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Daz 3D Forums > 3rd Party Software > Blender Discussion

HEAT and Diffeo

brainmuffinbrainmuffin Posts: 1,267
March 2024 in Blender Discussion

Has anyone tried Studio to Blender via Diffeo and applied the new HEAT animations via the Blender Plug-in?

Comments

  • wolf359wolf359 Posts: 3,929
    March 2024

    If you can save the HEAT animation as animated pose file (.Duf)  it would seem that the "import action"  feature of Diffeo would work.

  • PadonePadone Posts: 4,001
    March 2024

    I can confirm HEAT will work as a duf animation. However HEAT seems a limited time offer just for users to test it out, since we already have Mixamo for free I don't see why HEAT does any good.

  • brainmuffinbrainmuffin Posts: 1,267
    March 2024

    wolf359 said:

    If you can save the HEAT animation as animated pose file (.Duf)  it would seem that the "import action"  feature of Diffeo would work.

    I was thinking of applying the HEAT animation after it was in Blender. Oddly, under Linux Blender, the animation download stops at 91%. Under WINE, Blender downloads fine.
  • wolf359wolf359 Posts: 3,929
    March 2024 edited March 2024

    Padone said:

    I can confirm HEAT will work as a duf animation. However HEAT seems a limited time offer just for users to test it out, since we already have Mixamo for free I don't see why HEAT does any good.

     

    @Padone
    They promise a new variety of animations.
     

    Also For Daz Studio users the HEAT plugin appears to do the retargeting to G9-8 within Daz studio.
    Right now the only ways to get Mixamo motions onto a genesis 8 figure is the apply it to a G1-2 and convert it to a G8-9 yourself with this free plugin.
    https://www.renderosity.com/users/n_alexandru/freestuff

    ....or buy this $18 Dollar third Party solution to get ALL of mixamo onto G9 inside Daz studio devil 
    https://www.renderhub.com/anabran/mixamo-retarget-rig-for-daz-genesis-9

    or this $99 Solution for getting Mixamo noto G8...

    https://www.facemotion3d.com/shop/

     

    it seems to me many people have no interest in having to involve G1-2 
    in their workflow so direct use of the HEAT motions in Daz studio might be an option 
    assuming you want to pay $765 per year to access them for commercial use.


     

    Post edited by wolf359 on March 2024
  • PadonePadone Posts: 4,001
    March 2024

    Another option is to use the BVH retargeter by Thomas.

    https://bitbucket.org/Diffeomorphic/retarget_bvh/wiki/Main/Load And Retarget

  • brainmuffinbrainmuffin Posts: 1,267
    March 2024

    Padone said:

    Another option is to use the BVH retargeter by Thomas.

    https://bitbucket.org/Diffeomorphic/retarget_bvh/wiki/Main/Load And Retarget

    I need to retry moving a character from Studio to Blender for animating. It's been quite some time.

  • wolf359wolf359 Posts: 3,929
    March 2024

    Padone said:

    Another option is to use the BVH retargeter by Thomas.

    https://bitbucket.org/Diffeomorphic/retarget_bvh/wiki/Main/Load And Retarget
     

    Does it export accurate BVH back to Daz studio for G8-9?

  • PadonePadone Posts: 4,001
    March 2024

    @wolf359 I don't see why not, BVH is baked FK animation so you should be able to export it back to daz with the pose preset tool as usual.

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