Daz to Hexagon Bridge Issue

lunchladylunchlady Posts: 67
edited September 2015 in Hexagon Discussion

Hello :D

Up until about a week ago, I could send G3 to hexagon with no issues...then I started getting this error message. 

I have reinstalled Hexagon, but no go....any ideas?

 

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Post edited by lunchlady on

Comments

  • You will need to try and post your image again, it does not show.

    I just tried this, and it works for me DS4.8.0.59, 64 bit.

  • OK...will try this via attachment.....

    Capture.JPG
    597 x 234 - 35K
  • I just tried it and it works for me too.

    My set-up is Win7-64 bit. DS 4.8.0.59-64bit and Hexagon 2.5.1.79.

    Parts of G3f does turn invisible when I rotate around the scene, but apart from that it works fine. 

  • Don't know the answer to this one off-hand, but it looks like one of the INI files has the wrong information recorded, reinstalling Hex should have fixed it I think.   The only other thing that I can suggest is reinstalling DAZ Studio.   Not as bad as it sounds if you use DIM, and it doesn;t touch your content folders at all.

  • OK, will give that a try. Thanks!!

     

  • OK...after all of that...I reinstalled each program...no go.

    So...I updated GoZ...POOF. WORKS. lol...feeling kinda silly...but at least it works!!

  • Wee Dangerous JohnWee Dangerous John Posts: 1,285
    edited September 2015

    No idea why GoZ had anything to do with it. Glad to hear you got things working again :)

    Post edited by Wee Dangerous John on
  • lunchladylunchlady Posts: 67
    edited September 2015

    .

    Post edited by lunchlady on
  • It was short lived...sort of.......Tried it this morning, nothing but the error message. Since I still had the installer on my desktop, I figrued...hum, why not give that a try again...and it works again!!

    ???

    Not sure what that means..............O.o
     

  • RoygeeRoygee Posts: 2,232

    I recently had a similar problem with the Studio-Bryce bridge.   Sudenly stopped working after a Studio update.  Kept insiting I need an older version of Bryce for the bridge to work. After  much to-ing-and-froing with support, they recommended that I uninstall all three, delete the DzInstall.ini file, then re-install Studio then Bryce and Hex.  That solved the problem - apparently Studio needs to be installed before the others, because it is the kingpin in the stable!

    Hope this isn't going to happen with every Studio update:)

  • I sent Gen 3 for Hexagon. I created some morphs body. I returned to Gen 3 Dazstudio and for some reason I do not know. Gen 3 is with his teeth all deformed. Has anyone had this problem. This is unheard of for me.

  • FixmypcmikeFixmypcmike Posts: 17,301

    I sent Gen 3 for Hexagon. I created some morphs body. I returned to Gen 3 Dazstudio and for some reason I do not know. Gen 3 is with his teeth all deformed. Has anyone had this problem. This is unheard of for me.

    There are 2 HD morphs that are on by default, Teeth Realism and a Navel morph.  You need to turn those off or they get doubled up.

  • For those my friends who are having problems with 64-bit, Win7, Win8, Win10, with Hexagon. You should do this and Hexagon works fine. Apparently is problem with OpenGL. This is not a software, this that comes to your video card. Although, maybe you, like me, at the moment can not buy a new video card. Follow this, in Hexagon:

    Edit / Preference editor / tab - 3D display / advanced / Change - Open GL optmization for: No optmization - Validate - and will work fine with 64 bits.

  • I sent Gen 3 for Hexagon. I created some morphs body. I returned to Gen 3 Dazstudio and for some reason I do not know. Gen 3 is with his teeth all deformed. Has anyone had this problem. This is unheard of for me.

    There are 2 HD morphs that are on by default, Teeth Realism and a Navel morph.  You need to turn those off or they get doubled up.

     

    I never used HD. Yes my friend, I may have done it and will actually double the morph and deform. Thank you. I will be more careful with these HD morphs.

     

  • RoygeeRoygee Posts: 2,232

    Edit / Preference editor / tab - 3D display / advanced / Change - Open GL optmization for: No optmization - Validate - and will work fine with 64 bits.

    Since I got my new computer with a 1 Gig Nvidea graphics card and 64 bit Win7, I have used Open GL optimisation VBO without any problems.  It is important to set the GC to let the application decide on optimisation.

  • patience55patience55 Posts: 6,988

    I sent Gen 3 for Hexagon. I created some morphs body. I returned to Gen 3 Dazstudio and for some reason I do not know. Gen 3 is with his teeth all deformed. Has anyone had this problem. This is unheard of for me.

    There are 2 HD morphs that are on by default, Teeth Realism and a Navel morph.  You need to turn those off or they get doubled up.

    Good to know, thanks :-)

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