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Daz 3D Forums > 3rd Party Software > Blender Discussion

Clothing morphs on G8 vs. G8.1

jwcjaygainesjwcjaygaines Posts: 70
June 2024 in Blender Discussion

Good morning, and I apologize if this has been answered somewhere else, but I've run into an interesting issue. I've been going through and updating all my G8 models to G8.1 so I have the additional texture space of the Body/Head split from Torso. This allows me in Blender to have the two different UV maps available so I can mix and match with my wide content. For example, on an older male character, I can use the Darius 8 skin with the Holm 8.1 normals to "fake" wrinkles and aging. It's actually really cool.

The issue I'm now facing is clothing morphs. The same ones that imported on the G8 frame in Diffeomorphic do not import onto G8.1. Not sure if that's a fluke, or maybe I'm just a moron, but I thought both frames were essentially the same, minus the UV maps. Is there a magic button I'm missing somewhere? My only other option at the moment is to create a copy of the model onto a G8 frame (unless it uses a G8.1 morph, and then I'm outta luck), attach the clothing, export that to Blender, import the morphs, and then try to use the Combine Rigs option. But I'm hoping for a better way to do this.

Comments

  • crosswindcrosswind Posts: 9,538
    June 2024

    You mean the morphs on the clothing itself or the morphs on G8.1F that are provided by the clothing product ?

    If it's the former, you just need to batch fire all morphs on the clothing as Favorites, then in Diffeo Import dialogue, check the option: DAZ Favorites.

    If it's the latter, just do the same on the figure instead in DS... before Import.

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