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Daz 3D Forums > 3rd Party Software > Blender Discussion

Modify MHX Sidebar

jwcjaygainesjwcjaygaines Posts: 70
November 2023 in Blender Discussion

So I've noticed for awhile that the Diffeomorphic MHX sidebar has a list of layers for different bone groups (Root, Spine, IKs, FKs, etc). It looks like those layers correlate with the skeleton layers under the model's rig. I usually take certain bones from the skeleton and dupli-place place them into empty available layers (usually in the second block, bottom row, first spot). Is there a way to get that particular layer to show up under the sidebar UI for MHX as a specialized layer with its own name? Or is that something to do with coding and scripts?

Comments

  • PadonePadone Posts: 4,001
    November 2023

    With version 1.7.2 mhx provides two "custom" and one "unused" layer that you can fit to your needs. Other than that you need to change the layer names in the code if this is what you need, there's no way to change the layers names via the mhx interface.

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