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I am sure it would. :) I no longer have the scene file, but even if I did, to do it justice would require lots of shader work. LOL I occasionally still do that though. LOL. I just wonder if I can get it to stay on a 12GB card. :)
By the way, thank you guys SO MUCH for this thread. I have a number of situations where I need a bunch of figures or items at long distance, and... wow, this makes it easier.
Also FORESTS. Man.
don't know if this would work or not but was thinking of a crowd trick done in games is where they use a small group of characters spread out over a scene then copy layer that scene of characters over the top and slightly to the side so was thinking if did something like this rendering small groups in different positions saving as png and layering them up in paintshop/photoshop/gimp/extra with background as seperate render, take a long to build up though, but a quicker option may be the Kaleidoscope with this you could create a large group from only a small number of figures http://www.daz3d.com/kaleidoscope
This looks interesting.
One of the most common methods "In da old dayz" was to simply render a series of characters to PNG's, and use that as the texture and transmap on flat planes, maybe with a ZDepth displacement. Then have a whole bunch of them, and you have your army!
Case in point:
https://www.renderosity.com/mod/gallery/siege-s03-/322332/
One of the most impressive such images I have ever seen done with the software we use. Flak RULEZ.
And he also did:
https://www.renderosity.com/mod/gallery/the-other-side/1911828/
and
https://www.renderosity.com/mod/gallery/the-line-s08-/629175/
and more... by making flat planes all transmapped and stuff.
A similar method I used in the past is to render (usually png but any lossless format will do, and not with a transparent background) from back to front, small groups, then use the previous render as the backdrop for the current render adding it to the until I was done.
There is a new product that came out this week called Magical Daz Studio 2.5D Effects. "The best of two worlds, 2.5D blends 3D graphics with 2D elements for maximum creativity, rendering speed and design flow–without the sacrifice of quality. Learn how to create 2.5D effects right inside DAZ Studio without the need for Photoshop."
http://www.daz3d.com/magical-daz-studio-2-5d-effects
Keep in mind, that this is a tutorial video.
Try to use the same textures as much as possible; it helps i've noticed.
No, but you can use decimator to reduce the mesh resolution or do it inside of Hexagon or blender or whatever modler you own.
Large numbers of people. NeelzOnline paved the way for the genre I think. His tool of choice, Vue. And Photoshop. I bought a poster print of Low Tide back when he finished that. Love looking at that print. Then we all followed his thread for Rush Hour. He did the "Where's Waldo?" thing with a lot of us, putting our names in that image somewhere somehow. Fantastical images. I started my Coffee Corner back then, but ended up offline, got sick, am now a cancer survivor and picked up working on my image again. It won't stand up next to NeelzOnlines work, but working on it allowed me to work out how I can accomplish similar things using different tools. In my case, I went for Poser (from P7 up through PP-11 now) and PS CS4 Extended. Gotta admit, rather than being tedious, it was fun! So here is what I have so far. Oh I know it looks more like a flashmob at the Coffee Corner, too many of the characters are looking at the camera! But hey, here it is, and it was fun to do!
McG.
If anyone is interested, I'm going to be attempting a scene with 30,000 figures in it in the near-ish future.
Kendall
I think we'll all need season passes to that one! :)
Are you gonna record the process so you can show the rest of us mere mortals how you do it :-)
Yep! C'mon Kendall, pics too or it din't happen!
McG.
Oh, there will be pics -- hundreds of them. It is an animation.
Kendall
Hey Kendall - did that ever come off? Interested to know.
It's in progress. The sequence in question is being pitched as a possible thesis proposal for a Master's Degree (my daughter). However, it turns out that they (Purdue University) will not consider a proposal for which actual work has started before the thesis project is approved so her professors recommended that she hold off on it until then -- hence the delay. She's scheduled to meet with her Graduate Advisor about possible thesis topics in early August before the fall semester commences. Either way (approval or not) the project moves forward.
Kendall