props and if you want to change something like the colors you will have to manually recolor the single texture map or create all new surface areas and redo the textures from scratch. Honestly, the more I look at these, they look like they may be ports or conversions of models made for another format, as I can't fathom any reason for handling the textures the way that they have.
Yes, but at least there is a workable cheat on that one, as you can just slide the end with the pillows back so the pillows are "leaning" against the wall and the platform appears to be built into the wall. Sadly, hiding the pillows will reveal the painted shadow problem I previously mentioned and the texture of the bedspread is also way out of scale, looking more like something you would find in a dollhouse than on a piece of real furniture.
well, I've been buying the big eyed G9F characters. I think they might be twins, or would that be octopulus or something. I rarely do toons, but i think i will.
You have listed some of my top PAs I buy on day 1 or 2, depending on how a sale shakes out. I also rely on Jack Tomalin, Forbidden Whispers/FW Design/David Brinnen, First Bastion, esha, Sickleyield, Predatron, Merlin Studios, maclean, Linday, Flipmode, Faveral, DzFire, Design Anvil, Jepe, PhilW, TangoAlpha, TheAntFarm, The Alchemist, SloshWerks, and Alessandro AM. This is just a quick grab from what I can pull from my environments folder (sorted by PA name). A few are no longer with us or have dropped out of sight since Covid times but their work stands out still. And yes, I expect I have forgotten others who specialize in other areas, like Devon (poses).
But I have to point out that some PAs may be hampered from interacting on the forums by they have another primary language. As someone who has lived in four countries where English was not the primary language and tried to learn their language, it is not easy.
That's a lookalike of actress Aubrey Plaza.
Same here.
Those big-eye characters can easily be duplicated with Cartoonized. https://www.daz3d.com/cartoonized-for-genesis-9
No, they are definitely not there, I checked the data files on all three. The G9 items are loaded with many morphs, the G8 none at all. Very disappointing. I have made a technical support ticket.
And more appealingly.
I like DavyAbbo's new robot/android Arion . I think. It's odd, but on balance I do like it.
One thing I find disconcerting, though, is that DaveyAbbo is now using the DA prefix, same as Design Anvil. That's guaranteed to end well with duplicate formulas, isn't it?
Regards,
Richard
One is making characters for various Genesis generations, the other is making products for various animals figures. As long as both keep releasing products for different figures, it would take a very strange bug to have a duplicate formula error.
it probably won't affect duplicate formulas or anything else; they come from morphs and correctives with identical names rather than vendor names. Thus you can have multiple characters named Ethan but something like Ethan_bicep_flex has to be unique.
However "DA_Ethan_Bicep_Flex' from DaveyAbbo could be the same as "DA_Ethan_Bicep_Flex" from Design Anvil, when they couldn't be if DaveyAbbo used a different prefix, like 'DvA'
Regards,
Richard
I really like the attention to detail in Linday's 1950s American Custom Car but it looks ridiculously small for being a 1950s car. Looking at the promo pics with the model behind the wheel, I can't imagine how I would actually use it. In every render the model looks like she can barely fit in the car. Is she a 6'5" Amazon or is the scale of the car just way off? I've been inside plenty of cars from that era. They were huge. You could generally fit 3 adults in front and back without issue. Even in a 2 door car like this one you should be able to fit 4 adults comfortably without their knees hitting the dashboard or heads hitting the roof. People had no problex having s*x in cars back then. But that car looks like the size of maybe a 1960s MGB, which was more like the size of a Miata. Its ashame because I have it wishlisted but I dont think it is useable so I will probably never buy it unless it is in Quickgrab or Outlet. Scaling most likely won't work on a complext model like that without throwing the scale of everything else way off. It should have been built bigger.