Show Us Your Iray Renders. Part V
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Right. Which reminds me... does AoA Ambient do Bounce? I'm a little confused by how it works. I'm familiar with UE2 and Bounce GI thing...
wow that is very creative
Thanks but really, I had this: http://microforever.com/2005Ran.htm and others from the series. Kirasu was my own character, but she'd fit right in the toy line. :)
Anyhow, here's the updated version so far. Genesis 1 Aiko 5 with Iray Titanium, Jade(turned purple), and Pearl White Car paint textures. Bot Genesis of course. And Attica armor courtesy of Sickleyield's G3F to Genesis clone. Tinkerbell hair, Spear from Spears of Destiny.
She's being held by Julie 5, with Pure Hair: Lovely, IDG Iray Hair shaders applied. Wearing Anime School Uniform, skin is Bell for A4 by Morris. Blue eyes from Feodora, JM Human Shader used to convert to Iray.
Edit: Noticed that the Attica armor was using AoA subsurface instead of Iray, so put Car Paint turned purple on it and restarted render. Looks much better, will post when it finishes.
@Zilvergrafix: Love the look you got on your bot character. The gold and white looks amazing on her.
Where did that cloak come from? I think I need to pick that one up!
Alright, redid lighting a bit, got the armor retextured, moved the background to keep it from blocking the rim light.
Working on a custom character, 70% completed.
It is this one.
http://www.daz3d.com/medieval-cloaks-for-genesis-2-females
Another close-up attempt.
Almost completed, needs more work.
Still testing lights, reflections, shadows, render settings, shaders.
First d-former tests. Free latex shaders from surrenderdolls.com.
Thanks to AndyGrimm for explaining the render/light settings :)
http://www.daz3d.com/forums/discussion/59100/using-other-light-sources-in-iray/p1
descr: eva-1-spotlight-no-dome-no-headlamp-g3m-action-hair-g3f-m-65-army-jacket-sweater-dress-2x-d-former-test--shadow-test-view-v2-gpu-only-38-min-1x-windforce-extreme-980ti2
Did this originally in 3DL, which is funny because I had to convert all the Iray surfaces over to 3DL, and then liberal use of AoA grassy shader, Let it Snow with moss texture, gathering moss, dirt shader:
http://willbear.deviantart.com/art/Bradley-Overgrown-592986199
Then thought 'hmm, I should see how well I can do this in Iray.' And the answer is... thanks to Let it Snow, pretty well!
http://willbear.deviantart.com/art/Bradley-Overgrown-Iray-593097138
@will
It looks better in 3DL than it does in Iray.
Self Portrait, my wife and me, believe or not.
Fishtales: Yeah, I think you're right. Doing a new 3DL render with better lighting, though (bounce light was a little too weak)
@will
It appears more fluffy/organic in the 3Delight.
For reference, that's a 3DL render that takes my machine 90 mins or so. Heh.
But worth it!
What's annoying is that the dirt shader doesn't work in Progressive mode, so I have to do a bunch of slow progressive tests for lighting and whatnot, then switch progressive off for a final render. And then notice something I missed before and restart a few times... heh.
Playing around with some models from herminio on sharecg and MEC4D's tremendously awesome PBR shaders for Iray.
1st one is lovely
I love Herminio's stuff. I think I have all his ships. ;)
Adjusted the pose a bit and used those new Iray lights I got free from the RDNA special
My latest.
Penthouse View
Experimenting with turning basic shapes into clothing (so that maybe I'll work on some simple clothing of my own... four arm tshirts, maybe?)
http://willbear.deviantart.com/art/Dynamic-hemisphere-dress-test-593442718
Woot! Actually managed to try my hand at box modeling in Carrara and turned out a half-decent shirt (for four-armed characters).
http://willbear.deviantart.com/art/Fourarm-shirt-experiment1-593551369
What I really adore about figures is the ability to make really odd, unusual, or distorted characters and assemble them into scenes. Like an image I did a while ago, 'cow-headed four armed triclops with batwings' or whatever.
Here's a visual rendition of part of Froggy went a courting. At least, one of the nicer versions -- I was startled to hear a children's CD which featured the lines:
Mr. frog brought the suitors to the floor
King kong kitchie kitchie ki-me-o
With the sword and the pistol he killed all four
King kong kitchie kitchie ki-me-o
Maybe at some point I'll do that. ;)
Peril monster *Nudity* http://fav.me/d9thkd8
A quick render of Jack Tomalin's GIS Sigma set.
Very fond of those GIS things. Great for big, airy scifi rooms.
I actually posted this a while ago, but I'm so happy with it I think I'll post it again (same room, very different look)
Love that underwater look, Will. It took me a minute to figure out what kind of animal the eye belonged to. Nice render. I love those GIS sets, too. I have a couple of renders using them in my "renders I don't dare share folder" that I did when I first started learning how to use DS. I may have to break them out again and redo some now that I actually know what I'm doing.
It's funny, because I wrestled with the windows a lot before I went 'eh, whatever' and made them old style low-opacity planes.
Sometimes you gotta bail on the realistic refraction and whatnot before you get lost in the weeds.
Inspired by Mec4D's upcoming shader pack, tried my hand at gummy bears.
Sorta.