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Daz 3D Forums > 3rd Party Software > Blender Discussion

Quick Question: Rigging Tutorials

Faeryl WomynFaeryl Womyn Posts: 3,741
November 2023 edited November 2023 in Blender Discussion

I'm curious about the tutorials I find all over youtube about rigging a model in Blender, if they would also work in Daz, as in I follow the blender tutorial to rig in Daz?

I'm asking due to a lack of up to date thorough tutorials for Daz.

Post edited by Faeryl Womyn on November 2023

Comments

  • lilweeplilweep Posts: 2,753
    November 2023

    Unless you know in advance what is applicable and what is not applicable, I suppose it could be confusing and worthless. But if you want just a general understanding of rigging conceptually, then i suppose it could be helpful as a baseline level.

    As to lack of up-to-date tutorials, I imagine as long as the tutorial is referring to the correct/current weighting system, general weights not triax, then tutorial will still be valid.  I feel like you would get more out of an old daz tutorial than a new blender one.

  • Faeryl WomynFaeryl Womyn Posts: 3,741
    November 2023

    I know there's differences in the weight mapping between the 2 programs, it's the bones themselves I was wondering about, such as starting point and where to go from there. Many of the blender tuts they start in the chest, yet if right, Daz starts in the hip.

    Will stick with Daz for now, just wish there was a more up to date in depth Daz tut.

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