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Daz 3D Forums > 3rd Party Software > Blender Discussion

Diffeomorphic: issues when importing hair

bigoskar00bigoskar00 Posts: 19
March 2024 in Blender Discussion

i spended the last day creating a character and when i tried to import her with diffeomorphic her hair was just completly broken, here is how she looks in DAZ

and here is how she looks in blender

 

the character is fredda and the hair is fredda hair from nirvana https://web.archive.org/web/20210922182005/https://www.daz3d.com/hd-fredda-and-fredda-hair-for-genesis-8-female (unfortunately she was discontinued a while ago but i managed to buy her before that happened)

Comments

  • benniewoodellbenniewoodell Posts: 1,999
    March 2024

    Go to the render properties and make sure transparent is set to at least 32. That might do the trick. 

  • PadonePadone Posts: 4,001
    March 2024

    It seems the denoiser is having a very hard job there, that means you used very few passes for it to work. As for the visible scalp no idea, that doesn't happen here, it looks like you're missing the alpha channel. Be sure to update to 1.7.4.

    fredda.jpg
    640 x 360 - 78K
  • bigoskar00bigoskar00 Posts: 19
    March 2024 edited March 2024

    benniewoodell said:

    Go to the render properties and make sure transparent is set to at least 32. That might do the trick. 

    that is literaly the first thing i did since it had worked in the past, didnt work here

    either way thanks

    Padone said:

    It seems the denoiser is having a very hard job there, that means you used very few passes for it to work. As for the visible scalp no idea, that doesn't happen here, it looks like you're missing the alpha channel. Be sure to update to 1.7.4.

    where can i download it, if i go to the diffeomorphic blog it only has up to version 1.7.3

    Post edited by bigoskar00 on March 2024
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