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Daz 3D Forums > 3rd Party Software > Blender Discussion

Daz3D export to blender

webcastpoawebcastpoa Posts: 0
May 2023 edited May 2023 in Blender Discussion

i have exported a model from Daz3d to blender and noticed that the shapekeyd are driven by drivers. Is this new and can this be made optional. 

 

Post edited by Richard Haseltine on May 2023

Comments

  • Richard HaseltineRichard Haseltine Posts: 107,945
    May 2023

    Moved to Blender Discussion as it is not a script development question.

  • PadonePadone Posts: 4,001
    May 2023 edited May 2023

    This is needed because daz morphs may drive both bones and shapekeys and other morphs as well. So shapekeys are just one part. If you use G1 G2 figures then the face expressions are just shapekeys, but this is not the case with G3 G8 G9.

    With diffeomorphic you can bake daz morphs to shapekeys with advanced setup > morphs > convert to shapekeys.

    https://diffeomorphic.blogspot.com/

    Post edited by Padone on May 2023
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